Version reported by package manager is not always satisfying (on Debian
testing currently e.g. `llvm-dev` is reported as `9.0`, when exact one
is actually `9.0.1`, this break CMake build of Blender then).
Just use version reported by `llvm-config` instead, when using
distribution packages.
NanoVDB is a platform-independent sparse volume data structure that makes it possible to
use OpenVDB volumes on the GPU. This patch uses it for volume rendering in Cycles,
replacing the previous usage of dense 3D textures.
Since it has a big impact on memory usage and performance and changes the OpenVDB
branch used for the rest of Blender as well, this is not enabled by default yet, which will
happen only after 2.82 was branched off. To enable it, build both dependencies and Blender
itself with the "WITH_NANOVDB" CMake option.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D8794
This was a bug in OpenImageDenoise, upgrade to latest 1.2.3 which has the fix.
This in turn required a newer ispc version.
Differential Revision: https://developer.blender.org/D8892
This solves annoyance that the official RPM repository of nasm requires
newer version of rpm tool compared to what is shipped by default with
centOS 7.
Differential Revision: https://developer.blender.org/D8905
The change builds GMP with `--with-pic` flag on non-arm architecture.
The warning:
ld: warning: PIE disabled. Absolute addressing
(perhaps -mdynamic-no-pic) not allowed in code signed PIE, but used in
___gmpn_divexact_1 from lib/darwin/gmp/lib/libgmp.a(dive_1.o). To fix
this warning, don't compile with -mdynamic-no-pic or link with
-Wl,-no_pie
Reviewed By: sebbas
Differential Revision: https://developer.blender.org/D8823
For work the GP team plans to land soon (T79877) potrace was taken
on as an additional optional dependency.
This diff adds building the library to the deps builder and takes
care of the integration into the build-system with the `WITH_POTRACE`
cmake switch.
Differential Revision: https://developer.blender.org/D8662
Reviewed by: brecht, sergey
It was possible to drop `nasm` from the list of required macOS dependencies. However, `pkg-config` had to be added - it was required before but probably no one noticed this.
In order to build `external_clang` successfully, `external_xml2` had to be added to the clang dependencies (`c-index-test` was failing).
Note: On Linux `make deps` still seems to require `nasm` installed via apt.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D8870
Remove the hack for library initialisation; this is no longer necessary
as the required information can be passed to the USD library after its
static initialisers have run.
This new approach is compatible with both the patched and original USD
library. This means that platform maintainers don't need to rebuild the
USD library until the next upgrade.
Manifest Task: https://developer.blender.org/T80320
Delete `hdf5.diff`, because it's no longer used. Since Blender 2.90 the
optional support for HDF5 has been dropped, but this file accidentally
wasn't deleted.
See 0102b9d47edf and 0c3843622726.
No functional changes.
This is for design task T67744, Boolean Redesign.
It adds a choice of solver to the Boolean modifier and the
Intersect (Boolean) and Intersect (Knife) tools.
The 'Fast' choice is the current Bmesh boolean.
The new 'Exact' choice is a more advanced algorithm that supports
overlapping geometry and uses more robust calculations, but is
slower than the Fast choice.
The default with this commit is set to 'Exact'. We can decide before
the 2.91 release whether or not this is the right choice, but this
choice now will get us more testing and feedback on the new code.
The description is self-explanatory: enable SSE optimizations in the
FFmpeg library. They were disabled from the very beginning of the
dependency builder, possibly due to portability concerns.
FFmpeg does perform runtime check for available CPU microarchitectures,
so the codecs will still run on older hardware, but they will run way
faster on newer hardware.
For example, re-encoding 3405 2560x1376 frames on Xeon E5-2699 V4 CPU
went down from 313sec to 210.
Differential Revision: https://developer.blender.org/D8594
By default boost::python in debug configuration links the release
python libraries. Which leads to loading issues with the produced
modules in a debug blender (which does use the debug python libs)
Bjam has an option to switch this to the debug libraries but when
you switch that on it changes the library names for *all* boost
libraries, even ones that don't have anything to do with python
and even the release libraries.
therefore an alternative way has been chosen and we're dealing
with this by adding a define rather than asking bjam to do it.
This patch changes openvdb from a static to a dynamic library.
this is in preparation for enabling pyopenvdb at some point
in the future.
