EditVert hash *is* used elsewhere in the code, so just to be safe, use a scratch array instead.
This is actually much safer than juggling values in the tmp union all the time.
This commit is contained in:
parent
4cee77b822
commit
35680bbda6
@ -91,6 +91,13 @@ ReebGraph *FILTERED_RG = NULL;
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#define DEBUG_REEB
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#define DEBUG_REEB_NODE
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typedef struct VertexData
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{
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float w; /* weight */
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int i; /* index */
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ReebNode *n;
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} VertexData;
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typedef struct EdgeIndex
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{
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EditEdge **edges;
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@ -106,7 +113,7 @@ typedef enum {
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int mergeArcs(ReebGraph *rg, ReebArc *a0, ReebArc *a1);
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void mergeArcEdges(ReebGraph *rg, ReebArc *aDst, ReebArc *aSrc, MergeDirection direction);
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int mergeConnectedArcs(ReebGraph *rg, ReebArc *a0, ReebArc *a1);
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EditEdge * NextEdgeForVert(EdgeIndex *indexed_edges, EditVert *eve);
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EditEdge * NextEdgeForVert(EdgeIndex *indexed_edges, int index);
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void mergeArcFaces(ReebGraph *rg, ReebArc *aDst, ReebArc *aSrc);
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void addFacetoArc(ReebArc *arc, EditFace *efa);
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@ -118,6 +125,51 @@ void flipArcBuckets(ReebArc *arc);
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/***************************************** UTILS **********************************************/
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VertexData *allocVertexData(EditMesh *em)
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{
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VertexData *data;
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EditVert *eve;
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int totvert, index;
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totvert = BLI_countlist(&em->verts);
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data = MEM_callocN(sizeof(VertexData) * totvert, "VertexData");
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for(index = 0, eve = em->verts.first; eve; index++, eve = eve->next)
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{
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data[index].i = index;
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data[index].w = 0;
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eve->tmp.p = data + index;
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}
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return data;
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}
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int indexData(EditVert *eve)
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{
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return ((VertexData*)eve->tmp.p)->i;
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}
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float weightData(EditVert *eve)
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{
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return ((VertexData*)eve->tmp.p)->w;
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}
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void weightSetData(EditVert *eve, float w)
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{
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((VertexData*)eve->tmp.p)->w = w;
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}
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ReebNode* nodeData(EditVert *eve)
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{
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return ((VertexData*)eve->tmp.p)->n;
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}
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void nodeSetData(EditVert *eve, ReebNode *n)
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{
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((VertexData*)eve->tmp.p)->n = n;
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}
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void REEB_freeArc(BArc *barc)
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{
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ReebArc *arc = (ReebArc*)barc;
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@ -190,10 +242,13 @@ void BIF_flagMultiArcs(ReebGraph *rg, int flag)
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}
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}
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ReebNode * addNode(ReebGraph *rg, EditVert *eve, float weight)
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ReebNode * addNode(ReebGraph *rg, EditVert *eve)
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{
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float weight;
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ReebNode *node = NULL;
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weight = weightData(eve);
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node = MEM_callocN(sizeof(ReebNode), "reeb node");
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node->flag = 0; // clear flag on init
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@ -207,6 +262,8 @@ ReebNode * addNode(ReebGraph *rg, EditVert *eve, float weight)
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BLI_addtail(&rg->nodes, node);
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rg->totnodes++;
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nodeSetData(eve, node);
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return node;
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}
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@ -747,7 +804,7 @@ static void interpolateBuckets(ReebArc *arc, float *start_p, float *end_p, int s
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void fillArcEmptyBuckets(ReebArc *arc)
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{
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float *start_p, *end_p;
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int start_index, end_index;
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int start_index = 0, end_index = 0;
