blender/tests/python/CMakeLists.txt

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# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
# --env-system-scripts allows to run without the install target.
# Use '--write-blend=/tmp/test.blend' to view output
# Some tests are interesting but take too long to run
# and don't give deterministic results
set(USE_EXPERIMENTAL_TESTS FALSE)
set(TEST_SRC_DIR ${CMAKE_SOURCE_DIR}/../lib/tests)
set(TEST_OUT_DIR ${CMAKE_BINARY_DIR}/tests)
# ugh, any better way to do this on testing only?
execute_process(COMMAND ${CMAKE_COMMAND} -E make_directory ${TEST_OUT_DIR})
#~ if(NOT IS_DIRECTORY ${TEST_SRC_DIR})
#~ message(FATAL_ERROR "CMake test directory not found!")
#~ endif()
# all calls to blender use this
if(APPLE)
if(${CMAKE_GENERATOR} MATCHES "Xcode")
set(TEST_BLENDER_EXE_PARAMS --background -noaudio --factory-startup)
else()
set(TEST_BLENDER_EXE_PARAMS --background -noaudio --factory-startup --env-system-scripts ${CMAKE_SOURCE_DIR}/release/scripts)
endif()
else()
set(TEST_BLENDER_EXE_PARAMS --background -noaudio --factory-startup --env-system-scripts ${CMAKE_SOURCE_DIR}/release/scripts)
endif()
# for testing with valgrind prefix: valgrind --track-origins=yes --error-limit=no
# set(TEST_BLENDER_EXE_BARE ${TEST_BLENDER_EXE})
# set(TEST_BLENDER_EXE ${TEST_BLENDER_EXE} ${TEST_BLENDER_EXE_PARAMS} )
# ------------------------------------------------------------------------------
# GENERAL PYTHON CORRECTNESS TESTS
add_test(
NAME script_load_keymap
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_keymap_completeness.py
)
add_test(
NAME script_load_addons
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_load_addons.py
)
add_test(
NAME script_load_modules
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_load_py_modules.py
)
# test running operators doesn't segfault under various conditions
if(USE_EXPERIMENTAL_TESTS)
add_test(
NAME script_run_operators
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_run_operators.py
)
endif()
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# ------------------------------------------------------------------------------
# PY API TESTS
add_test(
NAME script_pyapi_bpy_path
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
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--python ${CMAKE_CURRENT_LIST_DIR}/bl_pyapi_bpy_path.py
)
add_test(
NAME script_pyapi_bpy_utils_units
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
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--python ${CMAKE_CURRENT_LIST_DIR}/bl_pyapi_bpy_utils_units.py
)
add_test(
NAME script_pyapi_mathutils
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_pyapi_mathutils.py
)
add_test(
NAME script_pyapi_idprop
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
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--python ${CMAKE_CURRENT_LIST_DIR}/bl_pyapi_idprop.py
)
add_test(
NAME script_pyapi_idprop_datablock
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_pyapi_idprop_datablock.py
)
# ------------------------------------------------------------------------------
# MODELING TESTS
add_test(
NAME bevel
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
${TEST_SRC_DIR}/modeling/bevel_regression.blend
--python-text run_tests
)
add_test(
NAME split_faces
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
${TEST_SRC_DIR}/modeling/split_faces_test.blend
--python-text run_tests
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)
# ------------------------------------------------------------------------------
# MODIFIERS TESTS
add_test(
NAME modifier_array
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
${TEST_SRC_DIR}/modifier_stack/array_test.blend
--python-text run_tests
)
# ------------------------------------------------------------------------------
# IO TESTS
# OBJ Import tests
# disabled until updated & working
if(FALSE)
add_test(
NAME import_obj_cube
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_scene.obj\(filepath='${TEST_SRC_DIR}/io_tests/obj/cube.obj'\)
--md5=39cce4bacac2d1b18fc470380279bc15 --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/import_obj_cube.blend
)
add_test(
NAME import_obj_nurbs_cyclic
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_scene.obj\(filepath='${TEST_SRC_DIR}/io_tests/obj/nurbs_cyclic.obj'\)
--md5=ad3c307e5883224a0492378cd32691ab --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/import_obj_nurbs_cyclic.blend
)
add_test(
NAME import_obj_makehuman
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_scene.obj\(filepath='${TEST_SRC_DIR}/io_tests/obj/makehuman.obj'\)
--md5=c9f78b185e58358daa4ecaecfa75464e --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/import_obj_makehuman.blend
)
endif()
# OBJ Export tests
add_test(
