svn merge ^/trunk/blender -r40311:40338
This commit is contained in:
commit
20463cb842
18
extern/glew/README.txt
vendored
18
extern/glew/README.txt
vendored
@ -1,18 +0,0 @@
|
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See doc/index.html for more information.
|
||||
|
||||
If you downloaded the tarball from the GLEW website, you just need to:
|
||||
|
||||
Unix:
|
||||
|
||||
make
|
||||
|
||||
Windows:
|
||||
|
||||
use the project file in build/vc6/
|
||||
|
||||
If you wish to build GLEW from scratch (update the extension data from
|
||||
the net or add your own extension information), you need a Unix
|
||||
environment (including wget, perl, and GNU make). The extension data
|
||||
is regenerated from the top level source directory with:
|
||||
|
||||
make extensions
|
659
extern/glew/include/GL/glew.h
vendored
659
extern/glew/include/GL/glew.h
vendored
@ -199,9 +199,10 @@ typedef _W64 int ptrdiff_t;
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#include <stddef.h>
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||||
|
||||
/* SGI MIPSPro doesn't like stdint.h in C++ mode */
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||||
/* SGI MIPSPro doesn't like stdint.h in C++ mode */
|
||||
/* ID: 3376260 Solaris 9 has inttypes.h, but not stdint.h */
|
||||
|
||||
#if defined(__sgi) && !defined(__GNUC__)
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||||
#if (defined(__sgi) || defined(__sun)) && !defined(__GNUC__)
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||||
#include <inttypes.h>
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||||
#else
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#include <stdint.h>
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@ -1490,8 +1491,8 @@ typedef void (GLAPIENTRY * PFNGLFOGCOORDDPROC) (GLdouble coord);
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typedef void (GLAPIENTRY * PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
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typedef void (GLAPIENTRY * PFNGLFOGCOORDFPROC) (GLfloat coord);
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||||
typedef void (GLAPIENTRY * PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
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typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
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||||
typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
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||||
typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
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typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
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typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
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typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
|
||||
typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
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@ -2408,6 +2409,15 @@ typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGPROC) (GLclampf value);
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||||
|
||||
#endif /* GL_VERSION_4_1 */
|
||||
|
||||
/* ----------------------------- GL_VERSION_4_2 ---------------------------- */
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||||
|
||||
#ifndef GL_VERSION_4_2
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||||
#define GL_VERSION_4_2 1
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||||
|
||||
#define GLEW_VERSION_4_2 GLEW_GET_VAR(__GLEW_VERSION_4_2)
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||||
|
||||
#endif /* GL_VERSION_4_2 */
|
||||
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||||
/* -------------------------- GL_3DFX_multisample -------------------------- */
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||||
|
||||
#ifndef GL_3DFX_multisample
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@ -2535,6 +2545,21 @@ typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GL
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||||
|
||||
#endif /* GL_AMD_draw_buffers_blend */
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||||
|
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/* ----------------------- GL_AMD_multi_draw_indirect ---------------------- */
|
||||
|
||||
#ifndef GL_AMD_multi_draw_indirect
|
||||
#define GL_AMD_multi_draw_indirect 1
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||||
|
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typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const void* indirect, GLsizei primcount, GLsizei stride);
|
||||
typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const void* indirect, GLsizei primcount, GLsizei stride);
|
||||
|
||||
#define glMultiDrawArraysIndirectAMD GLEW_GET_FUN(__glewMultiDrawArraysIndirectAMD)
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||||
#define glMultiDrawElementsIndirectAMD GLEW_GET_FUN(__glewMultiDrawElementsIndirectAMD)
|
||||
|
||||
#define GLEW_AMD_multi_draw_indirect GLEW_GET_VAR(__GLEW_AMD_multi_draw_indirect)
|
||||
|
||||
#endif /* GL_AMD_multi_draw_indirect */
|
||||
|
||||
/* ------------------------- GL_AMD_name_gen_delete ------------------------ */
|
||||
|
||||
#ifndef GL_AMD_name_gen_delete
|
||||
@ -3033,6 +3058,23 @@ typedef void (GLAPIENTRY * PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint*
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||||
|
||||
#endif /* GL_ARB_ES2_compatibility */
|
||||
|
||||
/* -------------------------- GL_ARB_base_instance ------------------------- */
|
||||
|
||||
#ifndef GL_ARB_base_instance
|
||||
#define GL_ARB_base_instance 1
|
||||
|
||||
typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
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||||
typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount, GLuint baseinstance);
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typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
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||||
|
||||
#define glDrawArraysInstancedBaseInstance GLEW_GET_FUN(__glewDrawArraysInstancedBaseInstance)
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||||
#define glDrawElementsInstancedBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseInstance)
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||||
#define glDrawElementsInstancedBaseVertexBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexBaseInstance)
|
||||
|
||||
#define GLEW_ARB_base_instance GLEW_GET_VAR(__GLEW_ARB_base_instance)
|
||||
|
||||
#endif /* GL_ARB_base_instance */
|
||||
|
||||
/* ----------------------- GL_ARB_blend_func_extended ---------------------- */
|
||||
|
||||
#ifndef GL_ARB_blend_func_extended
|
||||
@ -3100,6 +3142,33 @@ typedef void (GLAPIENTRY * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp)
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||||
|
||||
#endif /* GL_ARB_compatibility */
|
||||
|
||||
/* ---------------- GL_ARB_compressed_texture_pixel_storage ---------------- */
|
||||
|
||||
#ifndef GL_ARB_compressed_texture_pixel_storage
|
||||
#define GL_ARB_compressed_texture_pixel_storage 1
|
||||
|
||||
#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
|
||||
#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
|
||||
#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
|
||||
#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
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||||
#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
|
||||
#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
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||||
#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
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||||
#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
|
||||
|
||||
#define GLEW_ARB_compressed_texture_pixel_storage GLEW_GET_VAR(__GLEW_ARB_compressed_texture_pixel_storage)
|
||||
|
||||
#endif /* GL_ARB_compressed_texture_pixel_storage */
|
||||
|
||||
/* ----------------------- GL_ARB_conservative_depth ----------------------- */
|
||||
|
||||
#ifndef GL_ARB_conservative_depth
|
||||
#define GL_ARB_conservative_depth 1
|
||||
|
||||
#define GLEW_ARB_conservative_depth GLEW_GET_VAR(__GLEW_ARB_conservative_depth)
|
||||
|
||||
#endif /* GL_ARB_conservative_depth */
|
||||
|
||||
/* --------------------------- GL_ARB_copy_buffer -------------------------- */
|
||||
|
||||
#ifndef GL_ARB_copy_buffer
|
||||
@ -3862,6 +3931,32 @@ typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuin
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||||
|
||||
#endif /* GL_ARB_instanced_arrays */
|
||||
|
||||
/* ---------------------- GL_ARB_internalformat_query ---------------------- */
|
||||
|
||||
#ifndef GL_ARB_internalformat_query
|
||||
#define GL_ARB_internalformat_query 1
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||||
|
||||
#define GL_NUM_SAMPLE_COUNTS 0x9380
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||||
|
||||
typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params);
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||||
|
||||
#define glGetInternalformativ GLEW_GET_FUN(__glewGetInternalformativ)
|
||||
|
||||
#define GLEW_ARB_internalformat_query GLEW_GET_VAR(__GLEW_ARB_internalformat_query)
|
||||
|
||||
#endif /* GL_ARB_internalformat_query */
|
||||
|
||||
/* ---------------------- GL_ARB_map_buffer_alignment ---------------------- */
|
||||
|
||||
#ifndef GL_ARB_map_buffer_alignment
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||||
#define GL_ARB_map_buffer_alignment 1
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||||
|
||||
#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
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||||
|
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#define GLEW_ARB_map_buffer_alignment GLEW_GET_VAR(__GLEW_ARB_map_buffer_alignment)
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||||
|
||||
#endif /* GL_ARB_map_buffer_alignment */
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|
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/* ------------------------ GL_ARB_map_buffer_range ------------------------ */
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||||
|
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#ifndef GL_ARB_map_buffer_range
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@ -4175,6 +4270,7 @@ typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
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#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
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||||
#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
|
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|
||||
typedef GLenum (GLAPIENTRY * PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
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typedef void (GLAPIENTRY * PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table);
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typedef void (GLAPIENTRY * PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void* img);
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typedef void (GLAPIENTRY * PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image);
|
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@ -4195,6 +4291,7 @@ typedef void (GLAPIENTRY * PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint loc
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typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params);
|
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typedef void (GLAPIENTRY * PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data);
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|
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#define glGetGraphicsResetStatusARB GLEW_GET_FUN(__glewGetGraphicsResetStatusARB)
|
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#define glGetnColorTableARB GLEW_GET_FUN(__glewGetnColorTableARB)
|
||||
#define glGetnCompressedTexImageARB GLEW_GET_FUN(__glewGetnCompressedTexImageARB)
|
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#define glGetnConvolutionFilterARB GLEW_GET_FUN(__glewGetnConvolutionFilterARB)
|
||||
@ -4428,6 +4525,49 @@ typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
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|
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#endif /* GL_ARB_separate_shader_objects */
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|
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/* --------------------- GL_ARB_shader_atomic_counters --------------------- */
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#ifndef GL_ARB_shader_atomic_counters
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#define GL_ARB_shader_atomic_counters 1
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||||
|
||||
#define GL_ATOMIC_COUNTER_BUFFER 0x92C0
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||||
#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
|
||||
#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
|
||||
#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
|
||||
#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
|
||||
#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
|
||||
#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
|
||||
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
|
||||
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
|
||||
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
|
||||
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
|
||||
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
|
||||
#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
|
||||
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
|
||||
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
|
||||
#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
|
||||
#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
|
||||
#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
|
||||
#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
|
||||
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
|
||||
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
|
||||
#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
|
||||
#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
|
||||
#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
|
||||
#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
|
||||
#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
|
||||
#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
|
||||
#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
|
||||
#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
|
||||
|
||||
typedef void (GLAPIENTRY * PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint* params);
|
||||
|
||||
#define glGetActiveAtomicCounterBufferiv GLEW_GET_FUN(__glewGetActiveAtomicCounterBufferiv)
|
||||
|
||||
#define GLEW_ARB_shader_atomic_counters GLEW_GET_VAR(__GLEW_ARB_shader_atomic_counters)
|
||||
|
||||
#endif /* GL_ARB_shader_atomic_counters */
|
||||
|
||||
/* ----------------------- GL_ARB_shader_bit_encoding ---------------------- */
|
||||
|
||||
#ifndef GL_ARB_shader_bit_encoding
|
||||
@ -4437,6 +4577,86 @@ typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
|
||||
|
||||
#endif /* GL_ARB_shader_bit_encoding */
|
||||
|
||||
/* --------------------- GL_ARB_shader_image_load_store -------------------- */
|
||||
|
||||
#ifndef GL_ARB_shader_image_load_store
|
||||
#define GL_ARB_shader_image_load_store 1
|
||||
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
|
||||
#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
|
||||
#define GL_UNIFORM_BARRIER_BIT 0x00000004
|
||||
#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
|
||||
#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
|
||||
#define GL_COMMAND_BARRIER_BIT 0x00000040
|
||||
#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
|
||||
#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
|
||||
#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
|
||||
#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
|
||||
#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
|
||||
#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
|
||||
#define GL_MAX_IMAGE_UNITS 0x8F38
|
||||
#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
|
||||
#define GL_IMAGE_BINDING_NAME 0x8F3A
|
||||
#define GL_IMAGE_BINDING_LEVEL 0x8F3B
|
||||
#define GL_IMAGE_BINDING_LAYERED 0x8F3C
|
||||
#define GL_IMAGE_BINDING_LAYER 0x8F3D
|
||||
#define GL_IMAGE_BINDING_ACCESS 0x8F3E
|
||||
#define GL_IMAGE_1D 0x904C
|
||||
#define GL_IMAGE_2D 0x904D
|
||||
#define GL_IMAGE_3D 0x904E
|
||||
#define GL_IMAGE_2D_RECT 0x904F
|
||||
#define GL_IMAGE_CUBE 0x9050
|
||||
#define GL_IMAGE_BUFFER 0x9051
|
||||
#define GL_IMAGE_1D_ARRAY 0x9052
|
||||
#define GL_IMAGE_2D_ARRAY 0x9053
|
||||
#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
|
||||
#define GL_IMAGE_2D_MULTISAMPLE 0x9055
|
||||
#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
|
||||
#define GL_INT_IMAGE_1D 0x9057
|
||||
#define GL_INT_IMAGE_2D 0x9058
|
||||
#define GL_INT_IMAGE_3D 0x9059
|
||||
#define GL_INT_IMAGE_2D_RECT 0x905A
|
||||
#define GL_INT_IMAGE_CUBE 0x905B
|
||||
#define GL_INT_IMAGE_BUFFER 0x905C
|
||||
#define GL_INT_IMAGE_1D_ARRAY 0x905D
|
||||
#define GL_INT_IMAGE_2D_ARRAY 0x905E
|
||||
#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
|
||||
#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
|
||||
#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
|
||||
#define GL_UNSIGNED_INT_IMAGE_1D 0x9062
|
||||
#define GL_UNSIGNED_INT_IMAGE_2D 0x9063
|
||||
#define GL_UNSIGNED_INT_IMAGE_3D 0x9064
|
||||
#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
|
||||
#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
|
||||
#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
|
||||
#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
|
||||
#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
|
||||
#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
|
||||
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
|
||||
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
|
||||
#define GL_MAX_IMAGE_SAMPLES 0x906D
|
||||
#define GL_IMAGE_BINDING_FORMAT 0x906E
|
||||
#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
|
||||
#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
|
||||
#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
|
||||
#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
|
||||
#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
|
||||
#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
|
||||
#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
|
||||
#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
|
||||
#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
|
||||
#define GL_ALL_BARRIER_BITS 0xFFFFFFFF
|
||||
|
||||
typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
|
||||
typedef void (GLAPIENTRY * PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
|
||||
|
||||
#define glBindImageTexture GLEW_GET_FUN(__glewBindImageTexture)
|
||||
#define glMemoryBarrier GLEW_GET_FUN(__glewMemoryBarrier)
|
||||
|
||||
#define GLEW_ARB_shader_image_load_store GLEW_GET_VAR(__GLEW_ARB_shader_image_load_store)
|
||||
|
||||
#endif /* GL_ARB_shader_image_load_store */
|
||||
|
||||
/* ------------------------- GL_ARB_shader_objects ------------------------- */
|
||||
|
||||
#ifndef GL_ARB_shader_objects
|
||||
@ -4639,6 +4859,15 @@ typedef void (GLAPIENTRY * PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, G
|
||||
|
||||
#endif /* GL_ARB_shading_language_100 */
|
||||
|
||||
/* -------------------- GL_ARB_shading_language_420pack -------------------- */
|
||||
|
||||
#ifndef GL_ARB_shading_language_420pack
|
||||
#define GL_ARB_shading_language_420pack 1
|
||||
|
||||
#define GLEW_ARB_shading_language_420pack GLEW_GET_VAR(__GLEW_ARB_shading_language_420pack)
|
||||
|
||||
#endif /* GL_ARB_shading_language_420pack */
|
||||
|
||||
/* -------------------- GL_ARB_shading_language_include -------------------- */
|
||||
|
||||
#ifndef GL_ARB_shading_language_include
|
||||
@ -4666,6 +4895,15 @@ typedef void (GLAPIENTRY * PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen,
|
||||
|
||||
#endif /* GL_ARB_shading_language_include */
|
||||
|
||||
/* -------------------- GL_ARB_shading_language_packing -------------------- */
|
||||
|
||||
#ifndef GL_ARB_shading_language_packing
|
||||
#define GL_ARB_shading_language_packing 1
|
||||
|
||||
#define GLEW_ARB_shading_language_packing GLEW_GET_VAR(__GLEW_ARB_shading_language_packing)
|
||||
|
||||
#endif /* GL_ARB_shading_language_packing */
|
||||
|
||||
/* ----------------------------- GL_ARB_shadow ----------------------------- */
|
||||
|
||||
#ifndef GL_ARB_shadow
|
||||
@ -5159,6 +5397,34 @@ typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsiz
|
||||
|
||||
#endif /* GL_ARB_texture_rgb10_a2ui */
|
||||
|
||||
/* ------------------------- GL_ARB_texture_storage ------------------------ */
|
||||
|
||||
#ifndef GL_ARB_texture_storage
|
||||
#define GL_ARB_texture_storage 1
|
||||
|
||||
#define GL_ALPHA8_EXT 0x803C
|
||||
#define GL_LUMINANCE8_EXT 0x8040
|
||||
#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
|
||||
#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
|
||||
|
||||
typedef void (GLAPIENTRY * PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
|
||||
typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
||||
typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
|
||||
typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
||||
|
||||
#define glTexStorage1D GLEW_GET_FUN(__glewTexStorage1D)
|
||||
#define glTexStorage2D GLEW_GET_FUN(__glewTexStorage2D)
|
||||
#define glTexStorage3D GLEW_GET_FUN(__glewTexStorage3D)
|
||||
#define glTextureStorage1DEXT GLEW_GET_FUN(__glewTextureStorage1DEXT)
|
||||