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int missing = 0;
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int i;
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@ -1262,7 +1319,7 @@ int joinSubgraphsEnds(ReebGraph *rg, float threshold, int nb_subgraphs)
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for (subgraph = 1; subgraph <= nb_subgraphs; subgraph++)
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{
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ReebNode *start_node, *end_node;
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ReebNode *min_node_start, *min_node_end = NULL;
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ReebNode *min_node_start = NULL, *min_node_end = NULL;
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float min_distance = FLT_MAX;
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for (start_node = rg->nodes.first; start_node; start_node = start_node->next)
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@ -1906,11 +1963,11 @@ int compareVerts( const void* a, const void* b )
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EditVert *vb = *(EditVert**)b;
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int value = 0;
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if (va->tmp.fp < vb->tmp.fp)
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if (weightData(va) < weightData(vb))
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{
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value = -1;
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}
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else if (va->tmp.fp > vb->tmp.fp)
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else if (weightData(va) > weightData(vb))
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{
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value = 1;
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}
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@ -1942,15 +1999,15 @@ void spreadWeight(EditMesh *em)
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{
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eve = verts[i];
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if (i == 0 || (eve->tmp.fp - lastWeight) > FLT_EPSILON)
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if (i == 0 || (weightData(eve) - lastWeight) > FLT_EPSILON)
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{
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lastWeight = eve->tmp.fp;
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lastWeight = weightData(eve);
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}
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else
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{
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work_needed = 1;
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eve->tmp.fp = lastWeight + FLT_EPSILON * 2;
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lastWeight = eve->tmp.fp;
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weightSetData(eve, lastWeight + FLT_EPSILON * 2);
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lastWeight = weightData(eve);
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}
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}
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}
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@ -2496,7 +2553,6 @@ void addTriangleToGraph(ReebGraph *rg, ReebNode * n1, ReebNode * n2, ReebNode *
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ReebGraph * generateReebGraph(EditMesh *em, int subdivisions)
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{
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ReebGraph *rg;
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struct DynamicList * dlist;
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EditVert *eve;
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EditFace *efa;
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int index;
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@ -2526,16 +2582,12 @@ ReebGraph * generateReebGraph(EditMesh *em, int subdivisions)
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{
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if (eve->h == 0)
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{
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eve->hash = index;
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addNode(rg, eve);
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eve->f2 = 0;
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eve->tmp.p = addNode(rg, eve, eve->tmp.fp);
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index++;
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}
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}
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/* Temporarely convert node list to dynamic list, for indexed access */
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dlist = BLI_dlist_from_listbase(&rg->nodes);
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/* Adding face, edge per edge */
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for(efa = em->faces.first; efa; efa = efa->next)
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{
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@ -2543,15 +2595,15 @@ ReebGraph * generateReebGraph(EditMesh *em, int subdivisions)
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{
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ReebNode *n1, *n2, *n3;
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n1 = (ReebNode*)BLI_dlist_find_link(dlist, efa->v1->hash);
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n2 = (ReebNode*)BLI_dlist_find_link(dlist, efa->v2->hash);
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n3 = (ReebNode*)BLI_dlist_find_link(dlist, efa->v3->hash);
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n1 = nodeData(efa->v1);
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n2 = nodeData(efa->v2);
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n3 = nodeData(efa->v3);
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addTriangleToGraph(rg, n1, n2, n3, efa);
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if (efa->v4)
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{
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ReebNode *n4 = (ReebNode*)efa->v4->tmp.p;
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ReebNode *n4 = nodeData(efa->v4);
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addTriangleToGraph(rg, n1, n3, n4, efa);
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}
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#ifdef DEBUG_REEB
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@ -2566,8 +2618,6 @@ ReebGraph * generateReebGraph(EditMesh *em, int subdivisions)
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printf("\n");
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BLI_listbase_from_dlist(dlist, &rg->nodes);
