Fix asset shelf not hidden for new 3D Views

The asset shelf was hidden by default in 04d22d73f3. But this only
affected existing 3D Views, not newly created ones. This wasn't
intentional, 3D Views should have the same defaults here.
This commit is contained in:
Julian Eisel 2023-10-30 18:02:51 +01:00
parent a4880576dc
commit 4a89720fe1

@ -237,6 +237,7 @@ static SpaceLink *view3d_create(const ScrArea * /*area*/, const Scene *scene)
BLI_addtail(&v3d->regionbase, region);
region->regiontype = RGN_TYPE_ASSET_SHELF;
region->alignment = RGN_ALIGN_BOTTOM;
region->flag |= RGN_FLAG_HIDDEN;
/* asset shelf header */
region = MEM_cnew<ARegion>("asset shelf header for view3d");