#define glTextureStorage2DEXT GLEW_GET_FUN(__glewTextureStorage2DEXT)
|
||||
#define glTextureStorage3DEXT GLEW_GET_FUN(__glewTextureStorage3DEXT)
|
||||
|
||||
#define GLEW_ARB_texture_storage GLEW_GET_VAR(__GLEW_ARB_texture_storage)
|
||||
|
||||
#endif /* GL_ARB_texture_storage */
|
||||
|
||||
/* ------------------------- GL_ARB_texture_swizzle ------------------------ */
|
||||
|
||||
#ifndef GL_ARB_texture_swizzle
|
||||
@ -5246,6 +5512,21 @@ typedef void (GLAPIENTRY * PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint in
|
||||
|
||||
#endif /* GL_ARB_transform_feedback3 */
|
||||
|
||||
/* ------------------ GL_ARB_transform_feedback_instanced ------------------ */
|
||||
|
||||
#ifndef GL_ARB_transform_feedback_instanced
|
||||
#define GL_ARB_transform_feedback_instanced 1
|
||||
|
||||
typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount);
|
||||
typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
|
||||
|
||||
#define glDrawTransformFeedbackInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackInstanced)
|
||||
#define glDrawTransformFeedbackStreamInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackStreamInstanced)
|
||||
|
||||
#define GLEW_ARB_transform_feedback_instanced GLEW_GET_VAR(__GLEW_ARB_transform_feedback_instanced)
|
||||
|
||||
#endif /* GL_ARB_transform_feedback_instanced */
|
||||
|
||||
/* ------------------------ GL_ARB_transpose_matrix ------------------------ */
|
||||
|
||||
#ifndef GL_ARB_transpose_matrix
|
||||
@ -7489,6 +7770,18 @@ typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum t
|
||||
|
||||
#endif /* GL_EXT_framebuffer_multisample */
|
||||
|
||||
/* --------------- GL_EXT_framebuffer_multisample_blit_scaled -------------- */
|
||||
|
||||
#ifndef GL_EXT_framebuffer_multisample_blit_scaled
|
||||
#define GL_EXT_framebuffer_multisample_blit_scaled 1
|
||||
|
||||
#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA
|
||||
#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB
|
||||
|
||||
#define GLEW_EXT_framebuffer_multisample_blit_scaled GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample_blit_scaled)
|
||||
|
||||
#endif /* GL_EXT_framebuffer_multisample_blit_scaled */
|
||||
|
||||
/* ----------------------- GL_EXT_framebuffer_object ----------------------- */
|
||||
|
||||
#ifndef GL_EXT_framebuffer_object
|
||||
@ -9622,17 +9915,17 @@ typedef void (GLAPIENTRY * PFNGLTEXSCISSORINTELPROC) (GLenum target, GLclampf tl
|
||||
#define GL_KTX_Z_REGION 0x2
|
||||
#define GL_KTX_STENCIL_REGION 0x3
|
||||
|
||||
typedef GLuint (GLAPIENTRY * PFNGLBUFFERREGIONENABLEDEXTPROC) (void);
|
||||
typedef void (GLAPIENTRY * PFNGLDELETEBUFFERREGIONEXTPROC) (GLenum region);
|
||||
typedef void (GLAPIENTRY * PFNGLDRAWBUFFERREGIONEXTPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest);
|
||||
typedef GLuint (GLAPIENTRY * PFNGLNEWBUFFERREGIONEXTPROC) (GLenum region);
|
||||
typedef void (GLAPIENTRY * PFNGLREADBUFFERREGIONEXTPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef GLuint (GLAPIENTRY * PFNGLBUFFERREGIONENABLEDPROC) (void);
|
||||
typedef void (GLAPIENTRY * PFNGLDELETEBUFFERREGIONPROC) (GLenum region);
|
||||
typedef void (GLAPIENTRY * PFNGLDRAWBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest);
|
||||
typedef GLuint (GLAPIENTRY * PFNGLNEWBUFFERREGIONPROC) (GLenum region);
|
||||
typedef void (GLAPIENTRY * PFNGLREADBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
|
||||
#define glBufferRegionEnabledEXT GLEW_GET_FUN(__glewBufferRegionEnabledEXT)
|
||||
#define glDeleteBufferRegionEXT GLEW_GET_FUN(__glewDeleteBufferRegionEXT)
|
||||
#define glDrawBufferRegionEXT GLEW_GET_FUN(__glewDrawBufferRegionEXT)
|
||||
#define glNewBufferRegionEXT GLEW_GET_FUN(__glewNewBufferRegionEXT)
|
||||
#define glReadBufferRegionEXT GLEW_GET_FUN(__glewReadBufferRegionEXT)
|
||||
#define glBufferRegionEnabled GLEW_GET_FUN(__glewBufferRegionEnabled)
|
||||
#define glDeleteBufferRegion GLEW_GET_FUN(__glewDeleteBufferRegion)
|
||||
#define glDrawBufferRegion GLEW_GET_FUN(__glewDrawBufferRegion)
|
||||
#define glNewBufferRegion GLEW_GET_FUN(__glewNewBufferRegion)
|
||||
#define glReadBufferRegion GLEW_GET_FUN(__glewReadBufferRegion)
|
||||
|
||||
#define GLEW_KTX_buffer_region GLEW_GET_VAR(__GLEW_KTX_buffer_region)
|
||||
|
||||
@ -10516,6 +10809,242 @@ typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target,
|
||||
|
||||
#endif /* GL_NV_parameter_buffer_object2 */
|
||||
|
||||
/* -------------------------- GL_NV_path_rendering ------------------------- */
|
||||
|
||||
#ifndef GL_NV_path_rendering
|
||||
#define GL_NV_path_rendering 1
|
||||
|
||||
#define GL_CLOSE_PATH_NV 0x00
|
||||
#define GL_BOLD_BIT_NV 0x01
|
||||
#define GL_GLYPH_WIDTH_BIT_NV 0x01
|
||||
#define GL_MOVE_TO_NV 0x02
|
||||
#define GL_GLYPH_HEIGHT_BIT_NV 0x02
|
||||
#define GL_ITALIC_BIT_NV 0x02
|
||||
#define GL_RELATIVE_MOVE_TO_NV 0x03
|
||||
#define GL_LINE_TO_NV 0x04
|
||||
#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
|
||||
#define GL_RELATIVE_LINE_TO_NV 0x05
|
||||
#define GL_HORIZONTAL_LINE_TO_NV 0x06
|
||||
#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
|
||||
#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
|
||||
#define GL_VERTICAL_LINE_TO_NV 0x08
|
||||
#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
|
||||
#define GL_QUADRATIC_CURVE_TO_NV 0x0A
|
||||
#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
|
||||
#define GL_CUBIC_CURVE_TO_NV 0x0C
|
||||
#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
|
||||
#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
|
||||
#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
|
||||
#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
|
||||
#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
|
||||
#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
|
||||
#define GL_SMALL_CCW_ARC_TO_NV 0x12
|
||||
#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
|
||||
#define GL_SMALL_CW_ARC_TO_NV 0x14
|
||||
#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
|
||||
#define GL_LARGE_CCW_ARC_TO_NV 0x16
|
||||
#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
|
||||
#define GL_LARGE_CW_ARC_TO_NV 0x18
|
||||
#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
|
||||
#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
|
||||
#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
|
||||
#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
|
||||
#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
|
||||
#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
|
||||
#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
|
||||
#define GL_ARC_TO_NV 0xFE
|
||||
#define GL_RELATIVE_ARC_TO_NV 0xFF
|
||||
#define GL_GLYPH_HAS_KERNING_NV 0x100
|
||||
#define GL_PRIMARY_COLOR_NV 0x852C
|
||||
#define GL_SECONDARY_COLOR_NV 0x852D
|
||||
#define GL_PRIMARY_COLOR 0x8577
|
||||
#define GL_PATH_FORMAT_SVG_NV 0x9070
|
||||
#define GL_PATH_FORMAT_PS_NV 0x9071
|
||||
#define GL_STANDARD_FONT_NAME_NV 0x9072
|
||||
#define GL_SYSTEM_FONT_NAME_NV 0x9073
|
||||
#define GL_FILE_NAME_NV 0x9074
|
||||
#define GL_PATH_STROKE_WIDTH_NV 0x9075
|
||||
#define GL_PATH_END_CAPS_NV 0x9076
|
||||
#define GL_PATH_INITIAL_END_CAP_NV 0x9077
|
||||
#define GL_PATH_TERMINAL_END_CAP_NV 0x9078
|
||||
#define GL_PATH_JOIN_STYLE_NV 0x9079
|
||||
#define GL_PATH_MITER_LIMIT_NV 0x907A
|
||||
#define GL_PATH_DASH_CAPS_NV 0x907B
|
||||
#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
|
||||
#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
|
||||
#define GL_PATH_DASH_OFFSET_NV 0x907E
|
||||
#define GL_PATH_CLIENT_LENGTH_NV 0x907F
|
||||
#define GL_PATH_FILL_MODE_NV 0x9080
|
||||
#define GL_PATH_FILL_MASK_NV 0x9081
|
||||
#define GL_PATH_FILL_COVER_MODE_NV 0x9082
|
||||
#define GL_PATH_STROKE_COVER_MODE_NV 0x9083
|
||||
#define GL_PATH_STROKE_MASK_NV 0x9084
|
||||
#define GL_COUNT_UP_NV 0x9088
|
||||
#define GL_COUNT_DOWN_NV 0x9089
|
||||
#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
|
||||
#define GL_CONVEX_HULL_NV 0x908B
|
||||
#define GL_BOUNDING_BOX_NV 0x908D
|
||||
#define GL_TRANSLATE_X_NV 0x908E
|
||||
#define GL_TRANSLATE_Y_NV 0x908F
|
||||
#define GL_TRANSLATE_2D_NV 0x9090
|
||||
#define GL_TRANSLATE_3D_NV 0x9091
|
||||
#define GL_AFFINE_2D_NV 0x9092
|
||||
#define GL_AFFINE_3D_NV 0x9094
|
||||
#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
|
||||
#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
|
||||
#define GL_UTF8_NV 0x909A
|
||||
#define GL_UTF16_NV 0x909B
|
||||
#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
|
||||
#define GL_PATH_COMMAND_COUNT_NV 0x909D
|
||||
#define GL_PATH_COORD_COUNT_NV 0x909E
|
||||
#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
|
||||
#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
|
||||
#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
|
||||
#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
|
||||
#define GL_SQUARE_NV 0x90A3
|
||||
#define GL_ROUND_NV 0x90A4
|
||||
#define GL_TRIANGULAR_NV 0x90A5
|
||||
#define GL_BEVEL_NV 0x90A6
|
||||
#define GL_MITER_REVERT_NV 0x90A7
|
||||
#define GL_MITER_TRUNCATE_NV 0x90A8
|
||||
#define GL_SKIP_MISSING_GLYPH_NV 0x90A9
|
||||
#define GL_USE_MISSING_GLYPH_NV 0x90AA
|
||||
#define GL_PATH_ERROR_POSITION_NV 0x90AB
|
||||
#define GL_PATH_FOG_GEN_MODE_NV 0x90AC
|
||||
#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
|
||||
#define GL_ADJACENT_PAIRS_NV 0x90AE
|
||||
#define GL_FIRST_TO_REST_NV 0x90AF
|
||||
#define GL_PATH_GEN_MODE_NV 0x90B0
|
||||
#define GL_PATH_GEN_COEFF_NV 0x90B1
|
||||
#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2
|
||||
#define GL_PATH_GEN_COMPONENTS_NV 0x90B3
|
||||
#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
|
||||
#define GL_MOVE_TO_RESETS_NV 0x90B5
|
||||
#define GL_MOVE_TO_CONTINUES_NV 0x90B6
|
||||
#define GL_PATH_STENCIL_FUNC_NV 0x90B7
|
||||
#define GL_PATH_STENCIL_REF_NV 0x90B8
|
||||
#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
|
||||
#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
|
||||
#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
|
||||
#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
|
||||
#define GL_FONT_X_MIN_BOUNDS_NV 0x00010000
|
||||
#define GL_FONT_Y_MIN_BOUNDS_NV 0x00020000
|
||||
#define GL_FONT_X_MAX_BOUNDS_NV 0x00040000
|
||||
#define GL_FONT_Y_MAX_BOUNDS_NV 0x00080000
|
||||
#define GL_FONT_UNITS_PER_EM_NV 0x00100000
|
||||
#define GL_FONT_ASCENDER_NV 0x00200000
|
||||
#define GL_FONT_DESCENDER_NV 0x00400000
|
||||
#define GL_FONT_HEIGHT_NV 0x00800000
|
||||
#define GL_FONT_MAX_ADVANCE_WIDTH_NV 0x01000000
|
||||
#define GL_FONT_MAX_ADVANCE_HEIGHT_NV 0x02000000
|
||||
#define GL_FONT_UNDERLINE_POSITION_NV 0x04000000
|
||||
#define GL_FONT_UNDERLINE_THICKNESS_NV 0x08000000
|
||||
#define GL_FONT_HAS_KERNING_NV 0x10000000
|
||||
|
||||
typedef void (GLAPIENTRY * PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath);
|
||||
typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
|
||||
typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode);
|
||||
typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
|
||||
typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHNVPROC) (GLuint name, GLenum coverMode);
|
||||
typedef void (GLAPIENTRY * PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range);
|
||||
typedef GLuint (GLAPIENTRY * PFNGLGENPATHSNVPROC) (GLsizei range);
|
||||
typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat* value);
|
||||
typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint* value);
|
||||
typedef void (GLAPIENTRY * PFNGLGETPATHCOMMANDSNVPROC) (GLuint name, GLubyte* commands);
|
||||
typedef void (GLAPIENTRY * PFNGLGETPATHCOORDSNVPROC) (GLuint name, GLfloat* coords);
|
||||
typedef void (GLAPIENTRY * PFNGLGETPATHDASHARRAYNVPROC) (GLuint name, GLfloat* dashArray);
|
||||
typedef GLfloat (GLAPIENTRY * PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments);
|
||||
typedef void (GLAPIENTRY * PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint fistPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics);
|
||||
typedef void (GLAPIENTRY * PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
|
||||
typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERFVNVPROC) (GLuint name, GLenum param, GLfloat* value);
|
||||
typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERIVNVPROC) (GLuint name, GLenum param, GLint* value);
|
||||
typedef void (GLAPIENTRY * PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
|
||||
typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat* value);
|
||||
typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint* value);
|
||||
typedef void (GLAPIENTRY * PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
|
||||
typedef GLboolean (GLAPIENTRY * PFNGLISPATHNVPROC) (GLuint path);
|
||||
typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y);
|
||||
typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y);
|
||||
typedef void (GLAPIENTRY * PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs);
|
||||
typedef void (GLAPIENTRY * PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid*coords);
|
||||
typedef void (GLAPIENTRY * PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void* coords);
|
||||
typedef void (GLAPIENTRY * PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum zfunc);
|
||||
typedef void (GLAPIENTRY * PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat* dashArray);
|
||||
typedef void (GLAPIENTRY * PFNGLPATHFOGGENNVPROC) (GLenum genMode);
|
||||
typedef void (GLAPIENTRY * PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
|
||||
typedef void (GLAPIENTRY * PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid*charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
|
||||
typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value);
|
||||
typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat* value);
|
||||
typedef void (GLAPIENTRY * PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value);
|
||||
typedef void (GLAPIENTRY * PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint* value);
|
||||
typedef void (GLAPIENTRY * PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLint units);
|
||||
typedef void (GLAPIENTRY * PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask);
|
||||
typedef void (GLAPIENTRY * PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void* pathString);
|
||||
typedef void (GLAPIENTRY * PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid*coords);
|
||||
typedef void (GLAPIENTRY * PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void* coords);
|
||||
typedef void (GLAPIENTRY * PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs);
|
||||
typedef GLboolean (GLAPIENTRY * PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
|
||||
typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
|
||||
typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask);
|
||||
typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
|
||||
typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask);
|
||||
typedef void (GLAPIENTRY * PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues);
|
||||
typedef void (GLAPIENTRY * PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint paths[], const GLfloat weights[]);
|
||||
|
||||
#define glCopyPathNV GLEW_GET_FUN(__glewCopyPathNV)
|
||||
#define glCoverFillPathInstancedNV GLEW_GET_FUN(__glewCoverFillPathInstancedNV)
|
||||
#define glCoverFillPathNV GLEW_GET_FUN(__glewCoverFillPathNV)
|
||||
#define glCoverStrokePathInstancedNV GLEW_GET_FUN(__glewCoverStrokePathInstancedNV)
|
||||
#define glCoverStrokePathNV GLEW_GET_FUN(__glewCoverStrokePathNV)
|
||||
#define glDeletePathsNV GLEW_GET_FUN(__glewDeletePathsNV)
|
||||
#define glGenPathsNV GLEW_GET_FUN(__glewGenPathsNV)
|
||||
#define glGetPathColorGenfvNV GLEW_GET_FUN(__glewGetPathColorGenfvNV)
|
||||
#define glGetPathColorGenivNV GLEW_GET_FUN(__glewGetPathColorGenivNV)
|
||||
#define glGetPathCommandsNV GLEW_GET_FUN(__glewGetPathCommandsNV)
|
||||
#define glGetPathCoordsNV GLEW_GET_FUN(__glewGetPathCoordsNV)
|
||||
#define glGetPathDashArrayNV GLEW_GET_FUN(__glewGetPathDashArrayNV)
|
||||
#define glGetPathLengthNV GLEW_GET_FUN(__glewGetPathLengthNV)
|
||||
#define glGetPathMetricRangeNV GLEW_GET_FUN(__glewGetPathMetricRangeNV)
|
||||
#define glGetPathMetricsNV GLEW_GET_FUN(__glewGetPathMetricsNV)
|
||||
#define glGetPathParameterfvNV GLEW_GET_FUN(__glewGetPathParameterfvNV)
|
||||
#define glGetPathParameterivNV GLEW_GET_FUN(__glewGetPathParameterivNV)
|
||||
#define glGetPathSpacingNV GLEW_GET_FUN(__glewGetPathSpacingNV)
|
||||
#define glGetPathTexGenfvNV GLEW_GET_FUN(__glewGetPathTexGenfvNV)
|
||||
#define glGetPathTexGenivNV GLEW_GET_FUN(__glewGetPathTexGenivNV)
|
||||
#define glInterpolatePathsNV GLEW_GET_FUN(__glewInterpolatePathsNV)
|
||||
#define glIsPathNV GLEW_GET_FUN(__glewIsPathNV)
|
||||
#define glIsPointInFillPathNV GLEW_GET_FUN(__glewIsPointInFillPathNV)
|
||||
#define glIsPointInStrokePathNV GLEW_GET_FUN(__glewIsPointInStrokePathNV)
|
||||
#define glPathColorGenNV GLEW_GET_FUN(__glewPathColorGenNV)
|
||||
#define glPathCommandsNV GLEW_GET_FUN(__glewPathCommandsNV)
|
||||
#define glPathCoordsNV GLEW_GET_FUN(__glewPathCoordsNV)
|
||||
#define glPathCoverDepthFuncNV GLEW_GET_FUN(__glewPathCoverDepthFuncNV)
|
||||
#define glPathDashArrayNV GLEW_GET_FUN(__glewPathDashArrayNV)
|
||||
#define glPathFogGenNV GLEW_GET_FUN(__glewPathFogGenNV)
|
||||
#define glPathGlyphRangeNV GLEW_GET_FUN(__glewPathGlyphRangeNV)
|
||||
#define glPathGlyphsNV GLEW_GET_FUN(__glewPathGlyphsNV)
|
||||
#define glPathParameterfNV GLEW_GET_FUN(__glewPathParameterfNV)
|
||||
#define glPathParameterfvNV GLEW_GET_FUN(__glewPathParameterfvNV)
|
||||
#define glPathParameteriNV GLEW_GET_FUN(__glewPathParameteriNV)
|
||||
#define glPathParameterivNV GLEW_GET_FUN(__glewPathParameterivNV)
|
||||
#define glPathStencilDepthOffsetNV GLEW_GET_FUN(__glewPathStencilDepthOffsetNV)
|
||||
#define glPathStencilFuncNV GLEW_GET_FUN(__glewPathStencilFuncNV)
|
||||
#define glPathStringNV GLEW_GET_FUN(__glewPathStringNV)
|
||||
#define glPathSubCommandsNV GLEW_GET_FUN(__glewPathSubCommandsNV)
|
||||
#define glPathSubCoordsNV GLEW_GET_FUN(__glewPathSubCoordsNV)
|
||||
#define glPathTexGenNV GLEW_GET_FUN(__glewPathTexGenNV)
|
||||
#define glPointAlongPathNV GLEW_GET_FUN(__glewPointAlongPathNV)
|
||||
#define glStencilFillPathInstancedNV GLEW_GET_FUN(__glewStencilFillPathInstancedNV)
|
||||
#define glStencilFillPathNV GLEW_GET_FUN(__glewStencilFillPathNV)
|
||||
#define glStencilStrokePathInstancedNV GLEW_GET_FUN(__glewStencilStrokePathInstancedNV)
|
||||
#define glStencilStrokePathNV GLEW_GET_FUN(__glewStencilStrokePathNV)
|
||||
#define glTransformPathNV GLEW_GET_FUN(__glewTransformPathNV)
|
||||
#define glWeightPathsNV GLEW_GET_FUN(__glewWeightPathsNV)
|
||||
|
||||
#define GLEW_NV_path_rendering GLEW_GET_VAR(__GLEW_NV_path_rendering)
|
||||
|
||||
#endif /* GL_NV_path_rendering */
|
||||
|
||||
/* ------------------------- GL_NV_pixel_data_range ------------------------ */
|
||||
|
||||
#ifndef GL_NV_pixel_data_range
|
||||
@ -13171,6 +13700,9 @@ GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSepa
|
||||
GLEW_FUN_EXPORT PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD;
|
||||
GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD;
|
||||
|
||||
GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD;
|
||||
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD;
|
||||
|
||||
GLEW_FUN_EXPORT PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD;
|
||||
GLEW_FUN_EXPORT PFNGLGENNAMESAMDPROC __glewGenNamesAMD;
|
||||
GLEW_FUN_EXPORT PFNGLISNAMEAMDPROC __glewIsNameAMD;
|
||||
@ -13240,6 +13772,10 @@ GLEW_FUN_EXPORT PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat
|
||||
GLEW_FUN_EXPORT PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler;
|
||||
GLEW_FUN_EXPORT PFNGLSHADERBINARYPROC __glewShaderBinary;
|
||||
|
||||
GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance;
|
||||
GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance;
|
||||
GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance;
|
||||
|
||||
GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed;
|
||||
GLEW_FUN_EXPORT PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex;
|
||||
|
||||
@ -13372,6 +13908,8 @@ GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB;
|
||||
GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB;
|
||||
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB;
|
||||
|
||||
GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ;
|
||||
|
||||
GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange;
|
||||
GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange;
|
||||
|
||||
@ -13432,6 +13970,7 @@ GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB;
|
||||
|
||||
GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex;
|
||||
|
||||
GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB;
|
||||
GLEW_FUN_EXPORT PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB;
|
||||
GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB;
|
||||
GLEW_FUN_EXPORT PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB;
|
||||
@ -13530,6 +14069,11 @@ GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3
|
||||
GLEW_FUN_EXPORT PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages;
|
||||
GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline;
|
||||
|
||||
GLEW_FUN_EXPORT PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv;
|
||||
|
||||
GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture;
|
||||
GLEW_FUN_EXPORT PFNGLMEMORYBARRIERPROC __glewMemoryBarrier;
|
||||
|
||||
GLEW_FUN_EXPORT PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB;
|
||||
GLEW_FUN_EXPORT PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB;
|
||||
GLEW_FUN_EXPORT PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB;
|
||||
@ -13612,6 +14156,13 @@ GLEW_FUN_EXPORT PFNGLSAMPLEMASKIPROC __glewSampleMaski;
|
||||
GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample;
|
||||
GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample;
|
