Bastien Montagne
01ab26770f
Fix some RNA subtypes for collections' active/active_index props (some PROP_POINTER had PROP_UNSIGNED!). Harmless, but stupid ;)
2012-12-11 14:11:46 +00:00
Campbell Barton
361eb23a42
switch BLI_ghashutil_strhash() to "djb" hash (as used by glib),
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Gives approx 10% speedup in my own micro-benchmark looking up operators.
2012-12-11 13:57:58 +00:00
Campbell Barton
3261338aef
unfreeze blender, back to bcon1
2012-12-11 13:56:01 +00:00
Daniel Genrich
e089c5a976
Bugfix [ #33467 ] Fluid Simulations Speed factor animated wrong result
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Thanks to Brecht for providing a patch and example blend.
I changed and extended it a bit since there was another bug in that loop.
2012-12-11 13:02:42 +00:00
Brecht Van Lommel
d321ee3fda
Fix #33476 : cycles environment texture not showing image sequence options properly.
2012-12-11 11:22:51 +00:00
Brecht Van Lommel
ea464b9659
OSL install deps script: set STOP_ON_WARNING to OFF to disable -Werror.
2012-12-11 08:13:56 +00:00
Brecht Van Lommel
c6961305df
Fix game player still not using fast GPU mipmap generation, user preferencs
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are not actually used here.
2012-12-11 08:01:16 +00:00
Brecht Van Lommel
cb2ad513bb
Splash template XCF file for Gimp.
2012-12-11 08:01:05 +00:00
Campbell Barton
08f39daf4e
cmake wouldn't build since it was missing files added in r52858.
2012-12-11 05:57:42 +00:00
Campbell Barton
a6e9c9fda0
update api changelog
2012-12-11 02:13:42 +00:00
Joerg Mueller
245345fba5
Audaspace:
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Implemented forgotten Calculator classes from boost migration.
2012-12-10 16:58:47 +00:00
Sergey Sharybin
e1100cb655
Fix for maya keymap
2012-12-10 14:06:57 +00:00
Brecht Van Lommel
cc551ed218
Splash screen for 2.65, created by Jordan Schur.
2012-12-10 14:01:08 +00:00
Brecht Van Lommel
919311a654
Fix cycles OSL + AO enabled in world settings not working correct.
2012-12-10 12:56:56 +00:00
Sergey Sharybin
d576f10f5b
2.65 commit: version bump
2012-12-10 11:01:13 +00:00
Brecht Van Lommel
d5e6882360
Fix shader nodes Normal node not showing right direction choosing widget.
2012-12-10 10:44:08 +00:00
Brecht Van Lommel
fe2907d6cb
CMake: fix numpy install not getting properly disabled when numpy was not found.
2012-12-10 09:07:57 +00:00
Campbell Barton
1b19b790dd
fix for knife when clipping was enabled, The knife would not snap to edges/verts outside the clip area but the geometry would still get cut
2012-12-10 08:15:14 +00:00
Campbell Barton
26d6872ef8
fix for knife tool when the mouse was moved outside the clipped area the mouse line would reset to 0/0/0
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a few areas that use ED_view3d_win_to_segment_clip() didnt take into account the case where the segment was filly clipped, some callers even needed the segment not to be clipped.
- added ED_view3d_win_to_segment()
- ED_view3d_win_to_segment_clip() now returns FALSE if the segment is totally clipped, but the start/ends of the line are not zero'd as they were before.
2012-12-10 07:53:20 +00:00
Campbell Barton
b0a361584a
knife tool was incorrectly moving points into worldspace, then checking clipping against the object space bounds.
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more fixes needed here but at least correct whats there.
also ensure clipping is initialized from the object before handling modal operator events.
2012-12-10 07:20:52 +00:00
Campbell Barton
bc94b8300e
de-duplicate labda_PdistVL2Dfl() & line_point_factor_v2()
2012-12-10 06:14:43 +00:00
Campbell Barton
27ddd17ef9
some of the modal knife key bindings didn't cause a refresh until you moved the mouse. - snap, angle snap, midpoint snap.
2012-12-10 05:07:46 +00:00
Campbell Barton
9e5dc7de01
revert most of r52820 (patch to fix [ #33452 ]), this caused a regression in text stepping when ctrl is held.
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This adds back the problem that double-clicking on a single char wont select it. Double click selection may need its own logic.
2012-12-10 02:06:26 +00:00
Campbell Barton
ec3b5d5205
fix for copying markers to other scenes not working with 10 or more scenes. Regression from r34115.
2012-12-10 01:37:31 +00:00
Sergey Sharybin
4aeed148d1
Fix for camera solver not working properly when built with scons
2012-12-09 17:42:36 +00:00
Campbell Barton
7376fb2913
make cppcheck run with quiet flag when QUIET env var is set, make bpy.ops.image.project_apply() only use local images.
2012-12-09 14:17:33 +00:00
Brecht Van Lommel
98fab9e530
Fix #33454 : cycles wasn't hiding the original object used for dupliverts or
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duplifaces like blender internal.
2012-12-09 12:43:40 +00:00
Ton Roosendaal
55e55e21b0
Bugfix: softshadow in menus was broken.
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Already since like 2.61 - when Array draw was added - drawing only shadow
in bottom of menus with bad looking corners.
