Documentation of the Bokeh image operation :)

This commit is contained in:
Jeroen Bakker 2012-08-17 12:53:04 +00:00
parent 1465b06fad
commit 6547b1e770

@ -24,42 +24,125 @@
#define _COM_BokehImageOperation_h
#include "COM_NodeOperation.h"
/**
* @brief The BokehImageOperation class is an operation that creates an image useful to mimic the internals
*of a camera.
*
* features:
* - number of flaps
* - angle offset of the flaps
* - rounding of the flaps (also used to make a circular lens)
* - simulate catadioptric
* - simulate lensshift
*
* Per pixel the algorithm determines the edge of the bokeh on the same line as the center of the image and the pixel
* is evaluating.
*
* The edge is detected by finding the closest point on the direct line between the two nearest flap-corners.
* this edge is interpolated with a full circle.
* Result of this edge detection is stored as the distance between the center of the image and the edge.
*
* catadioptric lenses are simulated to interpolate between the center of the image and the distance of the edge.
* We now have three distances:
* - distance between the center of the image and the pixel to be evaluated
* - distance between the center of the image and the outer-edge
* - distance between the center of the image and the inner-edge
*
* With a simple compare it can be detected if the evaluated pixel is between the outer and inner edge.
*/
class BokehImageOperation : public NodeOperation {
private:
/**
* @brief Settings of the bokeh image
*/
NodeBokehImage *m_data;
/**
* @brief precalced center of the image
*/
float m_center[2];
/**
* @brief 1.0-rounding
*/
float m_inverseRounding;
/**
* @brief distance of a full circle lens
*/
float m_circularDistance;
/**
* @brief radius when the first flap starts
*/
float m_flapRad;
/**
* @brief radians of a single flap
*/
float m_flapRadAdd;
/**
* @brief should the m_data field by deleted when this operation is finished
*/
bool m_deleteData;
/**
* @brief detemine the coordinate of a flap cornder
*
* @param r result in bokehimage space are stored [x,y]
* @param flapNumber the flap number to calculate
* @param distance the lens distance is used to simulate lens shifts
*/
void detemineStartPointOfFlap(float r[2], int flapNumber, float distance);
/**
* @brief Determine if a coordinate is inside the bokeh image
*
* @param distance the distance that will be used. This parameter is modified a bit to mimic lens shifts
* @param x the x coordinate of the pixel to evaluate
* @param y the y coordinate of the pixel to evaluate
* @return float range 0..1 0 is completely outside
*/
float isInsideBokeh(float distance, float x, float y);
public:
BokehImageOperation();
/**
* the inner loop of this program
* @brief the inner loop of this program
*/
void executePixel(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
* @brief Initialize the execution
*/
void initExecution();
/**
* Deinitialize the execution
* @brief Deinitialize the execution
*/
void deinitExecution();
/**
* @brief determine the resolution of this operation. currently fixed at [COM_BLUR_BOKEH_PIXELS, COM_BLUR_BOKEH_PIXELS]
* @param resolution
* @param preferredResolution
*/
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
/**
* @brief set the node data
* @param data
*/
void setData(NodeBokehImage *data) { this->m_data = data; }
/**
* @brief deleteDataOnFinish
*
* There are cases that the compositor uses this operation on its own (see defocus node)
* the deleteDataOnFinish must only be called when the data has been created by the compositor.
*It should not be called when the data has been created by the node-editor/user.
*/
void deleteDataOnFinish() { this->m_deleteData = true; }
};
#endif