||||
|
||||
GLEW_FUN_EXPORT PFNGLTEXSTORAGE1DPROC __glewTexStorage1D;
|
||||
GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DPROC __glewTexStorage2D;
|
||||
GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DPROC __glewTexStorage3D;
|
||||
GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT;
|
||||
GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT;
|
||||
GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT;
|
||||
|
||||
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v;
|
||||
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v;
|
||||
GLEW_FUN_EXPORT PFNGLQUERYCOUNTERPROC __glewQueryCounter;
|
||||
@ -13629,6 +14180,9 @@ GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedback
|
||||
GLEW_FUN_EXPORT PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed;
|
||||
GLEW_FUN_EXPORT PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv;
|
||||
|
||||
GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced;
|
||||
GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced;
|
||||
|
||||
GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB;
|
||||
GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB;
|
||||
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB;
|
||||
@ -14481,11 +15035,11 @@ GLEW_FUN_EXPORT PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL;
|
||||
GLEW_FUN_EXPORT PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL;
|
||||
GLEW_FUN_EXPORT PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL;
|
||||
|
||||
GLEW_FUN_EXPORT PFNGLBUFFERREGIONENABLEDEXTPROC __glewBufferRegionEnabledEXT;
|
||||
GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONEXTPROC __glewDeleteBufferRegionEXT;
|
||||
GLEW_FUN_EXPORT PFNGLDRAWBUFFERREGIONEXTPROC __glewDrawBufferRegionEXT;
|
||||
GLEW_FUN_EXPORT PFNGLNEWBUFFERREGIONEXTPROC __glewNewBufferRegionEXT;
|
||||
GLEW_FUN_EXPORT PFNGLREADBUFFERREGIONEXTPROC __glewReadBufferRegionEXT;
|
||||
GLEW_FUN_EXPORT PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled;
|
||||
GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion;
|
||||
GLEW_FUN_EXPORT PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion;
|
||||
GLEW_FUN_EXPORT PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion;
|
||||
GLEW_FUN_EXPORT PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion;
|
||||
|
||||
GLEW_FUN_EXPORT PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA;
|
||||
|
||||
@ -14663,6 +15217,56 @@ GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParamet
|
||||
GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV;
|
||||
GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV;
|
||||
|
||||
GLEW_FUN_EXPORT PFNGLCOPYPATHNVPROC __glewCopyPathNV;
|
||||
GLEW_FUN_EXPORT PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV;
|
||||
GLEW_FUN_EXPORT PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV;
|
||||
GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV;
|
||||
GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV;
|
||||
GLEW_FUN_EXPORT PFNGLDELETEPATHSNVPROC __glewDeletePathsNV;
|
||||
GLEW_FUN_EXPORT PFNGLGENPATHSNVPROC __glewGenPathsNV;
|
||||
GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV;
|
||||
GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV;
|
||||
GLEW_FUN_EXPORT PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV;
|
||||
GLEW_FUN_EXPORT PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV;
|
||||
GLEW_FUN_EXPORT PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV;
|
||||
GLEW_FUN_EXPORT PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV;
|
||||
GLEW_FUN_EXPORT PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV;
|
||||
GLEW_FUN_EXPORT PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV;
|
||||
GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV;
|
||||
GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV;
|
||||
GLEW_FUN_EXPORT PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV;
|
||||
GLEW_FUN_EXPORT PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV;
|
||||
GLEW_FUN_EXPORT PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV;
|
||||
GLEW_FUN_EXPORT PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV;
|
||||
GLEW_FUN_EXPORT PFNGLISPATHNVPROC __glewIsPathNV;
|
||||
GLEW_FUN_EXPORT PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV;
|
||||
GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV;
|
||||
GLEW_FUN_EXPORT PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV;
|
||||
GLEW_FUN_EXPORT PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV;
|
||||
GLEW_FUN_EXPORT PFNGLPATHCOORDSNVPROC __glewPathCoordsNV;
|
||||
GLEW_FUN_EXPORT PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV;
|
||||
GLEW_FUN_EXPORT PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV;
|
||||
GLEW_FUN_EXPORT PFNGLPATHFOGGENNVPROC __glewPathFogGenNV;
|
||||
GLEW_FUN_EXPORT PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV;
|
||||
GLEW_FUN_EXPORT PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV;
|
||||
GLEW_FUN_EXPORT PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV;
|
||||
GLEW_FUN_EXPORT PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV;
|
||||
GLEW_FUN_EXPORT PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV;
|
||||
GLEW_FUN_EXPORT PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV;
|
||||
GLEW_FUN_EXPORT PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV;
|
||||
GLEW_FUN_EXPORT PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV;
|
||||
GLEW_FUN_EXPORT PFNGLPATHSTRINGNVPROC __glewPathStringNV;
|
||||
GLEW_FUN_EXPORT PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV;
|
||||
GLEW_FUN_EXPORT PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV;
|
||||
GLEW_FUN_EXPORT PFNGLPATHTEXGENNVPROC __glewPathTexGenNV;
|
||||
GLEW_FUN_EXPORT PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV;
|
||||
GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV;
|
||||
GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV;
|
||||
GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV;
|
||||
GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV;
|
||||
GLEW_FUN_EXPORT PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV;
|
||||
GLEW_FUN_EXPORT PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV;
|
||||
|
||||
GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV;
|
||||
GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV;
|
||||
|
||||
@ -15022,6 +15626,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_2;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_3;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_0;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_1;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_2;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_multisample;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_tbuffer;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_texture_compression_FXT1;
|
||||
@ -15030,6 +15635,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_AMD_conservative_depth;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_AMD_debug_output;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_AMD_depth_clamp_separate;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_AMD_draw_buffers_blend;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_AMD_multi_draw_indirect;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_AMD_name_gen_delete;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_AMD_performance_monitor;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_AMD_sample_positions;
|
||||
@ -15056,10 +15662,13 @@ GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_range;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_program_evaluators;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_ycbcr_422;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES2_compatibility;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_base_instance;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_blend_func_extended;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_cl_event;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_color_buffer_float;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compatibility;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compressed_texture_pixel_storage;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_conservative_depth;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_copy_buffer;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_debug_output;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_buffer_float;
|
||||
@ -15085,6 +15694,8 @@ GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_pixel;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_vertex;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_imaging;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_instanced_arrays;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_internalformat_query;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_alignment;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_range;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_matrix_palette;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multisample;
|
||||
@ -15100,14 +15711,18 @@ GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sample_shading;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sampler_objects;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_seamless_cube_map;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_separate_shader_objects;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_atomic_counters;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_bit_encoding;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_image_load_store;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_objects;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_precision;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_stencil_export;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_subroutine;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_texture_lod;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_100;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_420pack;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_include;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_packing;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow_ambient;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sync;
|
||||
@ -15133,10 +15748,12 @@ GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_query_lod;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rectangle;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rg;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rgb10_a2ui;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_storage;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_swizzle;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_timer_query;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback2;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback3;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback_instanced;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transpose_matrix;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_uniform_buffer_object;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_bgra;
|
||||
@ -15198,6 +15815,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fog_coord;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fragment_lighting;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_blit;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_object;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_sRGB;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_shader4;
|
||||
@ -15322,6 +15940,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_NV_occlusion_query;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_depth_stencil;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object2;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_NV_path_rendering;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_data_range;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_NV_point_sprite;
|
||||
GLEW_VAR_EXPORT GLboolean __GLEW_NV_present_video;
|
||||
@ -15466,7 +16085,7 @@ GLEWAPI GLboolean glewContextIsSupported (const GLEWContext* ctx, const char* na
|
||||
|
||||
#else /* GLEW_MX */
|
||||
|
||||
GLEWAPI GLenum glewInit (void);
|
||||
GLEWAPI GLenum glewInit ();
|
||||
GLEWAPI GLboolean glewIsSupported (const char* name);
|
||||
#define glewIsExtensionSupported(x) glewIsSupported(x)
|
||||
|
||||
|
19
extern/glew/include/GL/glxew.h
vendored
19
extern/glew/include/GL/glxew.h
vendored
@ -785,6 +785,21 @@ typedef GLboolean ( * PFNGLXSET3DFXMODEMESAPROC) (GLint mode);
|
||||
|
||||
#endif /* GLX_MESA_set_3dfx_mode */
|
||||
|
||||
/* ------------------------- GLX_MESA_swap_control ------------------------- */
|
||||
|
||||
#ifndef GLX_MESA_swap_control
|
||||
#define GLX_MESA_swap_control 1
|
||||
|
||||
typedef int ( * PFNGLXGETSWAPINTERVALMESAPROC) (void);
|
||||
typedef int ( * PFNGLXSWAPINTERVALMESAPROC) (unsigned int interval);
|
||||
|
||||
#define glXGetSwapIntervalMESA GLXEW_GET_FUN(__glewXGetSwapIntervalMESA)
|
||||
#define glXSwapIntervalMESA GLXEW_GET_FUN(__glewXSwapIntervalMESA)
|
||||
|
||||
#define GLXEW_MESA_swap_control GLXEW_GET_VAR(__GLXEW_MESA_swap_control)
|
||||
|
||||
#endif /* GLX_MESA_swap_control */
|
||||
|
||||
/* --------------------------- GLX_NV_copy_image --------------------------- */
|
||||
|
||||
#ifndef GLX_NV_copy_image
|
||||
@ -1385,6 +1400,9 @@ extern PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA;
|
||||
|
||||
extern PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA;
|
||||
|
||||
extern PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA;
|
||||
extern PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA;
|
||||
|
||||
extern PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV;
|
||||
|
||||
extern PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV;
|
||||
@ -1504,6 +1522,7 @@ GLXEW_EXPORT GLboolean __GLXEW_MESA_copy_sub_buffer;
|
||||
GLXEW_EXPORT GLboolean __GLXEW_MESA_pixmap_colormap;
|
||||
GLXEW_EXPORT GLboolean __GLXEW_MESA_release_buffers;
|
||||
GLXEW_EXPORT GLboolean __GLXEW_MESA_set_3dfx_mode;
|
||||
GLXEW_EXPORT GLboolean __GLXEW_MESA_swap_control;
|
||||
GLXEW_EXPORT GLboolean __GLXEW_NV_copy_image;
|
||||
GLXEW_EXPORT GLboolean __GLXEW_NV_float_buffer;
|
||||
GLXEW_EXPORT GLboolean __GLXEW_NV_multisample_coverage;
|
||||
|
2
extern/glew/include/GL/wglew.h
vendored
2
extern/glew/include/GL/wglew.h
vendored
@ -193,6 +193,8 @@ typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, in
|
||||
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
|
||||
#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
|
||||
#define WGL_CONTEXT_FLAGS_ARB 0x2094
|
||||
#define ERROR_INVALID_VERSION_ARB 0x2095
|
||||
#define ERROR_INVALID_PROFILE_ARB 0x2096
|
||||
|
||||
typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList);
|
||||
|
||||
|
494
extern/glew/src/glew.c
vendored
494
extern/glew/src/glew.c
vendored
@ -577,6 +577,9 @@ PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD =
|
||||
PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL;
|
||||
PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL;
|
||||
|
||||
PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD = NULL;
|
||||
PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD = NULL;
|
||||
|
||||
PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD = NULL;
|
||||
PFNGLGENNAMESAMDPROC __glewGenNamesAMD = NULL;
|
||||
PFNGLISNAMEAMDPROC __glewIsNameAMD = NULL;
|
||||
@ -646,6 +649,10 @@ PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat = NULL;
|
||||
PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler = NULL;
|
||||
PFNGLSHADERBINARYPROC __glewShaderBinary = NULL;
|
||||
|
||||
PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance = NULL;
|
||||
PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance = NULL;
|
||||
PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance = NULL;
|
||||
|
||||
PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed = NULL;
|
||||
PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex = NULL;
|
||||
|
||||
@ -778,6 +785,8 @@ PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL;
|
||||
PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL;
|
||||
PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL;
|
||||
|
||||
PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ = NULL;
|
||||
|
||||
PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL;
|
||||
PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL;
|
||||
|
||||
@ -838,6 +847,7 @@ PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL;
|
||||
|
||||
PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL;
|
||||
|
||||
PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB = NULL;
|
||||
PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB = NULL;
|
||||
PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB = NULL;
|
||||
PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB = NULL;
|
||||
@ -936,6 +946,11 @@ PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv = NULL;
|
||||
PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages = NULL;
|
||||
PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline = NULL;
|
||||
|
||||
PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv = NULL;
|
||||
|
||||
PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture = NULL;
|
||||
PFNGLMEMORYBARRIERPROC __glewMemoryBarrier = NULL;
|
||||
|
||||
PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL;
|
||||
PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL;
|
||||
PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL;
|
||||
@ -1018,6 +1033,13 @@ PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL;
|
||||
PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL;
|
||||
PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL;
|
||||
|
||||
PFNGLTEXSTORAGE1DPROC __glewTexStorage1D = NULL;
|
||||
PFNGLTEXSTORAGE2DPROC __glewTexStorage2D = NULL;
|
||||
PFNGLTEXSTORAGE3DPROC __glewTexStorage3D = NULL;
|
||||
PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT = NULL;
|
||||
PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT = NULL;
|
||||
PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT = NULL;
|
||||
|
||||
PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v = NULL;
|
||||
PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v = NULL;
|
||||
PFNGLQUERYCOUNTERPROC __glewQueryCounter = NULL;
|
||||
@ -1035,6 +1057,9 @@ PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream = NULL;
|
||||
PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed = NULL;
|
||||
PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv = NULL;
|
||||
|
||||
PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced = NULL;
|
||||
PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced = NULL;
|
||||
|
||||
PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL;
|
||||
PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
|
||||
PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
|
||||
@ -1887,11 +1912,11 @@ PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL;
|
||||
PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL;
|
||||
PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL;
|
||||
|
||||
PFNGLBUFFERREGIONENABLEDEXTPROC __glewBufferRegionEnabledEXT = NULL;
|
||||
PFNGLDELETEBUFFERREGIONEXTPROC __glewDeleteBufferRegionEXT = NULL;
|
||||
PFNGLDRAWBUFFERREGIONEXTPROC __glewDrawBufferRegionEXT = NULL;
|
||||
PFNGLNEWBUFFERREGIONEXTPROC __glewNewBufferRegionEXT = NULL;
|
||||
PFNGLREADBUFFERREGIONEXTPROC __glewReadBufferRegionEXT = NULL;
|
||||
PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled = NULL;
|
||||
PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion = NULL;
|
||||
PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion = NULL;
|
||||
PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion = NULL;
|
||||
PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion = NULL;
|
||||
|
||||
PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL;
|
||||
|
||||
@ -2069,6 +2094,56 @@ PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL;
|
||||
PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL;
|
||||
PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL;
|
||||
|
||||
PFNGLCOPYPATHNVPROC __glewCopyPathNV = NULL;
|
||||
PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV = NULL;
|
||||
PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV = NULL;
|
||||
PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV = NULL;
|
||||
PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV = NULL;
|
||||
PFNGLDELETEPATHSNVPROC __glewDeletePathsNV = NULL;
|
||||
PFNGLGENPATHSNVPROC __glewGenPathsNV = NULL;
|
||||
PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV = NULL;
|
||||
PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV = NULL;
|
||||
PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV = NULL;
|
||||
PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV = NULL;
|
||||
PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV = NULL;
|
||||
PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV = NULL;
|
||||
PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV = NULL;
|
||||
PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV = NULL;
|
||||
PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV = NULL;
|
||||
PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV = NULL;
|
||||
PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV = NULL;
|
||||
PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV = NULL;
|
||||
PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV = NULL;
|
||||
PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV = NULL;
|
||||
PFNGLISPATHNVPROC __glewIsPathNV = NULL;
|
||||
PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV = NULL;
|
||||
PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL;
|
||||
PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV = NULL;
|
||||
PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV = NULL;
