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<?xml version="1.0" encoding="UTF-8"?>
<component type= "desktop" >
<id > org.blender.Blender</id>
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<launchable type= "desktop-id" > blender.desktop</launchable>
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<name > Blender</name>
<summary > Free and open source 3D creation suite</summary>
<metadata_license > CC0-1.0</metadata_license>
<project_license > GPL-3.0</project_license>
<description >
<p >
Blender is the free and open source 3D creation suite. It supports
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the entirety of the 3D pipeline — modeling, rigging, animation,
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simulation, rendering, compositing, motion tracking, and video
editing.
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</p>
<p >
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Blender is a public project, made by hundreds of people from around the
world; by studios and individual artists, professionals and hobbyists,
scientists, students, VFX experts, animators, game artists, modders, and
the list goes on.
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</p>
</description>
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<url type= "homepage" > https://www.blender.org</url>
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<url type= "bugtracker" > https://projects.blender.org/blender/blender/issues?q=& labels=296</url>
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<url type= "faq" > https://www.blender.org/support/faq/</url>
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<url type= "help" > https://www.blender.org/support/</url>
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<url type= "donation" > https://fund.blender.org/</url>
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<url type= "translate" > https://developer.blender.org/docs/handbook/translating/translator_guide/</url>
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<url type= "vcs-browser" > https://projects.blender.org/blender/blender</url>
<url type= "contribute" > https://www.blender.org/get-involved/</url>
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<screenshots >
<screenshot type= "default" >
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<caption > Sculpt</caption>
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<image > https://download.blender.org/demo/screenshots/blender_screenshot_1.jpg</image>
</screenshot>
<screenshot >
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<caption > Model</caption>
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<image > https://download.blender.org/demo/screenshots/blender_screenshot_2.jpg</image>
</screenshot>
<screenshot >
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<caption > Animate</caption>
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<image > https://download.blender.org/demo/screenshots/blender_screenshot_3.jpg</image>
</screenshot>
<screenshot >
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<caption > Edit & Grade</caption>
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<image > https://download.blender.org/demo/screenshots/blender_screenshot_4.jpg</image>
</screenshot>
</screenshots>
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<releases >
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<release version= "4.1" date= "2024-03-19" >
<description >
<p > New features:</p>
<ul >
<li > OpenImageDenoise is now GPU accelerated on supported hardware.</li>
<li > Geometry Nodes: new Bake node and several enhancements and performance improvements.</li>
<li > New File Handler API allows for drag-and-drop behaviour throughout Blender. Initial use has been added for file formats such as Alembic, OBJ and OpenUSD.</li>
</ul>
<p > Enhancements:</p>
<ul >
<li > The video Sequencer got many performance optimizations across the board, improved filtering and visually updated scopes.</li>
<li > User Interface improvements such as input placeholders, visual improvements and more infos on file browser tooltips.</li>
<li > Bone Collections are now hierarchical</li>
<li > The Musgrave Texture node was replaced by a more versatile Noise Texture node.</li>
</ul>
</description>
</release>
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<release version= "4.0" date= "2023-11-14" >
<description >
<p > New features:</p>
<ul >