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removeZeroNodes(rg);
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removeNormalNodes(rg);
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@ -2587,12 +2637,12 @@ void renormalizeWeight(EditMesh *em, float newmax)
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/* First pass, determine maximum and minimum */
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eve = em->verts.first;
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minimum = eve->tmp.fp;
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maximum = eve->tmp.fp;
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minimum = weightData(eve);
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maximum = minimum;
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for(eve = em->verts.first; eve; eve = eve->next)
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{
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maximum = MAX2(maximum, eve->tmp.fp);
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minimum = MIN2(minimum, eve->tmp.fp);
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maximum = MAX2(maximum, weightData(eve));
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minimum = MIN2(minimum, weightData(eve));
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}
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range = maximum - minimum;
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@ -2600,7 +2650,8 @@ void renormalizeWeight(EditMesh *em, float newmax)
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/* Normalize weights */
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for(eve = em->verts.first; eve; eve = eve->next)
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{
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eve->tmp.fp = (eve->tmp.fp - minimum) / range * newmax;
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float weight = (weightData(eve) - minimum) / range * newmax;
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weightSetData(eve, weight);
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}
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}
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@ -2615,7 +2666,7 @@ int weightFromLoc(EditMesh *em, int axis)
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/* Copy coordinate in weight */
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for(eve = em->verts.first; eve; eve = eve->next)
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{
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eve->tmp.fp = eve->co[axis];
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weightSetData(eve, eve->co[axis]);
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}
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return 1;
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@ -2648,9 +2699,9 @@ void addTriangle(EditVert *v1, EditVert *v2, EditVert *v3, long e1, long e2, lon
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/* Angle opposite e3 */
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float t3 = cotan_weight(v3->co, v1->co, v2->co) / e1;
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int i1 = v1->hash;
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int i2 = v2->hash;
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int i3 = v3->hash;
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int i1 = indexData(v1);
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int i2 = indexData(v2);
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int i3 = indexData(v3);
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nlMatrixAdd(i1, i1, t2+t3);
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nlMatrixAdd(i2, i2, t1+t3);
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@ -2699,8 +2750,8 @@ int weightToHarmonic(EditMesh *em, EdgeIndex *indexed_edges)
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int maximum = 1;
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int minimum = 1;
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NextEdgeForVert(indexed_edges, NULL); /* Reset next edge */
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for(eed = NextEdgeForVert(indexed_edges, eve); eed && (maximum || minimum); eed = NextEdgeForVert(indexed_edges, eve))
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NextEdgeForVert(indexed_edges, -1); /* Reset next edge */
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for(eed = NextEdgeForVert(indexed_edges, index); eed && (maximum || minimum); eed = NextEdgeForVert(indexed_edges, index))
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{
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EditVert *eve2;
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@ -2716,12 +2767,12 @@ int weightToHarmonic(EditMesh *em, EdgeIndex *indexed_edges)
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if (eve2->h == 0)
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{
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/* Adjacent vertex is bigger, not a local maximum */
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if (eve2->tmp.fp > eve->tmp.fp)
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if (weightData(eve2) > weightData(eve))
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{
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maximum = 0;
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}
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/* Adjacent vertex is smaller, not a local minimum */
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else if (eve2->tmp.fp < eve->tmp.fp)
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else if (weightData(eve2) < weightData(eve))
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{
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minimum = 0;
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}
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@ -2730,7 +2781,7 @@ int weightToHarmonic(EditMesh *em, EdgeIndex *indexed_edges)
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if (maximum || minimum)
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{
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float w = eve->tmp.fp;
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float w = weightData(eve);
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eve->f1 = 0;
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nlSetVariable(0, index, w);
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nlLockVariable(index);
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@ -2794,7 +2845,7 @@ int weightToHarmonic(EditMesh *em, EdgeIndex *indexed_edges)
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rval = 1;
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for(index = 0, eve = em->verts.first; eve; index++, eve = eve->next)
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{