|
||||
PFNGLPATHCOORDSNVPROC __glewPathCoordsNV = NULL;
|
||||
PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV = NULL;
|
||||
PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV = NULL;
|
||||
PFNGLPATHFOGGENNVPROC __glewPathFogGenNV = NULL;
|
||||
PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV = NULL;
|
||||
PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV = NULL;
|
||||
PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV = NULL;
|
||||
PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV = NULL;
|
||||
PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV = NULL;
|
||||
PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV = NULL;
|
||||
PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV = NULL;
|
||||
PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV = NULL;
|
||||
PFNGLPATHSTRINGNVPROC __glewPathStringNV = NULL;
|
||||
PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV = NULL;
|
||||
PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV = NULL;
|
||||
PFNGLPATHTEXGENNVPROC __glewPathTexGenNV = NULL;
|
||||
PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV = NULL;
|
||||
PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV = NULL;
|
||||
PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV = NULL;
|
||||
PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV = NULL;
|
||||
PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV = NULL;
|
||||
PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV = NULL;
|
||||
PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV = NULL;
|
||||
|
||||
PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL;
|
||||
PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL;
|
||||
|
||||
@ -2427,6 +2502,7 @@ GLboolean __GLEW_VERSION_3_2 = GL_FALSE;
|
||||
GLboolean __GLEW_VERSION_3_3 = GL_FALSE;
|
||||
GLboolean __GLEW_VERSION_4_0 = GL_FALSE;
|
||||
GLboolean __GLEW_VERSION_4_1 = GL_FALSE;
|
||||
GLboolean __GLEW_VERSION_4_2 = GL_FALSE;
|
||||
GLboolean __GLEW_3DFX_multisample = GL_FALSE;
|
||||
GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
|
||||
GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
|
||||
@ -2435,6 +2511,7 @@ GLboolean __GLEW_AMD_conservative_depth = GL_FALSE;
|
||||
GLboolean __GLEW_AMD_debug_output = GL_FALSE;
|
||||
GLboolean __GLEW_AMD_depth_clamp_separate = GL_FALSE;
|
||||
GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE;
|
||||
GLboolean __GLEW_AMD_multi_draw_indirect = GL_FALSE;
|
||||
GLboolean __GLEW_AMD_name_gen_delete = GL_FALSE;
|
||||
GLboolean __GLEW_AMD_performance_monitor = GL_FALSE;
|
||||
GLboolean __GLEW_AMD_sample_positions = GL_FALSE;
|
||||
@ -2461,10 +2538,13 @@ GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
|
||||
GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE;
|
||||
GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_ES2_compatibility = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_base_instance = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_blend_func_extended = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_cl_event = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_compatibility = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_compressed_texture_pixel_storage = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_conservative_depth = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_copy_buffer = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_debug_output = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE;
|
||||
@ -2490,6 +2570,8 @@ GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_imaging = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_internalformat_query = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_map_buffer_alignment = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_matrix_palette = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_multisample = GL_FALSE;
|
||||
@ -2505,14 +2587,18 @@ GLboolean __GLEW_ARB_sample_shading = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_sampler_objects = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_separate_shader_objects = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_shader_atomic_counters = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_shader_bit_encoding = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_shader_image_load_store = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_shader_objects = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_shader_precision = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_shader_stencil_export = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_shader_subroutine = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_shading_language_420pack = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_shading_language_include = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_shading_language_packing = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_shadow = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_sync = GL_FALSE;
|
||||
@ -2538,10 +2624,12 @@ GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_texture_rg = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_texture_rgb10_a2ui = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_texture_storage = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_texture_swizzle = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_timer_query = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_transform_feedback2 = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_transform_feedback3 = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_transform_feedback_instanced = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE;
|
||||
GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE;
|
||||
@ -2603,6 +2691,7 @@ GLboolean __GLEW_EXT_fog_coord = GL_FALSE;
|
||||
GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE;
|
||||
GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE;
|
||||
GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE;
|
||||
GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled = GL_FALSE;
|
||||
GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE;
|
||||
GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE;
|
||||
GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE;
|
||||
@ -2727,6 +2816,7 @@ GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
|
||||
GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
|
||||
GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE;
|
||||
GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE;
|
||||
GLboolean __GLEW_NV_path_rendering = GL_FALSE;
|
||||
GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
|
||||
GLboolean __GLEW_NV_point_sprite = GL_FALSE;
|
||||
GLboolean __GLEW_NV_present_video = GL_FALSE;
|
||||
@ -3257,6 +3347,10 @@ static GLboolean _glewInit_GL_VERSION_4_0 (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
|
||||
#endif /* GL_VERSION_4_1 */
|
||||
|
||||
#ifdef GL_VERSION_4_2
|
||||
|
||||
#endif /* GL_VERSION_4_2 */
|
||||
|
||||
#ifdef GL_3DFX_multisample
|
||||
|
||||
#endif /* GL_3DFX_multisample */
|
||||
@ -3322,6 +3416,20 @@ static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
|
||||
#endif /* GL_AMD_draw_buffers_blend */
|
||||
|
||||
#ifdef GL_AMD_multi_draw_indirect
|
||||
|
||||
static GLboolean _glewInit_GL_AMD_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
{
|
||||
GLboolean r = GL_FALSE;
|
||||
|
||||
r = ((glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectAMD")) == NULL) || r;
|
||||
r = ((glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectAMD")) == NULL) || r;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
#endif /* GL_AMD_multi_draw_indirect */
|
||||
|
||||
#ifdef GL_AMD_name_gen_delete
|
||||
|
||||
static GLboolean _glewInit_GL_AMD_name_gen_delete (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
@ -3586,6 +3694,21 @@ static GLboolean _glewInit_GL_ARB_ES2_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
|
||||
#endif /* GL_ARB_ES2_compatibility */
|
||||
|
||||
#ifdef GL_ARB_base_instance
|
||||
|
||||
static GLboolean _glewInit_GL_ARB_base_instance (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
{
|
||||
GLboolean r = GL_FALSE;
|
||||
|
||||
r = ((glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedBaseInstance")) == NULL) || r;
|
||||
r = ((glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseInstance")) == NULL) || r;
|
||||
r = ((glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertexBaseInstance")) == NULL) || r;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
#endif /* GL_ARB_base_instance */
|
||||
|
||||
#ifdef GL_ARB_blend_func_extended
|
||||
|
||||
static GLboolean _glewInit_GL_ARB_blend_func_extended (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
@ -3630,6 +3753,14 @@ static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
|
||||
#endif /* GL_ARB_compatibility */
|
||||
|
||||
#ifdef GL_ARB_compressed_texture_pixel_storage
|
||||
|
||||
#endif /* GL_ARB_compressed_texture_pixel_storage */
|
||||
|
||||
#ifdef GL_ARB_conservative_depth
|
||||
|
||||
#endif /* GL_ARB_conservative_depth */
|
||||
|
||||
#ifdef GL_ARB_copy_buffer
|
||||
|
||||
static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
@ -3940,6 +4071,23 @@ static GLboolean _glewInit_GL_ARB_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
|
||||
#endif /* GL_ARB_instanced_arrays */
|
||||
|
||||
#ifdef GL_ARB_internalformat_query
|
||||
|
||||
static GLboolean _glewInit_GL_ARB_internalformat_query (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
{
|
||||
GLboolean r = GL_FALSE;
|
||||
|
||||
r = ((glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformativ")) == NULL) || r;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
#endif /* GL_ARB_internalformat_query */
|
||||
|
||||
#ifdef GL_ARB_map_buffer_alignment
|
||||
|
||||
#endif /* GL_ARB_map_buffer_alignment */
|
||||
|
||||
#ifdef GL_ARB_map_buffer_range
|
||||
|
||||
static GLboolean _glewInit_GL_ARB_map_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
@ -4095,6 +4243,7 @@ static GLboolean _glewInit_GL_ARB_robustness (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
{
|
||||
GLboolean r = GL_FALSE;
|
||||
|
||||
r = ((glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatusARB")) == NULL) || r;
|
||||
r = ((glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnColorTableARB")) == NULL) || r;
|
||||
r = ((glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImageARB")) == NULL) || r;
|
||||
r = ((glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnConvolutionFilterARB")) == NULL) || r;
|
||||
@ -4235,10 +4384,37 @@ static GLboolean _glewInit_GL_ARB_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_
|
||||
|
||||
#endif /* GL_ARB_separate_shader_objects */
|
||||
|
||||
#ifdef GL_ARB_shader_atomic_counters
|
||||
|
||||
static GLboolean _glewInit_GL_ARB_shader_atomic_counters (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
{
|
||||
GLboolean r = GL_FALSE;
|
||||
|
||||
r = ((glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAtomicCounterBufferiv")) == NULL) || r;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
#endif /* GL_ARB_shader_atomic_counters */
|
||||
|
||||
#ifdef GL_ARB_shader_bit_encoding
|
||||
|
||||
#endif /* GL_ARB_shader_bit_encoding */
|
||||
|
||||
#ifdef GL_ARB_shader_image_load_store
|
||||
|
||||
static GLboolean _glewInit_GL_ARB_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
{
|
||||
GLboolean r = GL_FALSE;
|
||||
|
||||
r = ((glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glBindImageTexture")) == NULL) || r;
|
||||
r = ((glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrier")) == NULL) || r;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
#endif /* GL_ARB_shader_image_load_store */
|
||||
|
||||
#ifdef GL_ARB_shader_objects
|
||||
|
||||
static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
@ -4326,6 +4502,10 @@ static GLboolean _glewInit_GL_ARB_shader_subroutine (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
|
||||
#endif /* GL_ARB_shading_language_100 */
|
||||
|
||||
#ifdef GL_ARB_shading_language_420pack
|
||||
|
||||
#endif /* GL_ARB_shading_language_420pack */
|
||||
|
||||
#ifdef GL_ARB_shading_language_include
|
||||
|
||||
static GLboolean _glewInit_GL_ARB_shading_language_include (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
@ -4344,6 +4524,10 @@ static GLboolean _glewInit_GL_ARB_shading_language_include (GLEW_CONTEXT_ARG_DEF
|
||||
|
||||
#endif /* GL_ARB_shading_language_include */
|
||||
|
||||
#ifdef GL_ARB_shading_language_packing
|
||||
|
||||
#endif /* GL_ARB_shading_language_packing */
|
||||
|
||||
#ifdef GL_ARB_shadow
|
||||
|
||||
#endif /* GL_ARB_shadow */
|
||||
@ -4505,6 +4689,24 @@ static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT
|
||||
|
||||
#endif /* GL_ARB_texture_rgb10_a2ui */
|
||||
|
||||
#ifdef GL_ARB_texture_storage
|
||||
|
||||
static GLboolean _glewInit_GL_ARB_texture_storage (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
{
|
||||
GLboolean r = GL_FALSE;
|
||||
|
||||
r = ((glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage1D")) == NULL) || r;
|
||||
r = ((glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2D")) == NULL) || r;
|
||||
r = ((glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3D")) == NULL) || r;
|
||||
r = ((glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1DEXT")) == NULL) || r;
|
||||
r = ((glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DEXT")) == NULL) || r;
|
||||
r = ((glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DEXT")) == NULL) || r;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
#endif /* GL_ARB_texture_storage */
|
||||
|
||||
#ifdef GL_ARB_texture_swizzle
|
||||
|
||||
#endif /* GL_ARB_texture_swizzle */
|
||||
@ -4559,6 +4761,20 @@ static GLboolean _glewInit_GL_ARB_transform_feedback3 (GLEW_CONTEXT_ARG_DEF_INIT
|
||||
|
||||
#endif /* GL_ARB_transform_feedback3 */
|
||||
|
||||
#ifdef GL_ARB_transform_feedback_instanced
|
||||
|
||||
static GLboolean _glewInit_GL_ARB_transform_feedback_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
{
|
||||
GLboolean r = GL_FALSE;
|
||||
|
||||
r = ((glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackInstanced")) == NULL) || r;
|
||||
r = ((glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStreamInstanced")) == NULL) || r;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
#endif /* GL_ARB_transform_feedback_instanced */
|
||||
|
||||
#ifdef GL_ARB_transpose_matrix
|
||||
|
||||
static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
@ -5670,6 +5886,10 @@ static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_
|
||||
|
||||
#endif /* GL_EXT_framebuffer_multisample */
|
||||
|
||||
#ifdef GL_EXT_framebuffer_multisample_blit_scaled
|
||||
|
||||
#endif /* GL_EXT_framebuffer_multisample_blit_scaled */
|
||||
|
||||
#ifdef GL_EXT_framebuffer_object
|
||||
|
||||
static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
@ -6579,11 +6799,11 @@ static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
{
|
||||
GLboolean r = GL_FALSE;
|
||||
|
||||
r = ((glBufferRegionEnabledEXT = (PFNGLBUFFERREGIONENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabledEXT")) == NULL) || r;
|
||||
r = ((glDeleteBufferRegionEXT = (PFNGLDELETEBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegionEXT")) == NULL) || r;
|
||||
r = ((glDrawBufferRegionEXT = (PFNGLDRAWBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegionEXT")) == NULL) || r;
|
||||
r = ((glNewBufferRegionEXT = (PFNGLNEWBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegionEXT")) == NULL) || r;
|
||||
r = ((glReadBufferRegionEXT = (PFNGLREADBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegionEXT")) == NULL) || r;
|
||||
r = ((glBufferRegionEnabled = (PFNGLBUFFERREGIONENABLEDPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabled")) == NULL) || r;
|
||||
r = ((glDeleteBufferRegion = (PFNGLDELETEBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegion")) == NULL) || r;
|
||||
r = ((glDrawBufferRegion = (PFNGLDRAWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegion")) == NULL) || r;
|
||||
r = ((glNewBufferRegion = (PFNGLNEWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegion")) == NULL) || r;
|
||||
r = ((glReadBufferRegion = (PFNGLREADBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegion")) == NULL) || r;
|
||||
|
||||
return r;
|
||||
}
|
||||
@ -7026,6 +7246,67 @@ static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_I
|
||||
|
||||
#endif /* GL_NV_parameter_buffer_object2 */
|
||||
|
||||
#ifdef GL_NV_path_rendering
|
||||
|
||||
static GLboolean _glewInit_GL_NV_path_rendering (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
{
|
||||
GLboolean r = GL_FALSE;
|
||||
|
||||
r = ((glCopyPathNV = (PFNGLCOPYPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCopyPathNV")) == NULL) || r;
|
||||
r = ((glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathInstancedNV")) == NULL) || r;
|
||||
r = ((glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathNV")) == NULL) || r;
|
||||
r = ((glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathInstancedNV")) == NULL) || r;
|
||||
r = ((glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathNV")) == NULL) || r;
|
||||
r = ((glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glDeletePathsNV")) == NULL) || r;
|
||||
r = ((glGenPathsNV = (PFNGLGENPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glGenPathsNV")) == NULL) || r;
|
||||
r = ((glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenfvNV")) == NULL) || r;
|
||||
r = ((glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenivNV")) == NULL) || r;
|
||||
r = ((glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCommandsNV")) == NULL) || r;
|
||||
r = ((glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCoordsNV")) == NULL) || r;
|
||||
r = ((glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathDashArrayNV")) == NULL) || r;
|
||||
r = ((glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathLengthNV")) == NULL) || r;
|
||||
r = ((glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricRangeNV")) == NULL) || r;
|
||||
r = ((glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricsNV")) == NULL) || r;
|
||||
r = ((glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterfvNV")) == NULL) || r;
|
||||
r = ((glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterivNV")) == NULL) || r;
|
||||
r = ((glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathSpacingNV")) == NULL) || r;
|
||||
r = ((glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenfvNV")) == NULL) || r;
|
||||
r = ((glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenivNV")) == NULL) || r;
|
||||
r = ((glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glInterpolatePathsNV")) == NULL) || r;
|
||||
r = ((glIsPathNV = (PFNGLISPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPathNV")) == NULL) || r;
|
||||
r = ((glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInFillPathNV")) == NULL) || r;
|
||||
r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInStrokePathNV")) == NULL) || r;
|
||||
r = ((glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathColorGenNV")) == NULL) || r;
|
||||
r = ((glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCommandsNV")) == NULL) || r;
|
||||
r = ((glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoordsNV")) == NULL) || r;
|
||||
r = ((glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoverDepthFuncNV")) == NULL) || r;
|
||||
r = ((glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathDashArrayNV")) == NULL) || r;
|
||||
r = ((glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathFogGenNV")) == NULL) || r;
|
||||
r = ((glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphRangeNV")) == NULL) || r;
|
||||
r = ((glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphsNV")) == NULL) || r;
|
||||
r = ((glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfNV")) == NULL) || r;
|
||||
r = ((glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfvNV")) == NULL) || r;
|
||||
r = ((glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPathParameteriNV")) == NULL) || r;
|
||||
r = ((glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterivNV")) == NULL) || r;
|
||||
r = ((glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilDepthOffsetNV")) == NULL) || r;
|
||||
r = ((glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilFuncNV")) == NULL) || r;
|
||||
r = ((glPathStringNV = (PFNGLPATHSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glPathStringNV")) == NULL) || r;
|
||||
r = ((glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCommandsNV")) == NULL) || r;
|
||||
r = ((glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCoordsNV")) == NULL) || r;
|
||||
r = ((glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathTexGenNV")) == NULL) || r;
|
||||
r = ((glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)glewGetProcAddress((const GLubyte*)"glPointAlongPathNV")) == NULL) || r;
|
||||
r = ((glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathInstancedNV")) == NULL) || r;
|
||||
r = ((glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathNV")) == NULL) || r;
|
||||
r = ((glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathInstancedNV")) == NULL) || r;
|
||||
r = ((glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathNV")) == NULL) || r;
|
||||
r = ((glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)glewGetProcAddress((const GLubyte*)"glTransformPathNV")) == NULL) || r;
|
||||
r = ((glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glWeightPathsNV")) == NULL) || r;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
#endif /* GL_NV_path_rendering */
|
||||
|
||||
#ifdef GL_NV_pixel_data_range
|
||||
|
||||
static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
|
||||
@ -8108,7 +8389,8 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
|
||||
}
|
||||
else
|
||||
{
|
||||
