Commit Graph

22449 Commits

Author SHA1 Message Date
Joshua Leung
2a5d7f929d Keying Sets: Export to File
This commit adds an operator which saves the active Keying Set in a form which can be used to regenerate the Keying Set again in another file using the Keying Sets API.

This could be made smarter by caching the ID-blocks used, and writing aliases for those, but that can be done later.
2010-02-01 01:08:45 +00:00
Guillermo S. Romero
65af9585b2 SVN maintenance. 2010-02-01 00:04:28 +00:00
Joshua Leung
8c5645669b Fixed a few lingering compiler warnings with the bpy_app stuff 2010-01-31 23:49:04 +00:00
Brecht Van Lommel
87bbb2d827 WM Draw Methods now has a new option Automatic (default). This will
set the draw method to triple buffer or overlap depending on the
configuration. Ideally I could get all cases working well with triple
buffer but it's hard in practice. At the moment there are two cases
that use overlap instead:

* opensource ATI drives on linux
* windows software renderer

Also added a utility function to check GPU device/os/driver.
2010-01-31 23:45:51 +00:00
Campbell Barton
873f2c7125 ugh!, missed this file too 2010-01-31 23:41:46 +00:00
Joshua Leung
ba28cfcf2a Added 'Evaluation Time' setting access to Path Animation panel.
This was previously only available from the datablocks viewer, but this is the direct replacement to the badly named 'speed' ipo-curve in the past ('speed' implies a rate that must be integrated/added to the results of past frame, rather than a factor).

Also, tweaked the RNA definition so that this shows as a slider (i.e. a factor), since the valid values for this are clamped to the [0, 1].
2010-01-31 23:41:38 +00:00
Brecht Van Lommel
1d4778ee90 Fix #19888: tooltip would stay visible when starting e.g. panning the
view, and be stuck there permantenly when leaving the region. Now the
button interaction is cancelled when starting a modal operator, not too
happy about this, but couldn't think of another way to detect this well.
2010-01-31 23:33:04 +00:00
Brecht Van Lommel
da41eb178b Fix #20830: only rendering Z pass did not give correct Z values. 2010-01-31 23:27:40 +00:00
Brecht Van Lommel
ea70bcb5b8 Fix missing redraw in image window when changing render pass. 2010-01-31 23:25:57 +00:00
Campbell Barton
74535c435f missed this file 2010-01-31 23:21:33 +00:00
Joshua Leung
aafe6e2d9c Renamed the FILE_OPEN option for the file browser to FILE_OPENFILE to cleanup compiler warnings about redefined definitions (mingw) 2010-01-31 23:07:32 +00:00
Campbell Barton
f776303de1 setting invalid vector swizzle attributes (from blender2.4x docs for instance), could crash blender.
- disallow setting swizzle's that have duplicate values: vec.xxx = [1,2,3]
 - raise an error if the list setting a swizzle's longer.
 - mathutils write callback was running on the wrong vector, which could crash blender.
2010-01-31 22:50:07 +00:00
Campbell Barton
fd3842f3a2 Mathutils doc improvements + other small things
- bpy.app moved into PyStructSequence (used by sys.float_info)
- added buildinfo into bpy.app.build_*
- bpy.ui removed (wasnt used)
- include external example files in Mathutils docs (only Mathutils and Vector are currently written)
- added support to auto document PyStructSequence's
- CMake had "'s inside all its strings.
2010-01-31 21:52:26 +00:00
Matt Ebb
02c6d160d7 Fix [#20901] OPENEXR: Incorrect gamma from colour management
Was working correctly on float render buffers, but not 8bpc render buffers 
(only generated from sequence editor)
2010-01-31 20:53:04 +00:00
Martin Poirier
6c584a449a -setaudio argument to force an audio device.
This also means that only -s and -S are accepted to set start frame and scene (before, it would accept anything that started with s or S, you could have done blender -b file.blend -super 1 -Science "scene 2").