NAME export_obj_cube
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
${TEST_SRC_DIR}/io_tests/blend_geometry/all_quads.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.obj\(filepath='${TEST_OUT_DIR}/export_obj_cube.obj',use_selection=False\)
--md5_source=${TEST_OUT_DIR}/export_obj_cube.obj
--md5_source=${TEST_OUT_DIR}/export_obj_cube.mtl
--md5=e80660437ad9bfe082849641c361a233 --md5_method=FILE
)
add_test(
NAME export_obj_nurbs
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
${TEST_SRC_DIR}/io_tests/blend_geometry/nurbs.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.obj\(filepath='${TEST_OUT_DIR}/export_obj_nurbs.obj',use_selection=False,use_nurbs=True\)
--md5_source=${TEST_OUT_DIR}/export_obj_nurbs.obj
--md5_source=${TEST_OUT_DIR}/export_obj_nurbs.mtl
--md5=a733ae4fa4a591ea9b0912da3af042de --md5_method=FILE
)
# disabled until updated & working
if(FALSE)
add_test(
NAME export_obj_all_objects
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
${TEST_SRC_DIR}/io_tests/blend_scene/all_objects.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.obj\(filepath='${TEST_OUT_DIR}/export_obj_all_objects.obj',use_selection=False,use_nurbs=True\)
--md5_source=${TEST_OUT_DIR}/export_obj_all_objects.obj
--md5_source=${TEST_OUT_DIR}/export_obj_all_objects.mtl
--md5=04b3ed97cede07a19548fc518ce9f8ca --md5_method=FILE
)
endif()
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# PLY Import tests
add_test(
NAME import_ply_cube
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
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--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_mesh.ply\(filepath='${TEST_SRC_DIR}/io_tests/ply/cube_ascii.ply'\)
--md5=527134343c27fc0ea73115b85fbfd3ac --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/import_ply_cube.blend
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)
add_test(
NAME import_ply_bunny
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
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--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_mesh.ply\(filepath='${TEST_SRC_DIR}/io_tests/ply/bunny2.ply'\)
--md5=6ea5b8533400a17accf928b8fd024eaa --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/import_ply_bunny.blend
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)
add_test(
NAME import_ply_small_holes
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
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--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_mesh.ply\(filepath='${TEST_SRC_DIR}/io_tests/ply/many_small_holes.ply'\)
--md5=c3093e26ecae5b6d59fbbcf2a0d0b39f --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/import_ply_small_holes.blend
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)
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# PLY Export
# disabled until updated & working
if(FALSE)
add_test(
NAME export_ply_cube_all_data
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
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${TEST_SRC_DIR}/io_tests/blend_geometry/cube_all_data.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_mesh.ply\(filepath='${TEST_OUT_DIR}/export_ply_cube_all_data.ply'\)
--md5_source=${TEST_OUT_DIR}/export_ply_cube_all_data.ply
--md5=6adc3748ceae8298496f99d0e7e76c15 --md5_method=FILE
)
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add_test(
NAME export_ply_suzanne_all_data
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
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${TEST_SRC_DIR}/io_tests/blend_geometry/suzanne_all_data.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_mesh.ply\(filepath='${TEST_OUT_DIR}/export_ply_suzanne_all_data.ply'\)
--md5_source=${TEST_OUT_DIR}/export_ply_suzanne_all_data.ply
--md5=68ba23f02efd6511bfd093f45f703221 --md5_method=FILE
)
endif()
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add_test(
NAME export_ply_vertices # lame, add a better one
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
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${TEST_SRC_DIR}/io_tests/blend_geometry/vertices.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_mesh.ply\(filepath='${TEST_OUT_DIR}/export_ply_vertices.ply'\)
--md5_source=${TEST_OUT_DIR}/export_ply_vertices.ply
--md5=37faba0aa2014451b27f951afa92f870 --md5_method=FILE
)
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# STL Import tests
# disabled until updated & working
if(FALSE)
add_test(
NAME import_stl_cube
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
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--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_mesh.stl\(filepath='${TEST_SRC_DIR}/io_tests/stl/cube.stl'\)
--md5=8ceb5bb7e1cb5f4342fa1669988c66b4 --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/import_stl_cube.blend