2012-12-09 11:57:06 +00:00
Lukas Toenne
a1ec96cf4e
Fix for Render Layers node: when sockets are hidden (by 'hide unused sockets' operator, ctrl+h), newly enabled render passes will not show up in the Render Layers node. The SOCK_HIDDEN flag cancels out the SOCK_UNAVAIL flag in that case. Disable the SOCK_HIDDEN flag as well when showing new passes to avoid confusion.
2012-12-09 11:41:20 +00:00
Ton Roosendaal
b714d7fde6
Further refined the check for GCC 4.2 to not add the flag -Wuninitialized then.
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Now it checks for "Not less then 4.3" because it doesnt have >= 4.3.
2012-12-09 11:31:34 +00:00
Campbell Barton
22505c10f8
fix [ #33442 ] Units
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adding meshes were scaling the user input values so the distance on the button didnt relate to the scale of the object added.
Now use an invoke function that scales unset default values.
2012-12-09 10:48:18 +00:00
Campbell Barton
a20a0ce7c7
console auto-complete button looked silly when aligned against a menu.
2012-12-09 05:18:56 +00:00
Campbell Barton
f795e1cfd2
style cleanup
2012-12-09 05:15:21 +00:00
Campbell Barton
78c7951463
patch [ #33452 ] Double click select does not work properly + patch
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from Tobias Johansson (mutze)
with some minor edits (don't treat '!' as an operator - python centric)
2012-12-09 03:57:10 +00:00
Antony Riakiotakis
0fb3ef7fd8
CMake:
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*Remove WITH_MINGW64 option, automatically test for presence of __MINGW64__ definition instead to determine presence of MinGW32/64.
*Placeholder for LLVM libraries (Compiled locally but still crashing on render due to thread issue).
2012-12-09 01:42:26 +00:00
Campbell Barton
231d1a3ddd
bmesh toolflags would use BLI_MEMPOOL_SYSMALLOC when reducing layers only (would use MEM_mallocN in one case but malloc in another). better use blenders MEM_mallocN for both.
2012-12-08 13:15:04 +00:00
Campbell Barton
7b9adab594
fix [ #33431 ] Impossible to add "None" string to a property
2012-12-08 09:43:02 +00:00
Campbell Barton
a3ce9408a2
fix [ #33438 ] Bevel modifier "angle" mode is broken
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bevel modifier was making zero area faces & edges that made scanfill fail (since it no longer removes doubles when filling ngons)
2012-12-08 07:35:54 +00:00
Campbell Barton
7c64de3eb8
update themes with update_themes.py
2012-12-08 02:16:17 +00:00
Campbell Barton
adf7bfa8bb
ifdef out dynstr so mathutils can be compiled as an external module again.
2012-12-08 01:16:59 +00:00
Howard Trickey
0bca862e9c
Bevel: fix 'causing artifacts' bug 33245.
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Really was caused by a previous bevel making
a two-edged face, which caused other faces to
be dropped when copying a bmesh.
The quadstrip code needed to be more careful
to avoid creating two-edge faces.
2012-12-07 18:45:52 +00:00
Sergey Sharybin
5ba213facd
Camera tracking: fixed type in camera intrinsics update function
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Seems to be from the very beginning here, not sure why nobody noticed this is wrong.
2012-12-07 13:47:35 +00:00
Brecht Van Lommel
369b9fcf0f
Fix missing mapping and influence panel for particles when cycles is selected
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as render engine. Still missing is colors and texture slots, but that's too
tricky to fix this close to release.
2012-12-07 11:30:40 +00:00
Campbell Barton
4fd9df25c6
Add 2 documents to the python api reference.
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- Blender/Python Addon Tutorial: a step by step guide on how to write an addon from scratch
- Blender/Python API Reference Usage: examples of how to use the API reference docs
Thanks to John Nyquist for editing these docs and giving feedback.
2012-12-07 05:27:09 +00:00
Benoit Bolsee
d261d65bda
Fix bug #33176 : Deactivating both position and rotation target from iTaSC IK-Solver crashes Blender. No constraint is created for target in that case, just needed to add a check.
2012-12-06 22:23:58 +00:00
Campbell Barton
bf0102ffa4
fix for texture_slot path, would give incorrect path when used with brushes which only have one texture slot.
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also quiet float/double warning.
2012-12-06 21:59:16 +00:00
Sergey Sharybin
759e96164a
Fix #33433 : Importing video files into movie clip editor crashes Blender
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This was a regression in svn rev52718 caused by the fact that we can not
free packet fun until we've finished all manipulation with decoded frame
since frame and packet could share same pointers.
For now restored old behavior of next_packet which seems to be well
tested and better not do bigger refactoring here so close to release.
Memory leak fixed by that revision was fixed by calling av_free_packet
just before avcodec_decode_video2 in cases we're at the end of file.
Tested with valgrind and could not see any memory leaks in ffmpeg
area.
2012-12-06 21:08:24 +00:00
Sergey Sharybin
77efd71cf8
Disable multisamples on windows for intel cards
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This doesn't work nice currently and there's no simple workaround for this,
it'll require lots of statistics about cards and some further investigation
on supported combination of draw methods and multisamples supports.
For the release better be more stable and do not deliver dangerous option.
2012-12-06 16:18:35 +00:00
Brecht Van Lommel
c20292f624
Fix mapping node min/max not working OSL.
2012-12-06 09:13:57 +00:00
Campbell Barton
8274848fa1
fix [ #31084 ] Dynamic Paint Blender File Crashes Blender.
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was incorrect assert which didnt consider having no faces.
2012-12-06 08:10:24 +00:00