<li > New Principled BSDF. More energy conserving, more efficient, and more flexible.</li>
<li > A new view transform has been added: AgX, providing better color handling in over-exposed areas compared to Filmic.</li>
<li > Cycles now has support for Light Linking</li>
<li > Geometry Nodes Tools</li>
</ul>
<p > Enhancements:</p>
<ul >
<li > The Voronoi Texture node has support for fractal noise.</li>
<li > Cycles Path Guiding now works on glossy surfaces in addition to diffuse surfaces.</li>
<li > Performance and drawing optimizations in the Graph Editor.</li>
<li > Support for Bone collections.</li>
</ul>
</description>
</release>
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<release version= "3.6" date= "2023-06-27" >
<description >
<p > New features:</p>
<ul >
<li > Simulation Nodes</li>
<li > New transparent Render Pass</li>
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<li > Animation: A new Gaussian Smooth operator for keyframe data was added.</li>
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</ul>
<p > Enhancements:</p>
<ul >
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<li > PLY I/O:About 4x-20x faster export, 8x-30x faster import</li>
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<li > Improved UV packing</li>
<li > Python API: Custom script directories</li>
<li > USD Curves/Hair export</li>
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<li > Major improvements to the Library Overrides resyncing process</li>
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</ul>
</description>
</release>
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<release version= "3.5" date= "2023-03-29" >
<description >
<p > New features:</p>
<ul >
<li > Real-Time compositor</li>
<li > Vector displacement sculpting</li>
<li > Built-in hair node groups</li>
<li > Cycles many light sampling</li>
<li > Metal Viewport for macOS</li>
</ul>
<p > Enhancements:</p>
<ul >
<li > Support for importing and exporting compressed .USDZ files</li>
<li > New Ease operator in the graph editor</li>
<li > New Geometry Nodes, like Image Info and Blur Attribute</li>
<li > Font previews now differentiate better between Korean, Japanese, Simplified and Traditional Chinese</li>
</ul>
</description>
</release>
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<release version= "3.4" date= "2022-12-07" >
<description >
<p > New features:</p>
<ul >
<li > Cycles Path Guiding</li>
<li > Sculpt geometry-based relax brush</li>
<li > Viewport overlay for Geometry Nodes Viewer Node</li>
<li > EEVEE headless rendering support on Linux</li>
</ul>
<p > Enhancements:</p>
<ul >
<li > Many new Geometry Nodes for meshes, curves and more</li>
<li > NLA editor usability improvements</li>
<li > FFmpeg AV1 codec encoding</li>
<li > Improved font thumbnails</li>
<li > Blender as a Python Module</li>
</ul>
</description>
</release>
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<release version= "3.3" date= "2022-09-07" >
<description >
<p > New features:</p>
<ul >
<li > New hair system</li>
<li > Cycles Rendering on Intel Arc GPUs</li>
<li > Grease Pencil Light and Shadow calculations</li>
<li > Motion Tracker Image Plane Marker</li>
</ul>
<p > Enhancements:</p>
<ul >
<li > Faster Line Art loading time</li>
<li > Library Overrides improvements</li>
<li > Massive performance gains importing large amounts of objects in USD, Alembic, and OBJ</li>
<li > UV improvements</li>
<li > Improved sculpting performance in EEVEE</li>
<li > Cycles GPU rendering improvements for AMD GPUs and Apple Silicon</li>
</ul>
</description>
</release>
<release version= "3.2" date= "2022-06-08" >
<description >
<p > New features:</p>
<ul >
<li > Cycles Light Groups</li>
<li > Cycles Shadow Caustics using Manifold Next Event Estimation</li>
<li > New Tools and usability improvements for Polygon Painting</li>
<li > More Geometry Nodes, including Duplicate Elements</li>
<li > Asset Browser: Support for Asset Collections</li>
</ul>
<p > Enhancements:</p>
<ul >
<li > Enhanced channels in the video sequencer</li>
<li > Support for WebP format</li>
<li > New experimental OBJ importer</li>
<li > Motion Paths improvements</li>
<li > Grease Pencil Envelope Modifier</li>
<li > New Curve Pen Tool</li>
</ul>
</description>
</release>
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<release version= "3.1" date= "2022-03-09" >
<description >
<p > New features:</p>
<ul >
<li > GPU acceleration for the Subdivision modifier</li>