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)
add_test(
NAME import_stl_conrod
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
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--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_mesh.stl\(filepath='${TEST_SRC_DIR}/io_tests/stl/conrod.stl'\)
--md5=690a4b8eb9002dcd8631c5a575ea7348 --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/import_stl_conrod.blend
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)
add_test(
NAME import_stl_knot_max_simplified
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
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--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_mesh.stl\(filepath='${TEST_SRC_DIR}/io_tests/stl/knot_max_simplified.stl'\)
--md5=baf82803f45a84ec4ddbad9cef57dd3e --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/import_stl_knot_max_simplified.blend
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)
endif()
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# STL Export
# disabled until updated & working
if(FALSE)
add_test(
NAME export_stl_cube_all_data
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
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${TEST_SRC_DIR}/io_tests/blend_geometry/cube_all_data.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_mesh.stl\(filepath='${TEST_OUT_DIR}/export_stl_cube_all_data.stl'\)
--md5_source=${TEST_OUT_DIR}/export_stl_cube_all_data.stl
--md5=64cb97c0cabb015e1c3f76369835075a --md5_method=FILE
)
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add_test(
NAME export_stl_suzanne_all_data
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
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${TEST_SRC_DIR}/io_tests/blend_geometry/suzanne_all_data.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_mesh.stl\(filepath='${TEST_OUT_DIR}/export_stl_suzanne_all_data.stl'\)
--md5_source=${TEST_OUT_DIR}/export_stl_suzanne_all_data.stl
--md5=e9b23c97c139ad64961c635105bb9192 --md5_method=FILE
)
add_test(
NAME export_stl_vertices # lame, add a better one
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
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${TEST_SRC_DIR}/io_tests/blend_geometry/vertices.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_mesh.stl\(filepath='${TEST_OUT_DIR}/export_stl_vertices.stl'\)
--md5_source=${TEST_OUT_DIR}/export_stl_vertices.stl
--md5=3fd3c877e573beeebc782532cc005820 --md5_method=FILE
)
endif()
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# X3D Import
# disabled until updated & working
if(FALSE)
add_test(
NAME import_x3d_cube
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_scene.x3d\(filepath='${TEST_SRC_DIR}/io_tests/x3d/color_cube.x3d'\)
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--md5=3fae9be004199c145941cd3f9f80ad7b --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/import_x3d_cube.blend
)
add_test(
NAME import_x3d_teapot
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_scene.x3d\(filepath='${TEST_SRC_DIR}/io_tests/x3d/teapot.x3d'\)
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--md5=8ee196c71947dce4199d55698501691e --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/import_x3d_teapot.blend
)
add_test(
NAME import_x3d_suzanne_material
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_scene.x3d\(filepath='${TEST_SRC_DIR}/io_tests/x3d/suzanne_material.x3d'\)
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--md5=3edea1353257d8b5a5f071942f417be6 --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/import_x3d_suzanne_material.blend
)
# X3D Export
add_test(
NAME export_x3d_cube
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
${TEST_SRC_DIR}/io_tests/blend_geometry/all_quads.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.x3d\(filepath='${TEST_OUT_DIR}/export_x3d_cube.x3d',use_selection=False\)
--md5_source=${TEST_OUT_DIR}/export_x3d_cube.x3d
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--md5=05312d278fe41da33560fdfb9bdb268f --md5_method=FILE
)
add_test(
NAME export_x3d_nurbs
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
${TEST_SRC_DIR}/io_tests/blend_geometry/nurbs.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.x3d\(filepath='${TEST_OUT_DIR}/export_x3d_nurbs.x3d',use_selection=False\)
--md5_source=${TEST_OUT_DIR}/export_x3d_nurbs.x3d
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--md5=4286d4a2aa507ef78b22ddcbdcc88481 --md5_method=FILE
)
add_test(
NAME export_x3d_all_objects
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
${TEST_SRC_DIR}/io_tests/blend_scene/all_objects.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.x3d\(filepath='${TEST_OUT_DIR}/export_x3d_all_objects.x3d',use_selection=False\)