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eve->tmp.fp = nlGetVariable(0, index);
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weightSetData(eve, nlGetVariable(0, index));
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}
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}
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else
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@ -2808,12 +2859,12 @@ int weightToHarmonic(EditMesh *em, EdgeIndex *indexed_edges)
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}
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EditEdge * NextEdgeForVert(EdgeIndex *indexed_edges, EditVert *eve)
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EditEdge * NextEdgeForVert(EdgeIndex *indexed_edges, int index)
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{
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static int offset = -1;
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/* Reset method, call with NULL mesh pointer */
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if (eve == NULL)
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if (index == -1)
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{
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offset = -1;
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return NULL;
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@ -2822,7 +2873,7 @@ EditEdge * NextEdgeForVert(EdgeIndex *indexed_edges, EditVert *eve)
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/* first pass, start at the head of the list */
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if (offset == -1)
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{
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offset = indexed_edges->offset[eve->hash];
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offset = indexed_edges->offset[index];
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}
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/* subsequent passes, start on the next edge */
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else
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@ -2860,12 +2911,12 @@ void shortestPathsFromVert(EditMesh *em, EditVert *starting_vert, EdgeIndex *ind
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current_eve->f1 = 1; /* mark vertex as selected */
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/* Add all new edges connected to current_eve to the list */
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NextEdgeForVert(indexed_edges, NULL); // Reset next edge
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for(eed = NextEdgeForVert(indexed_edges, current_eve); eed; eed = NextEdgeForVert(indexed_edges, current_eve))
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NextEdgeForVert(indexed_edges, -1); // Reset next edge
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for(eed = NextEdgeForVert(indexed_edges, indexData(current_eve)); eed; eed = NextEdgeForVert(indexed_edges, indexData(current_eve)))
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{
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if (eed->f1 == 0)
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{
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BLI_heap_insert(edge_heap, current_eve->tmp.fp + eed->tmp.fp, eed);
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BLI_heap_insert(edge_heap, weightData(current_eve) + eed->tmp.fp, eed);
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eed->f1 = 1;
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}
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}
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@ -2888,8 +2939,9 @@ void shortestPathsFromVert(EditMesh *em, EditVert *starting_vert, EdgeIndex *ind
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else /* otherwise, it's v2 */
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{
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current_eve = select_eed->v2;
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}
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current_eve->tmp.fp = current_weight;
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}
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weightSetData(current_eve, current_weight);
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}
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}
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@ -2906,28 +2958,25 @@ void buildIndexedEdges(EditMesh *em, EdgeIndex *indexed_edges)
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{
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EditVert *eve;
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EditEdge *eed;
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int tot_vert = 0;
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int totvert = 0;
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int tot_indexed = 0;
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int offset = 0;
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for(tot_vert = 0, eve = em->verts.first; eve; tot_vert++, eve = eve->next)
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{
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eve->hash = tot_vert;
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}
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totvert = BLI_countlist(&em->verts);
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indexed_edges->offset = MEM_callocN(tot_vert * sizeof(int), "EdgeIndex offset");
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indexed_edges->offset = MEM_callocN(totvert * sizeof(int), "EdgeIndex offset");
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for(eed = em->edges.first; eed; eed= eed->next)
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for(eed = em->edges.first; eed; eed = eed->next)
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{
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if (eed->v1->h == 0 && eed->v2->h == 0)
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{
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tot_indexed += 2;
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indexed_edges->offset[eed->v1->hash]++;
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indexed_edges->offset[eed->v2->hash]++;
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indexed_edges->offset[indexData(eed->v1)]++;
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indexed_edges->offset[indexData(eed->v2)]++;
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}
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}
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tot_indexed += tot_vert;
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tot_indexed += totvert;
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indexed_edges->edges = MEM_callocN(tot_indexed * sizeof(EditEdge*), "EdgeIndex edges");
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@ -2936,8 +2985,8 @@ void buildIndexedEdges(EditMesh *em, EdgeIndex *indexed_edges)