CONST_CAST(GLEW_VERSION_4_1) = ( major > 4 ) || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
|
||||
CONST_CAST(GLEW_VERSION_4_2) = ( major > 4 ) || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
|
||||
CONST_CAST(GLEW_VERSION_4_1) = GLEW_VERSION_4_2 == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
|
||||
CONST_CAST(GLEW_VERSION_4_0) = GLEW_VERSION_4_1 == GL_TRUE || ( major == 4 ) ? GL_TRUE : GL_FALSE;
|
||||
CONST_CAST(GLEW_VERSION_3_3) = GLEW_VERSION_4_0 == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
|
||||
CONST_CAST(GLEW_VERSION_3_2) = GLEW_VERSION_3_3 == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
|
||||
@ -8168,6 +8450,8 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
|
||||
#endif /* GL_VERSION_4_0 */
|
||||
#ifdef GL_VERSION_4_1
|
||||
#endif /* GL_VERSION_4_1 */
|
||||
#ifdef GL_VERSION_4_2
|
||||
#endif /* GL_VERSION_4_2 */
|
||||
#ifdef GL_3DFX_multisample
|
||||
CONST_CAST(GLEW_3DFX_multisample) = _glewSearchExtension("GL_3DFX_multisample", extStart, extEnd);
|
||||
#endif /* GL_3DFX_multisample */
|
||||
@ -8195,6 +8479,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
|
||||
CONST_CAST(GLEW_AMD_draw_buffers_blend) = _glewSearchExtension("GL_AMD_draw_buffers_blend", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_AMD_draw_buffers_blend) CONST_CAST(GLEW_AMD_draw_buffers_blend) = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
#endif /* GL_AMD_draw_buffers_blend */
|
||||
#ifdef GL_AMD_multi_draw_indirect
|
||||
CONST_CAST(GLEW_AMD_multi_draw_indirect) = _glewSearchExtension("GL_AMD_multi_draw_indirect", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_AMD_multi_draw_indirect) CONST_CAST(GLEW_AMD_multi_draw_indirect) = !_glewInit_GL_AMD_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
#endif /* GL_AMD_multi_draw_indirect */
|
||||
#ifdef GL_AMD_name_gen_delete
|
||||
CONST_CAST(GLEW_AMD_name_gen_delete) = _glewSearchExtension("GL_AMD_name_gen_delete", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_AMD_name_gen_delete) CONST_CAST(GLEW_AMD_name_gen_delete) = !_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
@ -8286,6 +8574,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
|
||||
CONST_CAST(GLEW_ARB_ES2_compatibility) = _glewSearchExtension("GL_ARB_ES2_compatibility", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_ARB_ES2_compatibility) CONST_CAST(GLEW_ARB_ES2_compatibility) = !_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
#endif /* GL_ARB_ES2_compatibility */
|
||||
#ifdef GL_ARB_base_instance
|
||||
CONST_CAST(GLEW_ARB_base_instance) = _glewSearchExtension("GL_ARB_base_instance", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_ARB_base_instance) CONST_CAST(GLEW_ARB_base_instance) = !_glewInit_GL_ARB_base_instance(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
#endif /* GL_ARB_base_instance */
|
||||
#ifdef GL_ARB_blend_func_extended
|
||||
CONST_CAST(GLEW_ARB_blend_func_extended) = _glewSearchExtension("GL_ARB_blend_func_extended", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_ARB_blend_func_extended) CONST_CAST(GLEW_ARB_blend_func_extended) = !_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
@ -8301,6 +8593,12 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
|
||||
#ifdef GL_ARB_compatibility
|
||||
CONST_CAST(GLEW_ARB_compatibility) = _glewSearchExtension("GL_ARB_compatibility", extStart, extEnd);
|
||||
#endif /* GL_ARB_compatibility */
|
||||
#ifdef GL_ARB_compressed_texture_pixel_storage
|
||||
CONST_CAST(GLEW_ARB_compressed_texture_pixel_storage) = _glewSearchExtension("GL_ARB_compressed_texture_pixel_storage", extStart, extEnd);
|
||||
#endif /* GL_ARB_compressed_texture_pixel_storage */
|
||||
#ifdef GL_ARB_conservative_depth
|
||||
CONST_CAST(GLEW_ARB_conservative_depth) = _glewSearchExtension("GL_ARB_conservative_depth", extStart, extEnd);
|
||||
#endif /* GL_ARB_conservative_depth */
|
||||
#ifdef GL_ARB_copy_buffer
|
||||
CONST_CAST(GLEW_ARB_copy_buffer) = _glewSearchExtension("GL_ARB_copy_buffer", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_ARB_copy_buffer) CONST_CAST(GLEW_ARB_copy_buffer) = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
@ -8388,6 +8686,13 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
|
||||
CONST_CAST(GLEW_ARB_instanced_arrays) = _glewSearchExtension("GL_ARB_instanced_arrays", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_ARB_instanced_arrays) CONST_CAST(GLEW_ARB_instanced_arrays) = !_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
#endif /* GL_ARB_instanced_arrays */
|
||||
#ifdef GL_ARB_internalformat_query
|
||||
CONST_CAST(GLEW_ARB_internalformat_query) = _glewSearchExtension("GL_ARB_internalformat_query", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_ARB_internalformat_query) CONST_CAST(GLEW_ARB_internalformat_query) = !_glewInit_GL_ARB_internalformat_query(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
#endif /* GL_ARB_internalformat_query */
|
||||
#ifdef GL_ARB_map_buffer_alignment
|
||||
CONST_CAST(GLEW_ARB_map_buffer_alignment) = _glewSearchExtension("GL_ARB_map_buffer_alignment", extStart, extEnd);
|
||||
#endif /* GL_ARB_map_buffer_alignment */
|
||||
#ifdef GL_ARB_map_buffer_range
|
||||
CONST_CAST(GLEW_ARB_map_buffer_range) = _glewSearchExtension("GL_ARB_map_buffer_range", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_ARB_map_buffer_range) CONST_CAST(GLEW_ARB_map_buffer_range) = !_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
@ -8444,9 +8749,17 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
|
||||
CONST_CAST(GLEW_ARB_separate_shader_objects) = _glewSearchExtension("GL_ARB_separate_shader_objects", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_ARB_separate_shader_objects) CONST_CAST(GLEW_ARB_separate_shader_objects) = !_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
#endif /* GL_ARB_separate_shader_objects */
|
||||
#ifdef GL_ARB_shader_atomic_counters
|
||||
CONST_CAST(GLEW_ARB_shader_atomic_counters) = _glewSearchExtension("GL_ARB_shader_atomic_counters", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_ARB_shader_atomic_counters) CONST_CAST(GLEW_ARB_shader_atomic_counters) = !_glewInit_GL_ARB_shader_atomic_counters(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
#endif /* GL_ARB_shader_atomic_counters */
|
||||
#ifdef GL_ARB_shader_bit_encoding
|
||||
CONST_CAST(GLEW_ARB_shader_bit_encoding) = _glewSearchExtension("GL_ARB_shader_bit_encoding", extStart, extEnd);
|
||||
#endif /* GL_ARB_shader_bit_encoding */
|
||||
#ifdef GL_ARB_shader_image_load_store
|
||||
CONST_CAST(GLEW_ARB_shader_image_load_store) = _glewSearchExtension("GL_ARB_shader_image_load_store", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_ARB_shader_image_load_store) CONST_CAST(GLEW_ARB_shader_image_load_store) = !_glewInit_GL_ARB_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
#endif /* GL_ARB_shader_image_load_store */
|
||||
#ifdef GL_ARB_shader_objects
|
||||
CONST_CAST(GLEW_ARB_shader_objects) = _glewSearchExtension("GL_ARB_shader_objects", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
@ -8467,10 +8780,16 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
|
||||
#ifdef GL_ARB_shading_language_100
|
||||
CONST_CAST(GLEW_ARB_shading_language_100) = _glewSearchExtension("GL_ARB_shading_language_100", extStart, extEnd);
|
||||
#endif /* GL_ARB_shading_language_100 */
|
||||
#ifdef GL_ARB_shading_language_420pack
|
||||
CONST_CAST(GLEW_ARB_shading_language_420pack) = _glewSearchExtension("GL_ARB_shading_language_420pack", extStart, extEnd);
|
||||
#endif /* GL_ARB_shading_language_420pack */
|
||||
#ifdef GL_ARB_shading_language_include
|
||||
CONST_CAST(GLEW_ARB_shading_language_include) = _glewSearchExtension("GL_ARB_shading_language_include", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_ARB_shading_language_include) CONST_CAST(GLEW_ARB_shading_language_include) = !_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
#endif /* GL_ARB_shading_language_include */
|
||||
#ifdef GL_ARB_shading_language_packing
|
||||
CONST_CAST(GLEW_ARB_shading_language_packing) = _glewSearchExtension("GL_ARB_shading_language_packing", extStart, extEnd);
|
||||
#endif /* GL_ARB_shading_language_packing */
|
||||
#ifdef GL_ARB_shadow
|
||||
CONST_CAST(GLEW_ARB_shadow) = _glewSearchExtension("GL_ARB_shadow", extStart, extEnd);
|
||||
#endif /* GL_ARB_shadow */
|
||||
@ -8551,6 +8870,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
|
||||
#ifdef GL_ARB_texture_rgb10_a2ui
|
||||
CONST_CAST(GLEW_ARB_texture_rgb10_a2ui) = _glewSearchExtension("GL_ARB_texture_rgb10_a2ui", extStart, extEnd);
|
||||
#endif /* GL_ARB_texture_rgb10_a2ui */
|
||||
#ifdef GL_ARB_texture_storage
|
||||
CONST_CAST(GLEW_ARB_texture_storage) = _glewSearchExtension("GL_ARB_texture_storage", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_ARB_texture_storage) CONST_CAST(GLEW_ARB_texture_storage) = !_glewInit_GL_ARB_texture_storage(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
#endif /* GL_ARB_texture_storage */
|
||||
#ifdef GL_ARB_texture_swizzle
|
||||
CONST_CAST(GLEW_ARB_texture_swizzle) = _glewSearchExtension("GL_ARB_texture_swizzle", extStart, extEnd);
|
||||
#endif /* GL_ARB_texture_swizzle */
|
||||
@ -8566,6 +8889,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
|
||||
CONST_CAST(GLEW_ARB_transform_feedback3) = _glewSearchExtension("GL_ARB_transform_feedback3", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_ARB_transform_feedback3) CONST_CAST(GLEW_ARB_transform_feedback3) = !_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
#endif /* GL_ARB_transform_feedback3 */
|
||||
#ifdef GL_ARB_transform_feedback_instanced
|
||||
CONST_CAST(GLEW_ARB_transform_feedback_instanced) = _glewSearchExtension("GL_ARB_transform_feedback_instanced", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_ARB_transform_feedback_instanced) CONST_CAST(GLEW_ARB_transform_feedback_instanced) = !_glewInit_GL_ARB_transform_feedback_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
#endif /* GL_ARB_transform_feedback_instanced */
|
||||
#ifdef GL_ARB_transpose_matrix
|
||||
CONST_CAST(GLEW_ARB_transpose_matrix) = _glewSearchExtension("GL_ARB_transpose_matrix", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
@ -8790,6 +9117,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
|
||||
CONST_CAST(GLEW_EXT_framebuffer_multisample) = _glewSearchExtension("GL_EXT_framebuffer_multisample", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_EXT_framebuffer_multisample) CONST_CAST(GLEW_EXT_framebuffer_multisample) = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
#endif /* GL_EXT_framebuffer_multisample */
|
||||
#ifdef GL_EXT_framebuffer_multisample_blit_scaled
|
||||
CONST_CAST(GLEW_EXT_framebuffer_multisample_blit_scaled) = _glewSearchExtension("GL_EXT_framebuffer_multisample_blit_scaled", extStart, extEnd);
|
||||
#endif /* GL_EXT_framebuffer_multisample_blit_scaled */
|
||||
#ifdef GL_EXT_framebuffer_object
|
||||
CONST_CAST(GLEW_EXT_framebuffer_object) = _glewSearchExtension("GL_EXT_framebuffer_object", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_EXT_framebuffer_object) CONST_CAST(GLEW_EXT_framebuffer_object) = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
@ -9220,6 +9550,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
|
||||
#ifdef GL_NV_parameter_buffer_object2
|
||||
CONST_CAST(GLEW_NV_parameter_buffer_object2) = _glewSearchExtension("GL_NV_parameter_buffer_object2", extStart, extEnd);
|
||||
#endif /* GL_NV_parameter_buffer_object2 */
|
||||
#ifdef GL_NV_path_rendering
|
||||
CONST_CAST(GLEW_NV_path_rendering) = _glewSearchExtension("GL_NV_path_rendering", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_NV_path_rendering) CONST_CAST(GLEW_NV_path_rendering) = !_glewInit_GL_NV_path_rendering(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
#endif /* GL_NV_path_rendering */
|
||||
#ifdef GL_NV_pixel_data_range
|
||||
CONST_CAST(GLEW_NV_pixel_data_range) = _glewSearchExtension("GL_NV_pixel_data_range", extStart, extEnd);
|
||||
if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
@ -10588,6 +10922,9 @@ PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
|
||||
|
||||
PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
|
||||
|
||||
PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA = NULL;
|
||||
PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA = NULL;
|
||||
|
||||
PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL;
|
||||
|
||||
PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL;
|
||||
@ -10704,6 +11041,7 @@ GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE;
|
||||
GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
|
||||
GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
|
||||
GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
|
||||
GLboolean __GLXEW_MESA_swap_control = GL_FALSE;
|
||||
GLboolean __GLXEW_NV_copy_image = GL_FALSE;
|
||||
GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
|
||||
GLboolean __GLXEW_NV_multisample_coverage = GL_FALSE;
|
||||
@ -10984,6 +11322,20 @@ static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
|
||||
|
||||
#endif /* GLX_MESA_set_3dfx_mode */
|
||||
|
||||
#ifdef GLX_MESA_swap_control
|
||||
|
||||
static GLboolean _glewInit_GLX_MESA_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
|
||||
{
|
||||
GLboolean r = GL_FALSE;
|
||||
|
||||
r = ((glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetSwapIntervalMESA")) == NULL) || r;
|
||||
r = ((glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalMESA")) == NULL) || r;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
#endif /* GLX_MESA_swap_control */
|
||||
|
||||
#ifdef GLX_NV_copy_image
|
||||
|
||||
static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT)
|
||||
@ -11454,6 +11806,10 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
|
||||
CONST_CAST(GLXEW_MESA_set_3dfx_mode) = _glewSearchExtension("GLX_MESA_set_3dfx_mode", extStart, extEnd);
|
||||
if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
#endif /* GLX_MESA_set_3dfx_mode */
|
||||
#ifdef GLX_MESA_swap_control
|
||||
CONST_CAST(GLXEW_MESA_swap_control) = _glewSearchExtension("GLX_MESA_swap_control", extStart, extEnd);
|
||||
if (glewExperimental || GLXEW_MESA_swap_control) CONST_CAST(GLXEW_MESA_swap_control) = !_glewInit_GLX_MESA_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
#endif /* GLX_MESA_swap_control */
|
||||
#ifdef GLX_NV_copy_image
|
||||
CONST_CAST(GLXEW_NV_copy_image) = _glewSearchExtension("GLX_NV_copy_image", extStart, extEnd);
|
||||
if (glewExperimental || GLXEW_NV_copy_image) CONST_CAST(GLXEW_NV_copy_image) = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
|
||||
@ -11581,9 +11937,9 @@ const GLubyte* glewGetString (GLenum name)
|
||||
static const GLubyte* _glewString[] =
|
||||
{
|
||||
(const GLubyte*)NULL,
|
||||
(const GLubyte*)"1.6.0",
|
||||
(const GLubyte*)"1.7.0",
|
||||
(const GLubyte*)"1",
|
||||
(const GLubyte*)"6",
|
||||
(const GLubyte*)"7",
|
||||
(const GLubyte*)"0"
|
||||
};
|
||||
const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
|
||||
@ -11721,6 +12077,13 @@ GLboolean glewIsSupported (const char* name)
|
||||
ret = GLEW_VERSION_4_1;
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_VERSION_4_2
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_2", 3))
|
||||
{
|
||||
ret = GLEW_VERSION_4_2;
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
|
||||
@ -11784,6 +12147,13 @@ GLboolean glewIsSupported (const char* name)
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_AMD_multi_draw_indirect
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19))
|
||||
{
|
||||
ret = GLEW_AMD_multi_draw_indirect;
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_AMD_name_gen_delete
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"name_gen_delete", 15))
|
||||
{
|
||||
@ -11972,6 +12342,13 @@ GLboolean glewIsSupported (const char* name)
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_ARB_base_instance
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"base_instance", 13))
|
||||
{
|
||||
ret = GLEW_ARB_base_instance;
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_ARB_blend_func_extended
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_extended", 19))
|
||||
{
|
||||
@ -12000,6 +12377,20 @@ GLboolean glewIsSupported (const char* name)
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_ARB_compressed_texture_pixel_storage
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_texture_pixel_storage", 32))
|
||||
{
|
||||
ret = GLEW_ARB_compressed_texture_pixel_storage;
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_ARB_conservative_depth
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18))
|
||||
{
|
||||
ret = GLEW_ARB_conservative_depth;
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_ARB_copy_buffer
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11))
|
||||
{
|
||||
@ -12175,6 +12566,20 @@ GLboolean glewIsSupported (const char* name)
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_ARB_internalformat_query
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query", 20))
|
||||
{
|
||||
ret = GLEW_ARB_internalformat_query;
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_ARB_map_buffer_alignment
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_alignment", 20))
|
||||
{
|
||||
ret = GLEW_ARB_map_buffer_alignment;
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_ARB_map_buffer_range
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16))
|
||||
{
|
||||
@ -12280,6 +12685,13 @@ GLboolean glewIsSupported (const char* name)
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_ARB_shader_atomic_counters
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22))
|
||||
{
|
||||
ret = GLEW_ARB_shader_atomic_counters;
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_ARB_shader_bit_encoding
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_bit_encoding", 19))
|
||||
{
|
||||
@ -12287,6 +12699,13 @@ GLboolean glewIsSupported (const char* name)
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_ARB_shader_image_load_store
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23))
|
||||
{
|
||||
ret = GLEW_ARB_shader_image_load_store;
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_ARB_shader_objects
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14))
|
||||
{
|
||||
@ -12329,6 +12748,13 @@ GLboolean glewIsSupported (const char* name)
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_ARB_shading_language_420pack
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_420pack", 24))
|
||||
{
|
||||
ret = GLEW_ARB_shading_language_420pack;
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_ARB_shading_language_include
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_include", 24))
|
||||
{
|
||||
@ -12336,6 +12762,13 @@ GLboolean glewIsSupported (const char* name)
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_ARB_shading_language_packing
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_packing", 24))
|
||||
{
|
||||
ret = GLEW_ARB_shading_language_packing;
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_ARB_shadow
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
|
||||
{
|
||||
@ -12511,6 +12944,13 @@ GLboolean glewIsSupported (const char* name)
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_ARB_texture_storage
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage", 15))
|
||||
{
|
||||
ret = GLEW_ARB_texture_storage;
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_ARB_texture_swizzle
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
|
||||
{
|
||||
@ -12539,6 +12979,13 @@ GLboolean glewIsSupported (const char* name)
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_ARB_transform_feedback_instanced
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_instanced", 28))
|
||||
{
|
||||
ret = GLEW_ARB_transform_feedback_instanced;
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_ARB_transpose_matrix
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16))
|
||||
{
|
||||
@ -12975,6 +13422,13 @@ GLboolean glewIsSupported (const char* name)
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_EXT_framebuffer_multisample_blit_scaled
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_blit_scaled", 35))
|
||||
{
|
||||
ret = GLEW_EXT_framebuffer_multisample_blit_scaled;
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_EXT_framebuffer_object
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
|
||||
{
|
||||
@ -13873,6 +14327,13 @@ GLboolean glewIsSupported (const char* name)
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_NV_path_rendering
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering", 14))
|
||||
{
|
||||
ret = GLEW_NV_path_rendering;
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GL_NV_pixel_data_range
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
|
||||
{
|
||||
@ -15265,6 +15726,13 @@ GLboolean glxewIsSupported (const char* name)
|
||||
ret = GLXEW_MESA_set_3dfx_mode;
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
#ifdef GLX_MESA_swap_control
|
||||
if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
|
||||
{
|
||||
ret = GLXEW_MESA_swap_control;
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
|
||||
|
@ -299,7 +299,7 @@ public:
|
||||
double data[9];
|
||||
|
||||
inline Rotation() {
|
||||
*this = Rotation::Identity();
|
||||
*this = Identity();
|
||||
}
|
||||
inline Rotation(double Xx,double Yx,double Zx,
|
||||
double Xy,double Yy,double Zy,
|
||||
|
@ -66,7 +66,7 @@ void BLF_size(int fontid, int size, int dpi);
|
||||
| m[3] m[7] m[11] m[15] |
|
||||
|
||||
*/
|
||||
void BLF_matrix(int fontid, double *m);
|
||||
void BLF_matrix(int fontid, const double m[16]);
|
||||
|
||||
/* Draw the string using the default font, size and dpi. */
|
||||
void BLF_draw_default(float x, float y, float z, const char *str, size_t len);
|
||||
|
@ -6,7 +6,7 @@
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
@ -20,7 +20,7 @@
|
||||
* The Original Code is Copyright (C) 2009 Blender Foundation.