--md5_source=${TEST_OUT_DIR}/export_x3d_all_objects.x3d
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--md5=f5f9fa4c5619a0eeab66685aafd2f7f0 --md5_method=FILE
)
endif()
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# 3DS Import
# disabled until updated & working
if(FALSE)
add_test(
NAME import_3ds_cube
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_scene.autodesk_3ds\(filepath='${TEST_SRC_DIR}/io_tests/3ds/cube.3ds'\)
--md5=cb5a45c35a343c3f5beca2a918472951 --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/import_3ds_cube.blend
)
add_test(
NAME import_3ds_hierarchy_lara
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_scene.autodesk_3ds\(filepath='${TEST_SRC_DIR}/io_tests/3ds/hierarchy_lara.3ds'\)
--md5=766c873d9fdb5f190e43796cfbae63b6 --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/import_3ds_hierarchy_lara.blend
)
add_test(
NAME import_3ds_hierarchy_greek_trireme
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_scene.autodesk_3ds\(filepath='${TEST_SRC_DIR}/io_tests/3ds/hierarchy_greek_trireme.3ds'\)
--md5=b62ee30101e8999cb91ef4f8a8760056 --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/import_3ds_hierarchy_greek_trireme.blend
)
endif()
# 3DS Export
# disabled until updated & working
if(FALSE)
add_test(
NAME export_3ds_cube
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
${TEST_SRC_DIR}/io_tests/blend_geometry/all_quads.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.autodesk_3ds\(filepath='${TEST_OUT_DIR}/export_3ds_cube.3ds',use_selection=False\)
--md5_source=${TEST_OUT_DIR}/export_3ds_cube.3ds
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--md5=a31f5071b6c6dc7445b9099cdc7f63b3 --md5_method=FILE
)
add_test(
NAME export_3ds_nurbs
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
${TEST_SRC_DIR}/io_tests/blend_geometry/nurbs.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.autodesk_3ds\(filepath='${TEST_OUT_DIR}/export_3ds_nurbs.3ds',use_selection=False\)
--md5_source=${TEST_OUT_DIR}/export_3ds_nurbs.3ds
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--md5=5bdd21be3c80d814fbc83cb25edb08c2 --md5_method=FILE
)
add_test(
NAME export_3ds_all_objects
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
${TEST_SRC_DIR}/io_tests/blend_scene/all_objects.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.autodesk_3ds\(filepath='${TEST_OUT_DIR}/export_3ds_all_objects.3ds',use_selection=False\)
--md5_source=${TEST_OUT_DIR}/export_3ds_all_objects.3ds
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--md5=68447761ab0ca38e1e22e7c177ed48a8 --md5_method=FILE
)
endif()
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# FBX Export
# 'use_metadata=False' for reliable md5's
# disabled until updated & working
if(FALSE)
add_test(
NAME export_fbx_cube
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
${TEST_SRC_DIR}/io_tests/blend_geometry/all_quads.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.fbx\(filepath='${TEST_OUT_DIR}/export_fbx_cube.fbx',use_selection=False,use_metadata=False\)
--md5_source=${TEST_OUT_DIR}/export_fbx_cube.fbx
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--md5=59a35577462f95f9a0b4e6035226ce9b --md5_method=FILE
)
add_test(
NAME export_fbx_nurbs
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
${TEST_SRC_DIR}/io_tests/blend_geometry/nurbs.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.fbx\(filepath='${TEST_OUT_DIR}/export_fbx_nurbs.fbx',use_selection=False,use_metadata=False\)
--md5_source=${TEST_OUT_DIR}/export_fbx_nurbs.fbx
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--md5=d31875f18f613fa0c3b16e978f87f6f8 --md5_method=FILE
)
add_test(
NAME export_fbx_all_objects
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
${TEST_SRC_DIR}/io_tests/blend_scene/all_objects.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.fbx\(filepath='${TEST_OUT_DIR}/export_fbx_all_objects.fbx',use_selection=False,use_metadata=False\)
--md5_source=${TEST_OUT_DIR}/export_fbx_all_objects.fbx
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--md5=b35eb2a9d0e73762ecae2278c25a38ac --md5_method=FILE
2011-01-21 00:33:37 +00:00
)
endif()
if(WITH_CYCLES)
if(OPENIMAGEIO_IDIFF AND EXISTS "${TEST_SRC_DIR}/cycles/ctests/shader")
macro(add_cycles_render_test subject)
if(MSVC)
add_test(
NAME cycles_${subject}_test
COMMAND
"$<TARGET_FILE_DIR:blender>/${BLENDER_VERSION_MAJOR}.${BLENDER_VERSION_MINOR}/python/bin/python$<$<CONFIG:Debug>:_d>"
${CMAKE_CURRENT_LIST_DIR}/cycles_render_tests.py
-blender "$<TARGET_FILE:blender>"
-testdir "${TEST_SRC_DIR}/cycles/ctests/${subject}"
-idiff "${OPENIMAGEIO_IDIFF}"
)
else()
add_test(
NAME cycles_${subject}_test
COMMAND ${CMAKE_CURRENT_LIST_DIR}/cycles_render_tests.py
-blender "$<TARGET_FILE:blender>"