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{
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if (eve->h == 0)
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{
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int d = indexed_edges->offset[eve->hash];
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indexed_edges->offset[eve->hash] = offset;
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int d = indexed_edges->offset[indexData(eve)];
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indexed_edges->offset[indexData(eve)] = offset;
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offset += d + 1;
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}
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}
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@ -2948,7 +2997,7 @@ void buildIndexedEdges(EditMesh *em, EdgeIndex *indexed_edges)
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if (eed->v1->h == 0 && eed->v2->h == 0)
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{
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int i;
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for (i = indexed_edges->offset[eed->v1->hash]; i < tot_indexed; i++)
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for (i = indexed_edges->offset[indexData(eed->v1)]; i < tot_indexed; i++)
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{
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if (indexed_edges->edges[i] == NULL)
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{
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@ -2957,7 +3006,7 @@ void buildIndexedEdges(EditMesh *em, EdgeIndex *indexed_edges)
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}
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}
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for (i = indexed_edges->offset[eed->v2->hash]; i < tot_indexed; i++)
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for (i = indexed_edges->offset[indexData(eed->v2)]; i < tot_indexed; i++)
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{
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if (indexed_edges->edges[i] == NULL)
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{
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@ -2973,9 +3022,12 @@ int weightFromDistance(EditMesh *em, EdgeIndex *indexed_edges)
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{
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EditVert *eve;
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int totedge = 0;
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int totvert = 0;
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int vCount = 0;
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if (em == NULL || BLI_countlist(&em->verts) == 0)
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totvert = BLI_countlist(&em->verts);
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if (em == NULL || totvert == 0)
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{
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return 0;
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}
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@ -2986,11 +3038,10 @@ int weightFromDistance(EditMesh *em, EdgeIndex *indexed_edges)
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{
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return 0;
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}
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/* Initialize vertice flag and find at least one selected vertex */
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for(eve = em->verts.first; eve; eve = eve->next)
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{
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eve->tmp.fp = 0;
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eve->f1 = 0;
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if (eve->f & SELECT)
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{
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||||
@ -3052,7 +3103,7 @@ int weightFromDistance(EditMesh *em, EdgeIndex *indexed_edges)
|
||||
{
|
||||
min_distance = distance;
|
||||
selected_eve = eve;
|
||||
selected_weight = closest_eve->tmp.fp;
|
||||
selected_weight = weightData(closest_eve);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -3063,7 +3114,7 @@ int weightFromDistance(EditMesh *em, EdgeIndex *indexed_edges)
|
||||
{
|
||||
allDone = 0;
|
||||
|
||||
selected_eve->tmp.fp = selected_weight + min_distance;
|
||||
weightSetData(selected_eve, selected_weight + min_distance);
|
||||
shortestPathsFromVert(em, selected_eve, indexed_edges);
|
||||
}
|
||||
}
|
||||
@ -3077,7 +3128,7 @@ int weightFromDistance(EditMesh *em, EdgeIndex *indexed_edges)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
@ -3104,12 +3155,12 @@ void weightToVCol(EditMesh *em, int index)
|
||||
|
||||
if (mcol)
|
||||
{
|
||||
mcol[0] = MColFromVal(efa->v1->tmp.fp);
|
||||
mcol[1] = MColFromVal(efa->v2->tmp.fp);
|
||||
mcol[2] = MColFromVal(efa->v3->tmp.fp);
|
||||
mcol[0] = MColFromVal(weightData(efa->v1));
|
||||
mcol[1] = MColFromVal(weightData(efa->v2));
|
||||
mcol[2] = MColFromVal(weightData(efa->v3));
|
||||
|
||||
if(efa->v4) {
|
||||
mcol[3] = MColFromVal(efa->v4->tmp.fp);
|
||||
mcol[3] = MColFromVal(weightData(efa->v4));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -3410,6 +3461,7 @@ ReebGraph *BIF_ReebGraphMultiFromEditMesh(void)
|
||||
{
|
||||
EditMesh *em = G.editMesh;
|
||||
EdgeIndex indexed_edges;
|
||||
VertexData *data;
|
||||
ReebGraph *rg = NULL;
|
||||
ReebGraph *rgi, *previous;
|
||||
int i, nb_levels = REEB_MAX_MULTI_LEVEL;
|
||||
@ -3417,6 +3469,8 @@ ReebGraph *BIF_ReebGraphMultiFromEditMesh(void)
|
||||
if (em == NULL)
|
||||
return NULL;
|
||||
|
||||
data = allocVertexData(em);
|
||||
|
||||
buildIndexedEdges(em, &indexed_edges);
|
||||
|
||||
if (weightFromDistance(em, &indexed_edges) == 0)
|
||||
@ -3502,6 +3556,8 @@ ReebGraph *BIF_ReebGraphMultiFromEditMesh(void)
|
||||
}
|
||||
|
||||
verifyMultiResolutionLinks(rg, 0);
|
||||
|
||||
MEM_freeN(data);
|
||||
|
||||
return rg;
|
||||
}
|
||||
@ -3510,13 +3566,16 @@ ReebGraph *BIF_ReebGraphFromEditMesh(void)
|
||||
{
|
||||
EditMesh *em = G.editMesh;
|
||||
EdgeIndex indexed_edges;
|
||||
VertexData *data;
|
||||
ReebGraph *rg = NULL;
|
||||
|
||||
if (em == NULL)
|
||||
return NULL;
|
||||
|
||||
buildIndexedEdges(em, &indexed_edges);
|
||||
data = allocVertexData(em);
|
||||
|
||||
buildIndexedEdges(em, &indexed_edges);
|
||||
|
||||
if (weightFromDistance(em, &indexed_edges) == 0)
|
||||
{
|
||||
error("No selected vertex\n");
|
||||
@ -3566,6 +3625,8 @@ ReebGraph *BIF_ReebGraphFromEditMesh(void)
|
||||
|
||||
printf("DONE\n");
|
||||
printf("%i subgraphs\n", BLI_FlagSubgraphs((BGraph*)rg));
|
||||
|
||||
MEM_freeN(data);
|
||||
|
||||
return rg;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user