|
||||
* All rights reserved.
|
||||
*
|
||||
*
|
||||
*
|
||||
* Contributor(s): Blender Foundation
|
||||
*
|
||||
* ***** END GPL LICENSE BLOCK *****
|
||||
@ -78,8 +78,8 @@ int blf_mono_font_render= -1;
|
||||
static FontBLF *BLF_get(int fontid)
|
||||
{
|
||||
if (fontid >= 0 && fontid < BLF_MAX_FONT)
|
||||
return(global_font[fontid]);
|
||||
return(NULL);
|
||||
return global_font[fontid];
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int BLF_init(int points, int dpi)
|
||||
@ -91,7 +91,7 @@ int BLF_init(int points, int dpi)
|
||||
|
||||
global_font_points= points;
|
||||
global_font_dpi= dpi;
|
||||
return(blf_font_init());
|
||||
return blf_font_init();
|
||||
}
|
||||
|
||||
void BLF_exit(void)
|
||||
@ -128,9 +128,9 @@ static int blf_search(const char *name)
|
||||
for (i= 0; i < BLF_MAX_FONT; i++) {
|
||||
font= global_font[i];
|
||||
if (font && (!strcmp(font->name, name)))
|
||||
return(i);
|
||||
return i;
|
||||
}
|
||||
return(-1);
|
||||
return -1;
|
||||
}
|
||||
|
||||
int BLF_load(const char *name)
|
||||
@ -140,24 +140,24 @@ int BLF_load(const char *name)
|
||||
int i;
|
||||
|
||||
if (!name)
|
||||
return(-1);
|
||||
return -1;
|
||||
|
||||
/* check if we already load this font. */
|
||||
i= blf_search(name);
|
||||
if (i >= 0) {
|
||||
/*font= global_font[i];*/ /*UNUSED*/
|
||||
return(i);
|
||||
return i;
|
||||
}
|
||||
|
||||
if (global_font_num+1 >= BLF_MAX_FONT) {
|
||||
printf("Too many fonts!!!\n");
|
||||
return(-1);
|
||||
return -1;
|
||||
}
|
||||
|
||||
filename= blf_dir_search(name);
|
||||
if (!filename) {
|
||||
printf("Can't find font: %s\n", name);
|
||||
return(-1);
|
||||
return -1;
|
||||
}
|
||||
|
||||
font= blf_font_new(name, filename);
|
||||
@ -165,13 +165,13 @@ int BLF_load(const char *name)
|
||||
|
||||
if (!font) {
|
||||
printf("Can't load font: %s\n", name);
|
||||
return(-1);
|
||||
return -1;
|
||||
}
|
||||
|
||||
global_font[global_font_num]= font;
|
||||
i= global_font_num;
|
||||
global_font_num++;
|
||||
return(i);
|
||||
return i;
|
||||
}
|
||||
|
||||
int BLF_load_unique(const char *name)
|
||||
@ -181,20 +181,20 @@ int BLF_load_unique(const char *name)
|
||||
int i;
|
||||
|
||||
if (!name)
|
||||
return(-1);
|
||||
return -1;
|
||||
|
||||
/* Don't search in the cache!! make a new
|
||||
* object font, this is for keep fonts threads safe.
|
||||
*/
|
||||
if (global_font_num+1 >= BLF_MAX_FONT) {
|
||||
printf("Too many fonts!!!\n");
|
||||
return(-1);
|
||||
return -1;
|
||||
}
|
||||
|
||||
filename= blf_dir_search(name);
|
||||
if (!filename) {
|
||||
printf("Can't find font: %s\n", name);
|
||||
return(-1);
|
||||
return -1;
|
||||
}
|
||||
|
||||
font= blf_font_new(name, filename);
|
||||
@ -202,22 +202,22 @@ int BLF_load_unique(const char *name)
|
||||
|
||||
if (!font) {
|
||||
printf("Can't load font: %s\n", name);
|
||||
return(-1);
|
||||
return -1;
|
||||
}
|
||||
|
||||
global_font[global_font_num]= font;
|
||||
i= global_font_num;
|
||||
global_font_num++;
|
||||
return(i);
|
||||
return i;
|
||||
}
|
||||
|
||||
void BLF_metrics_attach(int fontid, unsigned char *mem, int mem_size)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font)
|
||||
if (font) {
|
||||
blf_font_attach_from_mem(font, mem, mem_size);
|
||||
}
|
||||
}
|
||||
|
||||
int BLF_load_mem(const char *name, unsigned char *mem, int mem_size)
|
||||
@ -226,34 +226,34 @@ int BLF_load_mem(const char *name, unsigned char *mem, int mem_size)
|
||||
int i;
|
||||
|
||||
if (!name)
|
||||
return(-1);
|
||||
return -1;
|
||||
|
||||
i= blf_search(name);
|
||||
if (i >= 0) {
|
||||
/*font= global_font[i];*/ /*UNUSED*/
|
||||
return(i);
|
||||
return i;
|
||||
}
|
||||
|
||||
if (global_font_num+1 >= BLF_MAX_FONT) {
|
||||
printf("Too many fonts!!!\n");
|
||||
return(-1);
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (!mem || !mem_size) {
|
||||
printf("Can't load font: %s from memory!!\n", name);
|
||||
return(-1);
|
||||
return -1;
|
||||
}
|
||||
|
||||
font= blf_font_new_from_mem(name, mem, mem_size);
|
||||
if (!font) {
|
||||
printf("Can't load font: %s from memory!!\n", name);
|
||||
return(-1);
|
||||
return -1;
|
||||
}
|
||||
|
||||
global_font[global_font_num]= font;
|
||||
i= global_font_num;
|
||||
global_font_num++;
|
||||
return(i);
|
||||
return i;
|
||||
}
|
||||
|
||||
int BLF_load_mem_unique(const char *name, unsigned char *mem, int mem_size)
|
||||
@ -262,7 +262,7 @@ int BLF_load_mem_unique(const char *name, unsigned char *mem, int mem_size)
|
||||
int i;
|
||||
|
||||
if (!name)
|
||||
return(-1);
|
||||
return -1;
|
||||
|
||||
/*
|
||||
* Don't search in the cache, make a new object font!
|
||||
@ -270,67 +270,66 @@ int BLF_load_mem_unique(const char *name, unsigned char *mem, int mem_size)
|
||||
*/
|
||||
if (global_font_num+1 >= BLF_MAX_FONT) {
|
||||
printf("Too many fonts!!!\n");
|
||||
return(-1);
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (!mem || !mem_size) {
|
||||
printf("Can't load font: %s from memory!!\n", name);
|
||||
return(-1);
|
||||
return -1;
|
||||
}
|
||||
|
||||
font= blf_font_new_from_mem(name, mem, mem_size);
|
||||
if (!font) {
|
||||
printf("Can't load font: %s from memory!!\n", name);
|
||||
return(-1);
|
||||
return -1;
|
||||
}
|
||||
|
||||
global_font[global_font_num]= font;
|
||||
i= global_font_num;
|
||||
global_font_num++;
|
||||
return(i);
|
||||
return i;
|
||||
}
|
||||
|
||||
void BLF_enable(int fontid, int option)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font)
|
||||
if (font) {
|
||||
font->flags |= option;
|
||||
}
|
||||
}
|
||||
|
||||
void BLF_disable(int fontid, int option)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font)
|
||||
if (font) {
|
||||
font->flags &= ~option;
|
||||
}
|
||||
}
|
||||
|
||||
void BLF_enable_default(int option)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(global_font_default);
|
||||
|
||||
font= BLF_get(global_font_default);
|
||||
if (font)
|
||||
if (font) {
|
||||
font->flags |= option;
|
||||
}
|
||||
}
|
||||
|
||||
void BLF_disable_default(int option)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(global_font_default);
|
||||
|
||||
font= BLF_get(global_font_default);
|
||||
if (font)
|
||||
if (font) {
|
||||
font->flags &= ~option;
|
||||
}
|
||||
}
|
||||
|
||||
void BLF_aspect(int fontid, float x, float y, float z)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font) {
|
||||
font->aspect[0]= x;
|
||||
font->aspect[1]= y;
|
||||
@ -338,26 +337,23 @@ void BLF_aspect(int fontid, float x, float y, float z)
|
||||
}
|
||||
}
|
||||
|
||||
void BLF_matrix(int fontid, double *m)
|
||||
void BLF_matrix(int fontid, const double m[16])
|
||||
{
|
||||
FontBLF *font;
|
||||
int i;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font) {
|
||||
for (i= 0; i < 16; i++)
|
||||
font->m[i]= m[i];
|
||||
memcpy(font->m, m, sizeof(font->m));
|
||||
}
|
||||
}
|
||||
|
||||
void BLF_position(int fontid, float x, float y, float z)
|
||||
{
|
||||
FontBLF *font;
|
||||
float remainder;
|
||||
float xa, ya, za;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font) {
|
||||
float xa, ya, za;
|
||||
float remainder;
|
||||
|
||||
if (font->flags & BLF_ASPECT) {
|
||||
xa= font->aspect[0];
|
||||
ya= font->aspect[1];
|
||||
@ -401,20 +397,20 @@ void BLF_position(int fontid, float x, float y, float z)
|
||||
|
||||
void BLF_size(int fontid, int size, int dpi)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font)
|
||||
if (font) {
|
||||
blf_font_size(font, size, dpi);
|
||||
}
|
||||
}
|
||||
|
||||
void BLF_blur(int fontid, int size)
|
||||
{
|
||||
FontBLF *font;
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font)
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
if (font) {
|
||||
font->blur= size;
|
||||
}
|
||||
}
|
||||
|
||||
void BLF_draw_default(float x, float y, float z, const char *str, size_t len)
|
||||
@ -456,11 +452,11 @@ void BLF_draw_default_ascii(float x, float y, float z, const char *str, size_t l
|
||||
|
||||
void BLF_rotation_default(float angle)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(global_font_default);
|
||||
|
||||
font= BLF_get(global_font_default);
|
||||
if (font)
|
||||
if (font) {
|
||||
font->angle= angle;
|
||||
}
|
||||
}
|
||||
|
||||
static void blf_draw__start(FontBLF *font)
|
||||
@ -505,7 +501,8 @@ static void blf_draw__end(void)
|
||||
void BLF_draw(int fontid, const char *str, size_t len)
|
||||
{
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
if (font) {
|
||||
|
||||
if (font && font->glyph_cache) {
|
||||
blf_draw__start(font);
|
||||
blf_font_draw(font, str, len);
|
||||
blf_draw__end();
|
||||
@ -515,7 +512,8 @@ void BLF_draw(int fontid, const char *str, size_t len)
|
||||
void BLF_draw_ascii(int fontid, const char *str, size_t len)
|
||||
{
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
if (font) {
|
||||
|
||||
if (font && font->glyph_cache) {
|
||||
blf_draw__start(font);
|
||||
blf_font_draw_ascii(font, str, len);
|
||||
blf_draw__end();
|
||||
@ -524,148 +522,141 @@ void BLF_draw_ascii(int fontid, const char *str, size_t len)
|
||||
|
||||
void BLF_boundbox(int fontid, const char *str, rctf *box)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font)
|
||||
if (font) {
|
||||
blf_font_boundbox(font, str, box);
|
||||
}
|
||||
}
|
||||
|
||||
void BLF_width_and_height(int fontid, const char *str, float *width, float *height)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font)
|
||||
if (font && font->glyph_cache) {
|
||||
blf_font_width_and_height(font, str, width, height);
|
||||
}
|
||||
}
|
||||
|
||||
float BLF_width(int fontid, const char *str)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font)
|
||||
return(blf_font_width(font, str));
|
||||
return(0.0f);
|
||||
if (font && font->glyph_cache) {
|
||||
return blf_font_width(font, str);
|
||||
}
|
||||
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
float BLF_fixed_width(int fontid)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font)
|
||||
return(blf_font_fixed_width(font));
|
||||
return(0.0f);
|
||||
if (font && font->glyph_cache) {
|
||||
return blf_font_fixed_width(font);
|
||||
}
|
||||
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
float BLF_width_default(const char *str)
|
||||
{
|
||||
float width;
|
||||
|
||||
if (global_font_default == -1)
|
||||
global_font_default= blf_search("default");
|
||||
|
||||
if (global_font_default == -1) {
|
||||
printf("Error: Can't found default font!!\n");
|
||||
return(0.0f);
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
BLF_size(global_font_default, global_font_points, global_font_dpi);
|
||||
width= BLF_width(global_font_default, str);
|
||||
return(width);
|
||||
return BLF_width(global_font_default, str);
|
||||
}
|
||||
|
||||
float BLF_height(int fontid, const char *str)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font)
|
||||
return(blf_font_height(font, str));
|
||||
return(0.0f);
|
||||
if (font && font->glyph_cache) {
|
||||
return blf_font_height(font, str);
|
||||
}
|
||||
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
float BLF_height_max(int fontid)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font) {
|
||||
if(font->glyph_cache)
|
||||
return(font->glyph_cache->max_glyph_height);
|
||||
if (font && font->glyph_cache) {
|
||||
return font->glyph_cache->max_glyph_height;
|
||||
}
|
||||
return(0.0f);
|
||||
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
float BLF_width_max(int fontid)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font) {
|
||||
if(font->glyph_cache)
|
||||
return(font->glyph_cache->max_glyph_width);
|
||||
if (font && font->glyph_cache) {
|
||||
return font->glyph_cache->max_glyph_width;
|
||||
}
|
||||
return(0.0f);
|
||||
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
float BLF_descender(int fontid)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font) {
|
||||
if(font->glyph_cache)
|
||||
return(font->glyph_cache->descender);
|
||||
if (font && font->glyph_cache) {
|
||||
return font->glyph_cache->descender;
|
||||
}
|
||||
return(0.0f);
|
||||
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
float BLF_ascender(int fontid)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font) {
|
||||
if(font->glyph_cache)
|
||||
return(font->glyph_cache->ascender);
|
||||
if (font && font->glyph_cache) {
|
||||
return font->glyph_cache->ascender;
|
||||
}
|
||||
return(0.0f);
|
||||
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
float BLF_height_default(const char *str)
|
||||
{
|
||||
float height;
|
||||
|
||||
if (global_font_default == -1)
|
||||
global_font_default= blf_search("default");
|
||||
|
||||
if (global_font_default == -1) {
|
||||
printf("Error: Can't found default font!!\n");
|
||||
return(0.0f);
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
BLF_size(global_font_default, global_font_points, global_font_dpi);
|
||||
height= BLF_height(global_font_default, str);
|
||||
return(height);
|
||||
|
||||
return BLF_height(global_font_default, str);
|
||||
}
|
||||
|
||||
void BLF_rotation(int fontid, float angle)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font)
|
||||
if (font) {
|
||||
font->angle= angle;
|
||||
}
|
||||
}
|
||||
|
||||
void BLF_clipping(int fontid, float xmin, float ymin, float xmax, float ymax)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font) {
|
||||
font->clip_rec.xmin= xmin;
|
||||
font->clip_rec.ymin= ymin;
|
||||
@ -676,9 +667,8 @@ void BLF_clipping(int fontid, float xmin, float ymin, float xmax, float ymax)
|
||||
|
||||
void BLF_clipping_default(float xmin, float ymin, float xmax, float ymax)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(global_font_default);
|
||||
|
||||
font= BLF_get(global_font_default);
|
||||
if (font) {
|
||||
font->clip_rec.xmin= xmin;
|
||||
font->clip_rec.ymin= ymin;
|
||||
@ -689,9 +679,8 @@ void BLF_clipping_default(float xmin, float ymin, float xmax, float ymax)
|
||||
|
||||
void BLF_shadow(int fontid, int level, float r, float g, float b, float a)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font) {
|
||||
font->shadow= level;
|
||||
font->shadow_col[0]= r;
|
||||
@ -703,9 +692,8 @@ void BLF_shadow(int fontid, int level, float r, float g, float b, float a)
|
||||
|
||||
void BLF_shadow_offset(int fontid, int x, int y)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font) {