-testdir "${TEST_SRC_DIR}/cycles/ctests/${subject}"
-idiff "${OPENIMAGEIO_IDIFF}"
)
endif()
2017-02-10 13:08:12 +00:00
endmacro()
if(WITH_OPENGL_TESTS)
add_cycles_render_test(opengl)
endif()
add_cycles_render_test(image)
add_cycles_render_test(mblur)
add_cycles_render_test(reports)
add_cycles_render_test(render)
add_cycles_render_test(shader)
else()
MESSAGE(STATUS "Disabling Cycles tests because tests folder does not exist")
endif()
endif()
Render Layers and Collections (merge from render-layers) Design Documents ---------------- * https://wiki.blender.org/index.php/Dev:2.8/Source/Layers * https://wiki.blender.org/index.php/Dev:2.8/Source/DataDesignRevised User Commit Log --------------- * New Layer and Collection system to replace render layers and viewport layers. * A layer is a set of collections of objects (and their drawing options) required for specific tasks. * A collection is a set of objects, equivalent of the old layers in Blender. A collection can be shared across multiple layers. * All Scenes have a master collection that all other collections are children of. * New collection "context" tab (in Properties Editor) * New temporary viewport "collections" panel to control per-collection visibility Missing User Features --------------------- * Collection "Filter" Option to add objects based on their names * Collection Manager operators The existing buttons are placeholders * Collection Manager drawing The editor main region is empty * Collection Override * Per-Collection engine settings This will come as a separate commit, as part of the clay-engine branch Dev Commit Log -------------- * New DNA file (DNA_layer_types.h) with the new structs We are replacing Base by a new extended Base while keeping it backward compatible with some legacy settings (i.e., lay, flag_legacy). Renamed all Base to BaseLegacy to make it clear the areas of code that still need to be converted Note: manual changes were required on - deg_builder_nodes.h, rna_object.c, KX_Light.cpp * Unittesting for main syncronization requirements - read, write, add/copy/remove objects, copy scene, collection link/unlinking, context) * New Editor: Collection Manager Based on patch by Julian Eisel This is extracted from the layer-manager branch. With the following changes: - Renamed references of layer manager to collections manager - I doesn't include the editors/space_collections/ draw and util files - The drawing code itself will be implemented separately by Julian * Base / Object: A little note about them. Original Blender code would try to keep them in sync through the code, juggling flags back and forth. This will now be handled by Depsgraph, keeping Object and Bases more separated throughout the non-rendering code. Scene.base is being cleared in doversion, and the old viewport drawing code was poorly converted to use the new bases while the new viewport code doesn't get merged and replace the old one. Python API Changes ------------------ ``` - scene.layers + # no longer exists - scene.objects + scene.scene_layers.active.objects - scene.objects.active + scene.render_layers.active.objects.active - bpy.context.scene.objects.link() + bpy.context.scene_collection.objects.link() - bpy_extras.object_utils.object_data_add(context, obdata, operator=None, use_active_layer=True, name=None) + bpy_extras.object_utils.object_data_add(context, obdata, operator=None, name=None) - bpy.context.object.select + bpy.context.object.select = True + bpy.context.object.select = False + bpy.context.object.select_get() + bpy.context.object.select_set(action='SELECT') + bpy.context.object.select_set(action='DESELECT') -AddObjectHelper.layers + # no longer exists ```
2017-02-07 09:18:38 +00:00
if(WITH_ALEMBIC)
find_package_wrapper(Alembic)
if(NOT ALEMBIC_FOUND)
message(FATAL_ERROR "Alembic is enabled but cannot be found")
endif()
get_filename_component(real_include_dir ${ALEMBIC_INCLUDE_DIR} REALPATH)
get_filename_component(ALEMBIC_ROOT_DIR ${real_include_dir} DIRECTORY)
if(MSVC)
# FIXME, de-duplicate.
add_test(
NAME alembic_tests
COMMAND
"$<TARGET_FILE_DIR:blender>/${BLENDER_VERSION_MAJOR}.${BLENDER_VERSION_MINOR}/python/bin/python$<$<CONFIG:Debug>:_d>"
${CMAKE_CURRENT_LIST_DIR}/alembic_tests.py
--blender "$<TARGET_FILE:blender>"
--testdir "${TEST_SRC_DIR}/alembic"
--alembic-root "${ALEMBIC_ROOT_DIR}"
)
else()
add_test(
NAME alembic_tests
COMMAND ${CMAKE_CURRENT_LIST_DIR}/alembic_tests.py
--blender "$<TARGET_FILE:blender>"
--testdir "${TEST_SRC_DIR}/alembic"
--alembic-root "${ALEMBIC_ROOT_DIR}"
)
endif()
add_test(
NAME script_alembic_import
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_alembic_import_test.py
--
--testdir "${TEST_SRC_DIR}/alembic"
--with-legacy-depsgraph=${WITH_LEGACY_DEPSGRAPH}
)
endif()
add_subdirectory(render_layer)