<li > Cycles Metal GPU backend, contributed by Apple</li>
<li > Point Cloud rendering</li>
<li > More Geometry Nodes, including extrude mesh</li>
</ul>
<p > Enhancements:</p>
<ul >
<li > Faster and less memory usage in geometry nodes</li>
<li > Grease Pencil Dilate/Contract fill</li>
<li > Vertex Creasing support</li>
<li > Faster .obj and .fbx export</li>
<li > Image editor is able to handle large images</li>
<li > Python 3.10</li>
<li > User Interface updates</li>
</ul>
</description>
</release>
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<release version= "3.0" date= "2021-12-03" >
<description >
<p > New features:</p>
<ul >
<li > Asset browser</li>
<li > Geometry nodes fields</li>
<li > Video editor thumbnail previews</li>
<li > Transformation tools for video strips</li>
<li > Virtual reality navigation</li>
<li > Quicker save and better compression</li>
</ul>
<p > Enhancements:</p>
<ul >
<li > Cycles performance and quality improvements</li>
<li > About 100 new geometry nodes</li>
<li > EEVEE attribute support</li>
<li > User Interface updates</li>
<li > OpenImageDenoise upgraded to 1.4</li>
<li > Shadow terminator geometry offset</li>
<li > Shadow catcher indirect and environment light support</li>
</ul>
</description>
</release>
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<release version= "2.93" date= "2021-06-02" >
<description >
<p > New features:</p>
<ul >
<li > Mesh primitive nodes</li>
<li > Line Art</li>
<li > EEVEE Realistic depth of field and volumetrics</li>
<li > Spreadsheet editor</li>
</ul>
<p > Enhancements:</p>
<ul >
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<li > Geometry nodes 22 new nodes and improved attribute search</li>
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<li > Mask loops, textures and patterns for sculpting</li>
<li > Grease pencil interpolate refactored and SVG and PDF support</li>
<li > Persistent Data rendering settings for Cycles</li>
<li > Video Sequencer Editor auto-proxy system</li>
</ul>
</description>
</release>
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<release version= "2.92" date= "2021-02-25" >
<description >
<p > New features:</p>
<ul >
<li > Geometry nodes</li>
<li > EEVEE AOV and Cryptomatte support</li>
<li > Grease pencil Bézier curves edit</li>
<li > APIC fluid simulation method</li>
<li > Add primitive tool</li>
</ul>
<p > Enhancements:</p>
<ul >
<li > Silhouette, elastic snake and smearing for sculpting</li>
<li > Grease pencil tracing image sequences support</li>
<li > Sparse NanoVDB grid for volume</li>
<li > OptiX hybrid rendering and new AO and bevel</li>
<li > Viscosity settings for fluid simulation</li>
</ul>
</description>
</release>
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<release version= "2.91" date= "2020-11-25" >
<description >
<p > New features:</p>
<ul >
<li > Volume modifiers</li>
<li > Precise boolean</li>
<li > Cloth brush collision</li>
<li > Custom curve bevels</li>
<li > Grease Pencil image tracer</li>
<li > Property search and fuzzy search</li>
</ul>
<p > Enhancements:</p>
<ul >
<li > Boundary and pose cloth brushes</li>
<li > Material holdout for Grease Pencil</li>
<li > Sculpting gestures</li>
<li > Overrides resync and transform support</li>
<li > Animation proxy conversion</li>
<li > Compound shape collision</li>
<li > Outliner collection colors</li>
<li > Snappier F-Curves and seamless keyframe insertion</li>
</ul>
</description>
</release>
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<release version= "2.90" date= "2020-08-31" >
<description >
<p > New features:</p>
<ul >
<li > Nishita sky texture for Cycles</li>
<li > EEVEE motion blur</li>
<li > Cloth filter</li>
<li > Ocean modifier spray</li>
<li > Correct face attributes modeling</li>
<li > OpenVDB fluid integration with mantaflow</li>
<li > Nuke lens distortion model for motion tracking</li>
</ul>
<p > Enhancements:</p>
<ul >
<li > Intel Embree for faster motion blur in Cycles</li>
<li > Viewport Intel OpenImageDenoise</li>
<li > Shadow terminator offset setting</li>
<li > NVLink support for CUDA and Optix</li>
<li > Multires unsubdivide, rebuild and modes</li>
<li > Pose brush transformations</li>
<li > Correct face attributes modeling</li>
<li > User interface improvements: new search, modifiers, headings, stats</li>
</ul>
</description>
</release>
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<release version= "2.83" date= "2020-06-03" >
<description >
<p > New features:</p>
<ul >