|
||||
font->shadow_x= x;
|
||||
font->shadow_y= y;
|
||||
@ -714,9 +702,8 @@ void BLF_shadow_offset(int fontid, int x, int y)
|
||||
|
||||
void BLF_buffer(int fontid, float *fbuf, unsigned char *cbuf, int w, int h, int nch)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font) {
|
||||
font->b_fbuf= fbuf;
|
||||
font->b_cbuf= cbuf;
|
||||
@ -728,9 +715,8 @@ void BLF_buffer(int fontid, float *fbuf, unsigned char *cbuf, int w, int h, int
|
||||
|
||||
void BLF_buffer_col(int fontid, float r, float g, float b, float a)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font) {
|
||||
font->b_col[0]= r;
|
||||
font->b_col[1]= g;
|
||||
@ -741,9 +727,9 @@ void BLF_buffer_col(int fontid, float r, float g, float b, float a)
|
||||
|
||||
void BLF_draw_buffer(int fontid, const char *str)
|
||||
{
|
||||
FontBLF *font;
|
||||
FontBLF *font= BLF_get(fontid);
|
||||
|
||||
font= BLF_get(fontid);
|
||||
if (font)
|
||||
if (font && font->glyph_cache && (font->b_fbuf || font->b_cbuf)) {
|
||||
blf_font_buffer(font, str);
|
||||
}
|
||||
}
|
||||
|
@ -62,10 +62,10 @@ static DirBLF *blf_dir_find(const char *path)
|
||||
p= global_font_dir.first;
|
||||
while (p) {
|
||||
if (BLI_path_cmp(p->path, path) == 0)
|
||||
return(p);
|
||||
return p;
|
||||
p= p->next;
|
||||
}
|
||||
return(NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void BLF_dir_add(const char *path)
|
||||
@ -102,7 +102,7 @@ char **BLF_dir_get(int *ndir)
|
||||
|
||||
count= BLI_countlist(&global_font_dir);
|
||||
if (!count)
|
||||
return(NULL);
|
||||
return NULL;
|
||||
|
||||
dirs= (char **)MEM_mallocN(sizeof(char *) * count, "BLF_dir_get");
|
||||
p= global_font_dir.first;
|
||||
@ -113,7 +113,7 @@ char **BLF_dir_get(int *ndir)
|
||||
p= p->next;
|
||||
}
|
||||
*ndir= i;
|
||||
return(dirs);
|
||||
return dirs;
|
||||
}
|
||||
|
||||
void BLF_dir_free(char **dirs, int count)
|
||||
@ -147,8 +147,8 @@ char *blf_dir_search(const char *file)
|
||||
if (BLI_exist(file))
|
||||
s= BLI_strdup(file);
|
||||
}
|
||||
|
||||
return(s);
|
||||
|
||||
return s;
|
||||
}
|
||||
|
||||
#if 0 // UNUSED
|
||||
@ -171,9 +171,9 @@ int blf_dir_split(const char *str, char *file, int *size)
|
||||
file[i+4]= '\0';
|
||||
s++;
|
||||
*size= atoi(s);
|
||||
return(1);
|
||||
return 1;
|
||||
}
|
||||
return(0);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -188,9 +188,9 @@ char *blf_dir_metrics_search(const char *filename)
|
||||
mfile= BLI_strdup(filename);
|
||||
s= strrchr(mfile, '.');
|
||||
if (s) {
|
||||
if (strlen(s) < 4) {
|
||||
if (BLI_strnlen(s, 4) < 4) {
|
||||
MEM_freeN(mfile);
|
||||
return(NULL);
|
||||
return NULL;
|
||||
}
|
||||
s++;
|
||||
s[0]= 'a';
|
||||
@ -199,14 +199,14 @@ char *blf_dir_metrics_search(const char *filename)
|
||||
|
||||
/* first check .afm */
|
||||
if (BLI_exist(s))
|
||||
return(s);
|
||||
return s;
|
||||
|
||||
/* and now check .pfm */
|
||||
s[0]= 'p';
|
||||
|
||||
if (BLI_exist(s))
|
||||
return(s);
|
||||
return s;
|
||||
}
|
||||
MEM_freeN(mfile);
|
||||
return(NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
@ -62,7 +62,7 @@ static FT_Library ft_lib;
|
||||
|
||||
int blf_font_init(void)
|
||||
{
|
||||
return(FT_Init_FreeType(&ft_lib));
|
||||
return FT_Init_FreeType(&ft_lib);
|
||||
}
|
||||
|
||||
void blf_font_exit(void)
|
||||
@ -136,26 +136,33 @@ static void blf_font_ensure_ascii_table(FontBLF *font)
|
||||
} \
|
||||
|
||||
|
||||
#define BLF_KERNING_VARS(_font, _has_kerning, _kern_mode) \
|
||||
const short has_kerning= FT_HAS_KERNING((_font)->face); \
|
||||
const FT_UInt kern_mode= (has_kerning == 0) ? 0 : \
|
||||
(((_font)->flags & BLF_KERNING_DEFAULT) ? \
|
||||
ft_kerning_default : FT_KERNING_UNFITTED) \
|
||||
\
|
||||
|
||||
|
||||
#define BLF_KERNING_STEP(_font, kern_mode, g_prev, g, delta, pen_x) \
|
||||
{ \
|
||||
if (g_prev) { \
|
||||
delta.x= delta.y= 0; \
|
||||
if (FT_Get_Kerning((_font)->face, g_prev->idx, g->idx, kern_mode, &delta) == 0) \
|
||||
pen_x += delta.x >> 6; \
|
||||
} \
|
||||
} \
|
||||
|
||||
void blf_font_draw(FontBLF *font, const char *str, unsigned int len)
|
||||
{
|
||||
unsigned int c;
|
||||
GlyphBLF *g, *g_prev;
|
||||
GlyphBLF *g, *g_prev= NULL;
|
||||
FT_Vector delta;
|
||||
int pen_x, pen_y;
|
||||
int has_kerning, st;
|
||||
unsigned int i;
|
||||
GlyphBLF **glyph_ascii_table;
|
||||
int pen_x= 0, pen_y= 0;
|
||||
unsigned int i= 0;
|
||||
GlyphBLF **glyph_ascii_table= font->glyph_cache->glyph_ascii_table;
|
||||
|
||||
if (!font->glyph_cache)
|
||||
return;
|
||||
glyph_ascii_table= font->glyph_cache->glyph_ascii_table;
|
||||
|
||||
i= 0;
|
||||
pen_x= 0;
|
||||
pen_y= 0;
|
||||
has_kerning= FT_HAS_KERNING(font->face);
|
||||
g_prev= NULL;
|
||||
BLF_KERNING_VARS(font, has_kerning, kern_mode);
|
||||
|
||||
blf_font_ensure_ascii_table(font);
|
||||
|
||||
@ -163,25 +170,9 @@ void blf_font_draw(FontBLF *font, const char *str, unsigned int len)
|
||||
|
||||
BLF_UTF8_NEXT_FAST(font, g, str, i, c, glyph_ascii_table);
|
||||
|
||||
if (c == 0)
|
||||
break;
|
||||
|
||||
/* if we don't found a glyph, skip it. */
|
||||
if (!g)
|
||||
continue;
|
||||
|
||||
if (has_kerning && g_prev) {
|
||||
delta.x= 0;
|
||||
delta.y= 0;
|
||||
|
||||
if (font->flags & BLF_KERNING_DEFAULT)
|
||||
st= FT_Get_Kerning(font->face, g_prev->idx, g->idx, ft_kerning_default, &delta);
|
||||
else
|
||||
st= FT_Get_Kerning(font->face, g_prev->idx, g->idx, FT_KERNING_UNFITTED, &delta);
|
||||
|
||||
if (st == 0)
|
||||
pen_x += delta.x >> 6;
|
||||
}
|
||||
if (c == 0) break;
|
||||
if (g == NULL) continue;
|
||||
if (has_kerning) BLF_KERNING_STEP(font, kern_mode, g_prev, g, delta, pen_x);
|
||||
|
||||
/* do not return this loop if clipped, we want every character tested */
|
||||
blf_glyph_render(font, g, (float)pen_x, (float)pen_y);
|
||||
@ -194,43 +185,19 @@ void blf_font_draw(FontBLF *font, const char *str, unsigned int len)
|
||||
/* faster version of blf_font_draw, ascii only for view dimensions */
|
||||
void blf_font_draw_ascii(FontBLF *font, const char *str, unsigned int len)
|
||||
{
|
||||
char c;
|
||||
GlyphBLF *g, *g_prev;
|
||||
unsigned char c;
|
||||
GlyphBLF *g, *g_prev= NULL;
|
||||
FT_Vector delta;
|
||||
int pen_x, pen_y;
|
||||
int has_kerning, st;
|
||||
GlyphBLF **glyph_ascii_table;
|
||||
int pen_x= 0, pen_y= 0;
|
||||
GlyphBLF **glyph_ascii_table= font->glyph_cache->glyph_ascii_table;
|
||||
|
||||
if (!font->glyph_cache)
|
||||
return;
|
||||
glyph_ascii_table= font->glyph_cache->glyph_ascii_table;
|
||||
|
||||
pen_x= 0;
|
||||
pen_y= 0;
|
||||
has_kerning= FT_HAS_KERNING(font->face);
|
||||
g_prev= NULL;
|
||||
BLF_KERNING_VARS(font, has_kerning, kern_mode);
|
||||
|
||||
blf_font_ensure_ascii_table(font);
|
||||
|
||||
while ((c= *(str++)) && len--) {
|
||||
g= glyph_ascii_table[c];
|
||||
|
||||
/* if we don't found a glyph, skip it. */
|
||||
if (!g)
|
||||
continue;
|
||||
|
||||
if (has_kerning && g_prev) {
|
||||
delta.x= 0;
|
||||
delta.y= 0;
|
||||
|
||||
if (font->flags & BLF_KERNING_DEFAULT)
|
||||
st= FT_Get_Kerning(font->face, g_prev->idx, g->idx, ft_kerning_default, &delta);
|
||||
else
|
||||
st= FT_Get_Kerning(font->face, g_prev->idx, g->idx, FT_KERNING_UNFITTED, &delta);
|
||||
|
||||
if (st == 0)
|
||||
pen_x += delta.x >> 6;
|
||||
}
|
||||
if ((g= glyph_ascii_table[c]) == NULL) continue;
|
||||
if (has_kerning) BLF_KERNING_STEP(font, kern_mode, g_prev, g, delta, pen_x);
|
||||
|
||||
/* do not return this loop if clipped, we want every character tested */
|
||||
blf_glyph_render(font, g, (float)pen_x, (float)pen_y);
|
||||
@ -240,59 +207,37 @@ void blf_font_draw_ascii(FontBLF *font, const char *str, unsigned int len)
|
||||
}
|
||||
}
|
||||
|
||||
/* Sanity checks are done by BLF_draw_buffer() */
|
||||
void blf_font_buffer(FontBLF *font, const char *str)
|
||||
{
|
||||
unsigned char *cbuf;
|
||||
unsigned int c;
|
||||
unsigned char b_col_char[4];
|
||||
GlyphBLF *g, *g_prev;
|
||||
GlyphBLF *g, *g_prev= NULL;
|
||||
FT_Vector delta;
|
||||
float a, *fbuf;
|
||||
int pen_x, y, x;
|
||||
int has_kerning, st, chx, chy;
|
||||
unsigned int i;
|
||||
GlyphBLF **glyph_ascii_table;
|
||||
int pen_x= (int)font->pos[0], pen_y= 0;
|
||||
unsigned int i= 0;
|
||||
GlyphBLF **glyph_ascii_table= font->glyph_cache->glyph_ascii_table;
|
||||
|
||||
if (!font->glyph_cache || (!font->b_fbuf && !font->b_cbuf))
|
||||
return;
|
||||
glyph_ascii_table= font->glyph_cache->glyph_ascii_table;
|
||||
|
||||
i= 0;
|
||||
pen_x= (int)font->pos[0];
|
||||
has_kerning= FT_HAS_KERNING(font->face);
|
||||
g_prev= NULL;
|
||||
|
||||
b_col_char[0]= font->b_col[0] * 255;
|
||||
b_col_char[1]= font->b_col[1] * 255;
|
||||
b_col_char[2]= font->b_col[2] * 255;
|
||||
b_col_char[3]= font->b_col[3] * 255;
|
||||
/* buffer spesific vars*/
|
||||
const unsigned char b_col_char[4]= {font->b_col[0] * 255,
|
||||
font->b_col[1] * 255,
|
||||
font->b_col[2] * 255,
|
||||
font->b_col[3] * 255};
|
||||
unsigned char *cbuf;
|
||||
int chx, chy;
|
||||
int y, x;
|
||||
float a, *fbuf;
|
||||
|
||||
BLF_KERNING_VARS(font, has_kerning, kern_mode);
|
||||
|
||||
blf_font_ensure_ascii_table(font);
|
||||
|
||||
while (str[i]) {
|
||||
int pen_y;
|
||||
|
||||
BLF_UTF8_NEXT_FAST(font, g, str, i, c, glyph_ascii_table);
|
||||
|
||||
if (c == 0)
|
||||
break;
|
||||
|
||||
/* if we don't found a glyph, skip it. */
|
||||
if (!g)
|
||||
continue;
|
||||
|
||||
if (has_kerning && g_prev) {
|
||||
delta.x= 0;
|
||||
delta.y= 0;
|
||||
|
||||
if (font->flags & BLF_KERNING_DEFAULT)
|
||||
st= FT_Get_Kerning(font->face, g_prev->idx, g->idx, ft_kerning_default, &delta);
|
||||
else
|
||||
st= FT_Get_Kerning(font->face, g_prev->idx, g->idx, FT_KERNING_UNFITTED, &delta);
|
||||
|
||||
if (st == 0)
|
||||
pen_x += delta.x >> 6;
|
||||
}
|
||||
if (c == 0) break;
|
||||
if (g == NULL) continue;
|
||||
if (has_kerning) BLF_KERNING_STEP(font, kern_mode, g_prev, g, delta, pen_x);
|
||||
|
||||
chx= pen_x + ((int)g->pos_x);
|
||||
chy= (int)font->pos[1] + g->height;
|
||||
@ -392,69 +337,41 @@ void blf_font_buffer(FontBLF *font, const char *str)
|
||||
void blf_font_boundbox(FontBLF *font, const char *str, rctf *box)
|
||||
{
|
||||
unsigned int c;
|
||||
GlyphBLF *g, *g_prev;
|
||||
GlyphBLF *g, *g_prev= NULL;
|
||||
FT_Vector delta;
|
||||
rctf gbox;
|
||||
int pen_x, pen_y;
|
||||
int has_kerning, st;
|
||||
unsigned int i;
|
||||
GlyphBLF **glyph_ascii_table;
|
||||
int pen_x= 0, pen_y= 0;
|
||||
unsigned int i= 0;
|
||||
GlyphBLF **glyph_ascii_table= font->glyph_cache->glyph_ascii_table;
|
||||
|
||||
if (!font->glyph_cache)
|
||||
return;
|
||||
rctf gbox;
|
||||
|
||||
BLF_KERNING_VARS(font, has_kerning, kern_mode);
|
||||
|
||||
box->xmin= 32000.0f;
|
||||
box->xmax= -32000.0f;
|
||||
box->ymin= 32000.0f;
|
||||
box->ymax= -32000.0f;
|
||||
|
||||
i= 0;
|
||||
pen_x= 0;
|
||||
pen_y= 0;
|
||||
has_kerning= FT_HAS_KERNING(font->face);
|
||||
g_prev= NULL;
|
||||
|
||||
blf_font_ensure_ascii_table(font);
|
||||
glyph_ascii_table= font->glyph_cache->glyph_ascii_table;
|
||||
|
||||
while (str[i]) {
|
||||
|
||||
BLF_UTF8_NEXT_FAST(font, g, str, i, c, glyph_ascii_table);
|
||||
|
||||
if (c == 0)
|
||||
break;
|
||||
|
||||
/* if we don't found a glyph, skip it. */
|
||||
if (!g)
|
||||
continue;
|
||||
|
||||
if (has_kerning && g_prev) {
|
||||
delta.x= 0;
|
||||
delta.y= 0;
|
||||
|
||||
if (font->flags & BLF_KERNING_DEFAULT)
|
||||
st= FT_Get_Kerning(font->face, g_prev->idx, g->idx, ft_kerning_default, &delta);
|
||||
else
|
||||
st= FT_Get_Kerning(font->face, g_prev->idx, g->idx, FT_KERNING_UNFITTED, &delta);
|
||||
|
||||
if (st == 0)
|
||||
pen_x += delta.x >> 6;
|
||||
}
|
||||
if (c == 0) break;
|
||||
if (g == NULL) continue;
|
||||
if (has_kerning) BLF_KERNING_STEP(font, kern_mode, g_prev, g, delta, pen_x);
|
||||
|
||||
gbox.xmin= pen_x;
|
||||
gbox.xmax= pen_x + g->advance;
|
||||
gbox.ymin= g->box.ymin + pen_y;
|
||||
gbox.ymax= g->box.ymax + pen_y;
|
||||
|
||||
if (gbox.xmin < box->xmin)
|
||||
box->xmin= gbox.xmin;
|
||||
if (gbox.ymin < box->ymin)
|
||||
box->ymin= gbox.ymin;
|
||||
if (gbox.xmin < box->xmin) box->xmin= gbox.xmin;
|
||||
if (gbox.ymin < box->ymin) box->ymin= gbox.ymin;
|
||||
|
||||
if (gbox.xmax > box->xmax)
|
||||
box->xmax= gbox.xmax;
|
||||
if (gbox.ymax > box->ymax)
|
||||
box->ymax= gbox.ymax;
|
||||
if (gbox.xmax > box->xmax) box->xmax= gbox.xmax;
|
||||
if (gbox.ymax > box->ymax) box->ymax= gbox.ymax;
|
||||
|
||||
pen_x += g->advance;
|
||||
g_prev= g;
|
||||
@ -473,20 +390,18 @@ void blf_font_width_and_height(FontBLF *font, const char *str, float *width, flo
|
||||
float xa, ya;
|
||||
rctf box;
|
||||
|
||||
if (font->glyph_cache) {
|
||||
if (font->flags & BLF_ASPECT) {
|
||||
xa= font->aspect[0];
|
||||
ya= font->aspect[1];
|
||||
}
|
||||
else {
|
||||
xa= 1.0f;
|
||||
ya= 1.0f;
|
||||
}
|
||||
|
||||
blf_font_boundbox(font, str, &box);
|
||||
*width= ((box.xmax - box.xmin) * xa);
|
||||
*height= ((box.ymax - box.ymin) * ya);
|
||||
if (font->flags & BLF_ASPECT) {
|
||||
xa= font->aspect[0];
|
||||
ya= font->aspect[1];
|
||||
}
|
||||
else {
|
||||
xa= 1.0f;
|
||||
ya= 1.0f;
|
||||
}
|
||||
|
||||
blf_font_boundbox(font, str, &box);
|
||||
*width= ((box.xmax - box.xmin) * xa);
|
||||
*height= ((box.ymax - box.ymin) * ya);
|
||||
}
|
||||
|
||||
float blf_font_width(FontBLF *font, const char *str)
|
||||
@ -494,16 +409,13 @@ float blf_font_width(FontBLF *font, const char *str)
|
||||
float xa;
|
||||
rctf box;
|
||||
|
||||
if (!font->glyph_cache)
|
||||
return(0.0f);
|
||||
|
||||
if (font->flags & BLF_ASPECT)
|
||||
xa= font->aspect[0];
|
||||
else
|
||||
xa= 1.0f;
|
||||
|
||||
blf_font_boundbox(font, str, &box);
|
||||
return((box.xmax - box.xmin) * xa);
|
||||
return (box.xmax - box.xmin) * xa;
|
||||
}
|
||||
|
||||
float blf_font_height(FontBLF *font, const char *str)
|
||||
@ -511,36 +423,28 @@ float blf_font_height(FontBLF *font, const char *str)
|
||||
float ya;
|
||||
rctf box;
|
||||
|
||||
if (!font->glyph_cache)
|
||||
return(0.0f);
|
||||
|
||||
if (font->flags & BLF_ASPECT)
|
||||
ya= font->aspect[1];
|
||||
else
|
||||
ya= 1.0f;
|
||||
|
||||
blf_font_boundbox(font, str, &box);
|
||||
return((box.ymax - box.ymin) * ya);
|
||||
return (box.ymax - box.ymin) * ya;
|
||||
}
|
||||
|
||||