Differential Revision: https://developer.blender.org/D8282
Reviewed by: brecht
This this adds the option of building boost::python
in the libs builder, in preparation for future
dependencies that require it (ie pyopenvdb)
disabled by default, can be enabled with the
`WITH_BOOST_PYTHON` cmake option.
Differential Revision: https://developer.blender.org/D8212
Reviewed by: brecht
This commits:
- Updates some libraries to latest officially supported versions:
** Numpy: 1.17.5
** OCIO: 1.1.1
** OIIO: 2.1.15
** OSL: 1.10.10
** OIDN: 1.2.1
- Re-enables some distro packages (like OSL, OIIO, OCIO...).
- Add missing 'CMake cleanup commands' for generated CMake update
command, for Embree, OIDN and OpenXR.
- Generalizes using min/max versions of accepted libraries, if no
package can be found in specified range then it is built from sources.
The later point should help keeping things a bit in better conditions,
although current maximal accepted versions are somewhat arbitrary guess
currently.
Required for the new boolean code, disabled by default
until all platforms have landed the libs and the boolean
code actually lands in master.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D8384
Enabling all `make deps` dependencies with the exception of Embree and OIDN.
After that, Blender can be compiled on an Apple Silicon Mac just like on any
Intel based Mac. There are still compiler warnings that need to be
investigated and there are probably a couple of bug still to be discovered
and to be fixed.
Most patches to the dependencies are simple and are about disabling SSE and
setting the proper architecture to compiile for. Notable exception is Python,
where I back ported a yet to be accepted PR for upstream Python:
https://github.com/python/cpython/pull/21249
Cross compiling or buliding a Universal Binary is not supported yet.
The minimum macOS target version for x86_64 remains at 10.13, the target
for arm64 is 11.00.
Differential Revision: https://developer.blender.org/D8236
There were two issues.
First is related on ISPC's CMake configuration forcing C and C++
compilers to be clang and clang++. This goes against of desired
behavior when we use our own compiled clang compilers.
The second issue was related on linker failure: CLang libraries
are linked statically, and they need some of C++ 11 STL symbols
which are coming from libstdc++.
Differential Revision: https://developer.blender.org/D8258
The ff_cfhd_init_vlcs() function was using a lot of stack space, which
made linker on macOS unhappy. Using heap allocation allows to silence
the warning without causing other side-effects.
Kept the patch enabled for all platforms to avoid difference in behavior
and performance on different platforms, which could make certain types
of investigation very tricky.
Differential Revision: https://developer.blender.org/D8248
C++17 does not work on 10.12, and Apple extended support ended for 10.12 in
October 2019.
Maniphest Tasks: T76783, T76184
Differential Revision: https://developer.blender.org/D8179
The upstream version of nasm does not put version information to the
generated object files, which makes linker to show the following
warning:
building for macOS, but linking in object file
Using own patched version of nasm which puts required information to
the object file, making linker happy.
The plan is to either streamline the patch and provide it to the
upstream, or, it that takes too long, get an independent fix from the
upstream.
We don't need it and it was optionally enabled, causing Blender to fail
to link on certain configuration (when Brotli is installed via Homebrew
for example).
The configuration was confused about gettext installed via Homebrew
and isysroot passed to Python's compilation but not to test programs.
After this change `import gettext` still works, but it is unclear how
to test it further,
Differential Revision: https://developer.blender.org/D8231
Set of fixes which had to be made in order to have dependencies built
on own laptop:
- Require bison as a dependent software. It is required by ISPC.
On macOS it is required to be installed via Homebrew. This is because
Bison from Xcode toolchain is too old.
- Made sure Boost is compiled using clang.
Without this gcc was used, and some unsupported command line argument
was passed to it.
- Modify OGG in a way which does in fact pull fixed sized types.
They are defined in stdint.h.
Without this fix FFmpeg will not detect presence of OGG because the
test program fails to compile.
- Force disable zstd compression and make wepb optional for the TIFF
library. Without this TIFF might pick up development libraries from
Homebrew.
Differential Revision: https://developer.blender.org/D8221
When there is no system python OSL will fail to build the documentation.
Given we don't ship the documentation, this is safe to disable.
Originally part of D8123
When doing a release build the TBB debug libs are not
set which was causing an error during the configure
phase of USD, so always set them even if not used.
This requires ISPC for building OpenImageDenoise, so that is now added as
a dependency as well. Blender itself does not need ISPC for building so it
is not included as part of the precompiled libraries.
Differential Revision: https://developer.blender.org/D7641