<li > Volume object to import OpenVDB files</li>
<li > VR support for scene inspection through OpenXR</li>
<li > Cycles adaptive sampling and OptiX viewport denoising</li>
<li > Sculpt face sets and cloth brush</li>
<li > Video sequencer disk cache</li>
</ul>
<p > Enhancements:</p>
<ul >
<li > Grease Pencil closer integration and improved performance</li>
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<li > EEVEE improved render passes, light cache and hair transparency</li>
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<li > Faster undo system</li>
<li > Rewritten multiresolution modifier</li>
<li > Improved hair physics collisions</li>
</ul>
</description>
</release>
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<release version= "2.82" date= "2020-02-13" >
<description >
<p > New features:</p>
<ul >
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<li > New Mantaflow fluid and smoke simulation system</li>
<li > UDIM textures for rendering and painting</li>
<li > USD scene export</li>
<li > Bevel custom profiles</li>
<li > Cycles custom shader AOVs</li>
<li > Cloth air pressure simulation</li>
<li > Weld modifier for meshes</li>
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</ul>
<p > Enhancements:</p>
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<ul >
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<li > New and improved sculpt tools</li>
<li > New grease pencil tools and modifiers</li>
<li > New bone and constraint settings for rigging</li>
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</ul>
</description>
</release>
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<release version= "2.81" date= "2019-11-14" >
<description >
<p > New features:</p>
<ul >
<li > Many sculpt tools and poly build tool for retopology</li>
<li > Voxel remesh and quad remesh</li>
<li > Transform origins, new snapping, mirroring and auto merge options</li>
<li > Revamped shaders for texturing</li>
<li > Cycles denoising with OpenImageDenoise and NVIDIA RTX support</li>
<li > Library overrides to make local overrides to linked characters and other data</li>
</ul>
<p > Enhancements:</p>
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<ul >
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<li > EEVEE shadows, transparency and bump mapping redesigned</li>
<li > Viewport options for look development with Cycles and EEVEE</li>
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<li > Finer control over rotations and scale in bones, constraints and drivers</li>
<li > Outliner improvements, new file browser and batch rename</li>
</ul>
</description>
</release>
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<release version= "2.80" date= "2019-07-30" >
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<description >
<p > New features:</p>
<ul >
<li > Revamped user interface</li>
<li > Toolbar with tools and gizmos</li>
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<li > EEVEE - physically based realtime renderer</li>
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<li > Modern 3D viewport</li>
<li > Full 2D animation and drawing system</li>
<li > New shaders for hair, sss, volumes, bevel and AO</li>
<li > Cryptomatte compositing</li>
<li > Collections system for organizing objects</li>
<li > glTF import and export</li>
</ul>
<p > Enhancements:</p>
<ul >
<li > Multi-object editing</li>
<li > Animation and rigging improvements</li>
<li > Cloth simulation improvements</li>
<li > More powerful unit system</li>
<li > ...And many more!</li>
</ul>
</description>
</release>
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<release version= "2.79b" date= "2018-03-26" >
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<description >
<p > New features:</p>
<ul >
<li > Denoiser</li>
<li > Filmic color management</li>
<li > PBR shader</li>
<li > Shadow catcher</li>
<li > Surface Deform modifier</li>
<li > More bundled add-ons</li>
</ul>
<p > Enhancements:</p>
<ul >
<li > Faster OpenCL</li>
<li > Cycles improvements</li>
<li > Modeling tool improvements</li>
<li > Animation improvements</li>
<li > Grease Pencil improvements</li>
<li > Automatic scaling on high DPI displays</li>
<li > Alembic import and export improvements</li>
<li > ...And many more!</li>
</ul>
</description>
</release>
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</releases>
<content_rating type= "oars-1.1" />
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</component>