float blf_font_fixed_width(FontBLF *font)
|
||||
{
|
||||
GlyphBLF *g;
|
||||
FT_UInt glyph_index;
|
||||
unsigned int c = ' ';
|
||||
const unsigned int c = ' ';
|
||||
GlyphBLF *g= blf_glyph_search(font->glyph_cache, c);
|
||||
if (!g) {
|
||||
g= blf_glyph_add(font, FT_Get_Char_Index(font->face, c), c);
|
||||
|
||||
if (!font->glyph_cache)
|
||||
return 0.0f;
|
||||
/* if we don't find the glyph. */
|
||||
if (!g) {
|
||||
return 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
glyph_index= FT_Get_Char_Index(font->face, c);
|
||||
g= blf_glyph_search(font->glyph_cache, c);
|
||||
if (!g)
|
||||
g= blf_glyph_add(font, glyph_index, c);
|
||||
|
||||
/* if we don't find the glyph. */
|
||||
if (!g)
|
||||
return 0.0f;
|
||||
|
||||
return g->advance;
|
||||
}
|
||||
|
||||
@ -611,7 +515,7 @@ FontBLF *blf_font_new(const char *name, const char *filename)
|
||||
err= FT_New_Face(ft_lib, filename, 0, &font->face);
|
||||
if (err) {
|
||||
MEM_freeN(font);
|
||||
return(NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
err= FT_Select_Charmap(font->face, ft_encoding_unicode);
|
||||
@ -619,7 +523,7 @@ FontBLF *blf_font_new(const char *name, const char *filename)
|
||||
printf("Can't set the unicode character map!\n");
|
||||
FT_Done_Face(font->face);
|
||||
MEM_freeN(font);
|
||||
return(NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
mfile= blf_dir_metrics_search(filename);
|
||||
@ -631,7 +535,7 @@ FontBLF *blf_font_new(const char *name, const char *filename)
|
||||
font->name= BLI_strdup(name);
|
||||
font->filename= BLI_strdup(filename);
|
||||
blf_font_fill(font);
|
||||
return(font);
|
||||
return font;
|
||||
}
|
||||
|
||||
void blf_font_attach_from_mem(FontBLF *font, const unsigned char *mem, int mem_size)
|
||||
@ -653,7 +557,7 @@ FontBLF *blf_font_new_from_mem(const char *name, unsigned char *mem, int mem_siz
|
||||
err= FT_New_Memory_Face(ft_lib, mem, mem_size, 0, &font->face);
|
||||
if (err) {
|
||||
MEM_freeN(font);
|
||||
return(NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
err= FT_Select_Charmap(font->face, ft_encoding_unicode);
|
||||
@ -661,11 +565,11 @@ FontBLF *blf_font_new_from_mem(const char *name, unsigned char *mem, int mem_siz
|
||||
printf("Can't set the unicode character map!\n");
|
||||
FT_Done_Face(font->face);
|
||||
MEM_freeN(font);
|
||||
return(NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
font->name= BLI_strdup(name);
|
||||
font->filename= NULL;
|
||||
blf_font_fill(font);
|
||||
return(font);
|
||||
return font;
|
||||
}
|
||||
|
@ -64,10 +64,10 @@ GlyphCacheBLF *blf_glyph_cache_find(FontBLF *font, int size, int dpi)
|
||||
p= (GlyphCacheBLF *)font->cache.first;
|
||||
while (p) {
|
||||
if (p->size == size && p->dpi == dpi)
|
||||
return(p);
|
||||
return p;
|
||||
p= p->next;
|
||||
}
|
||||
return(NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Create a new glyph cache for the current size and dpi. */
|
||||
@ -114,7 +114,7 @@ GlyphCacheBLF *blf_glyph_cache_new(FontBLF *font)
|
||||
gc->p2_height= 0;
|
||||
|
||||
BLI_addhead(&font->cache, gc);
|
||||
return(gc);
|
||||
return gc;
|
||||
}
|
||||
|
||||
void blf_glyph_cache_clear(FontBLF *font)
|
||||
@ -204,10 +204,10 @@ GlyphBLF *blf_glyph_search(GlyphCacheBLF *gc, unsigned int c)
|
||||
p= gc->bucket[key].first;
|
||||
while (p) {
|
||||
if (p->c == c)
|
||||
return(p);
|
||||
return p;
|
||||
p= p->next;
|
||||
}
|
||||
return(NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
GlyphBLF *blf_glyph_add(FontBLF *font, unsigned int index, unsigned int c)
|
||||
@ -222,14 +222,14 @@ GlyphBLF *blf_glyph_add(FontBLF *font, unsigned int index, unsigned int c)
|
||||
|
||||
g= blf_glyph_search(font->glyph_cache, c);
|
||||
if (g)
|
||||
return(g);
|
||||
return g;
|
||||
|
||||
if (sharp)
|
||||
err = FT_Load_Glyph(font->face, (FT_UInt)index, FT_LOAD_TARGET_MONO);
|
||||
else
|
||||
err = FT_Load_Glyph(font->face, (FT_UInt)index, FT_LOAD_TARGET_NORMAL | FT_LOAD_NO_HINTING | FT_LOAD_NO_BITMAP); /* Sure about NO_* flags? */
|
||||
if (err)
|
||||
return(NULL);
|
||||
return NULL;
|
||||
|
||||
/* get the glyph. */
|
||||
slot= font->face->glyph;
|
||||
@ -248,7 +248,7 @@ GlyphBLF *blf_glyph_add(FontBLF *font, unsigned int index, unsigned int c)
|
||||
}
|
||||
|
||||
if (err || slot->format != FT_GLYPH_FORMAT_BITMAP)
|
||||
return(NULL);
|
||||
return NULL;
|
||||
|
||||
g= (GlyphBLF *)MEM_mallocN(sizeof(GlyphBLF), "blf_glyph_add");
|
||||
g->next= NULL;
|
||||
@ -294,7 +294,7 @@ GlyphBLF *blf_glyph_add(FontBLF *font, unsigned int index, unsigned int c)
|
||||
|
||||
key= blf_hash(g->c);
|
||||
BLI_addhead(&(font->glyph_cache->bucket[key]), g);
|
||||
return(g);
|
||||
return g;
|
||||
}
|
||||
|
||||
void blf_glyph_free(GlyphBLF *g)
|
||||
@ -383,7 +383,7 @@ int blf_glyph_render(FontBLF *font, GlyphBLF *g, float x, float y)
|
||||
float xo, yo;
|
||||
|
||||
if ((!g->width) || (!g->height))
|
||||
return(1);
|
||||
return 1;
|
||||
|
||||
if (g->build_tex == 0) {
|
||||
GlyphCacheBLF *gc= font->glyph_cache;
|
||||
@ -449,13 +449,13 @@ int blf_glyph_render(FontBLF *font, GlyphBLF *g, float x, float y)
|
||||
|
||||
if (font->flags & BLF_CLIPPING) {
|
||||
if (!BLI_in_rctf(&font->clip_rec, dx + font->pos[0], y1 + font->pos[1]))
|
||||
return(0);
|
||||
return 0;
|
||||
if (!BLI_in_rctf(&font->clip_rec, dx + font->pos[0], y2 + font->pos[1]))
|
||||
return(0);
|
||||
return 0;
|
||||
if (!BLI_in_rctf(&font->clip_rec, dx1 + font->pos[0], y2 + font->pos[1]))
|
||||
return(0);
|
||||
return 0;
|
||||
if (!BLI_in_rctf(&font->clip_rec, dx1 + font->pos[0], y1 + font->pos[1]))
|
||||
return(0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (font->tex_bind_state != g->tex) {
|
||||
@ -500,5 +500,5 @@ int blf_glyph_render(FontBLF *font, GlyphBLF *g, float x, float y)
|
||||
break;
|
||||
}
|
||||
|
||||
return(1);
|
||||
return 1;
|
||||
}
|
||||
|
@ -51,11 +51,6 @@
|
||||
#include "BLI_string.h"
|
||||
#include "BLI_path_util.h"
|
||||
|
||||
|
||||
#ifdef __APPLE__
|
||||
|
||||
#endif
|
||||
|
||||
#define DOMAIN_NAME "blender"
|
||||
#define SYSTEM_ENCODING_DEFAULT "UTF-8"
|
||||
#define FONT_SIZE_DEFAULT 12
|
||||
|
@ -46,7 +46,7 @@ unsigned int blf_next_p2(unsigned int x)
|
||||
x |= (x >> 2);
|
||||
x |= (x >> 1);
|
||||
x += 1;
|
||||
return(x);
|
||||
return x;
|
||||
}
|
||||
|
||||
unsigned int blf_hash(unsigned int val)
|
||||
@ -60,7 +60,7 @@ unsigned int blf_hash(unsigned int val)
|
||||
key ^= (key >> 13);
|
||||
key += ~(key << 9);
|
||||
key ^= (key >> 17);
|
||||
return(key % 257);
|
||||
return key % 257;
|
||||
}
|
||||
|
||||
/*
|
||||
@ -85,7 +85,7 @@ int blf_utf8_next(unsigned char *buf, unsigned int *iindex)
|
||||
|
||||
d= buf[index++];
|
||||
if (!d)
|
||||
return(0);
|
||||
return 0;
|
||||
|
||||
while (buf[index] && ((buf[index] & 0xc0) == 0x80))
|
||||
index++;
|
||||
@ -124,5 +124,5 @@ int blf_utf8_next(unsigned char *buf, unsigned int *iindex)
|
||||
r |= (d4 & 0x3f);
|
||||
}
|
||||
*iindex= index;
|
||||
return(r);
|
||||
return r;
|
||||
}
|
||||
|
@ -1,11 +1,35 @@
|
||||
/*
|
||||
* $Id:
|
||||
*
|
||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
||||
* All rights reserved.
|
||||
*
|
||||
* The Original Code is: all of this file.
|
||||
*
|
||||
* Contributor(s): none yet.
|
||||
*
|
||||
* ***** END GPL LICENSE BLOCK *****
|
||||
*/
|
||||
|
||||
/** \file blender/blenkernel/intern/sound.c
|
||||
* \ingroup bke
|
||||
*/
|
||||
/**
|
||||
* sound.c (mar-2001 nzc)
|
||||
*
|
||||
* $Id$
|
||||
*/
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
@ -4028,8 +4028,10 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb)
|
||||
FluidsimModifierData *fluidmd = (FluidsimModifierData*) md;
|
||||
|
||||
fluidmd->fss= newdataadr(fd, fluidmd->fss);
|
||||
fluidmd->fss->fmd= fluidmd;
|
||||
fluidmd->fss->meshVelocities = NULL;
|
||||
if(fluidmd->fss) {
|
||||
fluidmd->fss->fmd= fluidmd;
|
||||
fluidmd->fss->meshVelocities = NULL;
|
||||
}
|
||||
}
|
||||
else if (md->type==eModifierType_Smoke) {
|
||||
SmokeModifierData *smd = (SmokeModifierData*) md;
|
||||
|
@ -1,3 +1,32 @@
|
||||
/*
|
||||
* $Id:
|
||||
*
|
||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
*
|
||||
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
||||
* All rights reserved.
|
||||
*
|
||||
* The Original Code is: all of this file.
|
||||
*
|
||||
* Contributor(s): none yet.
|
||||
*
|
||||
* ***** END GPL LICENSE BLOCK *****
|
||||
*/
|
||||
|
||||
/** \file blender/editors/sculpt_paint/paint_utils.c
|
||||
* \ingroup edsculpt
|
||||
*/
|
||||
|
@ -1619,7 +1619,7 @@ void NLA_OT_action_sync_length (wmOperatorType *ot)
|
||||
/* identifiers */
|
||||
ot->name= "Sync Action Length";
|
||||
ot->idname= "NLA_OT_action_sync_length";
|
||||
ot->description= "Synchronise the length of the referenced Action with the lengths used in the strip";
|
||||
ot->description= "Synchronise the length of the referenced Action with the length used in the strip.";
|
||||
|
||||
/* api callbacks */
|
||||
ot->exec= nlaedit_sync_actlen_exec;
|
||||
@ -2042,7 +2042,7 @@ void NLA_OT_fmodifier_add (wmOperatorType *ot)
|
||||
/* identifiers */
|
||||
ot->name= "Add F-Modifier";
|
||||
ot->idname= "NLA_OT_fmodifier_add";
|
||||
ot->description= "Add F-Modifier of the specified type to the selected NLA-Strips";
|
||||
ot->description= "Add a F-Modifier of the specified type to the selected NLA-Strips.";
|
||||
|
||||
/* api callbacks */
|
||||
ot->invoke= nla_fmodifier_add_invoke;
|
||||
@ -2054,7 +2054,7 @@ void NLA_OT_fmodifier_add (wmOperatorType *ot)
|
||||
|
||||
/* id-props */
|
||||
ot->prop= RNA_def_enum(ot->srna, "type", fmodifier_type_items, 0, "Type", "");
|
||||
RNA_def_boolean(ot->srna, "only_active", 0, "Only Active", "Only add F-Modifier of the specified type to the active strip.");
|
||||
RNA_def_boolean(ot->srna, "only_active", 0, "Only Active", "Only add a F-Modifier of the specified type to the active strip.");
|
||||
}
|
||||
|
||||
/* ******************** Copy F-Modifiers Operator *********************** */
|
||||
|
@ -479,7 +479,7 @@ void NLA_OT_select_leftright (wmOperatorType *ot)
|
||||
/* identifiers */
|
||||
ot->name= "Select Left/Right";
|
||||
ot->idname= "NLA_OT_select_leftright";
|
||||
ot->description= "Select strips to the left or the right of the current frame ";
|
||||
ot->description= "Select strips to the left or the right of the current frame.";
|
||||
|
||||
/* api callbacks */
|
||||
ot->invoke= nlaedit_select_leftright_invoke;
|
||||
|
@ -983,7 +983,7 @@ void NODE_OT_group_socket_remove(wmOperatorType *ot)
|
||||
{
|
||||
/* identifiers */
|
||||
ot->name = "Remove Group Socket";
|
||||
ot->description = "Removed node group socket";
|
||||
ot->description = "Remove a node group socket.";
|
||||
ot->idname = "NODE_OT_group_socket_remove";
|
||||
|
||||
/* api callbacks */
|
||||
|
@ -141,7 +141,7 @@ void NODE_OT_select(wmOperatorType *ot)
|
||||
/* identifiers */
|
||||
ot->name= "Select";
|
||||
ot->idname= "NODE_OT_select";
|
||||
ot->description= "Select node under cursor";
|
||||
ot->description= "Select the node under the cursor.";
|
||||
|
||||
/* api callbacks */
|
||||
ot->invoke= node_select_invoke;
|
||||
@ -379,7 +379,7 @@ void NODE_OT_select_same_type(wmOperatorType *ot)
|
||||
{
|
||||
/* identifiers */
|
||||
ot->name = "Select Same Type";
|
||||
ot->description = "Select all the same type";
|
||||
ot->description = "Select all the nodes of the same type.";
|
||||
ot->idname = "NODE_OT_select_same_type";
|
||||
|
||||
/* api callbacks */
|
||||
|
@ -37,6 +37,9 @@
|
||||
#include <time.h>
|
||||
|
||||
#include "RNA_define.h"
|
||||
#include "RNA_enum_types.h"
|
||||
|
||||
#include "DNA_packedFile_types.h"
|
||||
|
||||
#include "BIF_gl.h"
|
||||
|
||||
@ -127,6 +130,38 @@ static void rna_Image_save(Image *image, ReportList *reports)
|
||||
}
|
||||
}
|
||||
|
||||
static void rna_Image_pack(Image *image, ReportList *reports, int as_png)
|
||||
{
|
||||
ImBuf *ibuf = BKE_image_get_ibuf(image, NULL);
|
||||
|
||||
if (!as_png && (ibuf && (ibuf->userflags & IB_BITMAPDIRTY))) {
|
||||
BKE_reportf(reports, RPT_ERROR, "Can't pack edited image from disk, only as internal PNG.");
|
||||
}
|
||||
else {
|
||||
if(as_png) {
|
||||
BKE_image_memorypack(image);
|
||||
}
|
||||
else {
|
||||
image->packedfile= newPackedFile(reports, image->name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void rna_Image_unpack(Image *image, ReportList *reports, int method)
|
||||
{
|
||||
if (!image->packedfile) {
|
||||
BKE_report(reports, RPT_ERROR, "Image not packed");
|
||||
}
|
||||
else if (image->source==IMA_SRC_SEQUENCE || image->source==IMA_SRC_MOVIE) {
|
||||
BKE_report(reports, RPT_ERROR, "Unpacking movies or image sequences not supported.");
|
||||
return;
|
||||
}
|
||||
else {
|
||||
/* reports its own error on failier */
|
||||
unpackImage (reports, image, method);
|
||||
}
|
||||
}
|
||||
|
||||
static void rna_Image_reload(Image *image)
|
||||
{
|
||||
BKE_image_signal(image, NULL, IMA_SIGNAL_RELOAD);
|
||||
@ -211,6 +246,16 @@ void RNA_api_image(StructRNA *srna)
|
||||
RNA_def_function_ui_description(func, "Save image to its source path");
|
||||
RNA_def_function_flag(func, FUNC_USE_REPORTS);
|
||||
|
||||
func= RNA_def_function(srna, "pack", "rna_Image_pack");
|
||||
RNA_def_function_ui_description(func, "Pack an image as embedded data into the .blend file.");
|
||||
RNA_def_function_flag(func, FUNC_USE_REPORTS);
|
||||
RNA_def_boolean(func, "as_png", 0, "as_png", "Pack the image as PNG (needed for generated/dirty images)");
|
||||
|
||||
func= RNA_def_function(srna, "unpack", "rna_Image_unpack");
|
||||
RNA_def_function_ui_description(func, "Save an image packed in the .blend file to disk");
|
||||
RNA_def_function_flag(func, FUNC_USE_REPORTS);
|
||||
RNA_def_enum(func, "method", unpack_method_items, PF_USE_LOCAL, "method", "How to unpack.");
|
||||
|
||||
func= RNA_def_function(srna, "reload", "rna_Image_reload");
|
||||
RNA_def_function_ui_description(func, "Reload the image from its source path");
|
||||
|
||||
|
@ -296,6 +296,8 @@ int WM_init_game(bContext *C)
|
||||
|
||||
WM_operator_name_call(C, "VIEW3D_OT_game_start", WM_OP_EXEC_DEFAULT, NULL);
|
||||
|
||||
sound_exit();
|
||||
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
|
Loading…
Reference in New Issue
Block a user