We really need better argument parsing...
2010-01-31 18:32:19 +00:00
Ton Roosendaal
04991f0ab7 2.5: quick fix to make 10-timer menu appear again. It's a debug tool, is
allowed to show menus in end. But, report API doesn't have a type for this
yet... has been noted, and will be checked soon.
2010-01-31 18:06:50 +00:00
Martin Poirier
5cdec97dc5 Temporary work around for [#20768] Project Snap Broken
Don't snap to editmesh when project is on (that means you can't retopo to the same mesh). Again, that's a temporary work around.
2010-01-31 17:50:42 +00:00
Brecht Van Lommel
8d513efdb0 Fix snap to grid not taking the current grid resolution into
account in quad split 3d view. Now WM_OP_EXEC/INVOKE_REGION_WIN
context stays in the current region if it is already a region
of type window, so the operator gets executed in the right context.
2010-01-31 16:59:21 +00:00
Brecht Van Lommel
127b3e6882 Fix #20879: crash when add textures brush in sculpt mode. Drawing
the texture would crash because the VBO was still bound. As I
understand it this is not necessarily against the opengl spec,
but might as well unbind it, the driver bug seems to have been
fixed but has not trickled down everywhere yet.

http://bugs.freedesktop.org/show_bug.cgi?id=23859
2010-01-31 15:06:20 +00:00
Campbell Barton
95069f2909 pep8 changes 2010-01-31 14:46:28 +00:00
Campbell Barton
fbadf21b00 pep8 changes to rigify (minor warnings still there)
also found quite a few cases where variables were used that hadnt been defined.
2010-01-31 14:33:27 +00:00
Campbell Barton
22d8742f0d white space commit, so the actual changes in the next commiy wont be so hard to find 2010-01-31 14:30:21 +00:00
Brecht Van Lommel
fffaa0e18a Fix #20696: shape keys with vertex groups showing in edit mode did
not update immediately when editing the vertex groups.
2010-01-31 11:15:51 +00:00
Joshua Leung
1277543732 Various tweaks to View2D code for handling of scrollbar interactions in relation to bug 19881:
* Clearly labelled the way that the scrollbar hiding works. Also see the report comments for an overview
* Added another pair of flags for another one of the cases in which scrollbars should also get ignored; when the entire contents of the view are visible, a pair of flags is now set in the view2d data (instead of for the scrollers tempdata only) for detecting this case too
* Fixed the potential for scrollbars without zoom handles shown to have those handles still considered. This still happened in the User Preferences window, but has now been disabled.

--

These changes still don't solve the bug though. Currently after the scrollbar operator passes through, the Outliner's activate-selection operators still fail to start.
2010-01-31 11:13:31 +00:00
Brecht Van Lommel
6de25c937f Fix #20897: ctrl + click extrude now works again with "select with"
set to left mouse, using the right mouse button, same as in 2.4x.
2010-01-31 11:01:13 +00:00
Brecht Van Lommel
2704e282a4 Fix #20896: FSAA wasn't disabled properly and still enabled for 3d view
drawing, which apparently still slows things down even if you don't have
the window set up to do this.
2010-01-31 09:49:46 +00:00
Brecht Van Lommel
1832df2764 Fix compile error in qtkit_export.m on mac. 2010-01-31 09:42:50 +00:00
Joshua Leung
962befe25d Armature RNA: Removed old properties for armature-only bone paths 2010-01-31 05:36:57 +00:00
Campbell Barton
ebbd1e0b20 bugfix [#20579] Context pinning error (pose mode) 2010-01-30 23:48:49 +00:00
Campbell Barton
08ee31990e missed these last commit 2010-01-30 22:50:32 +00:00
Tom Musgrove
caf067576e changes to get MingW compiling and cross compiling working, patch by Sergey Sharybin 2010-01-30 22:46:25 +00:00
Campbell Barton
f749d0361f - hash characters in the path would confuse the output file name and not add numbers to it (when rendering animations).
- added an option to BLI_convertstringframe and BLI_convertstringframe_range to add digits if not found.
- removed BLI_convertstringframe where its obviously not needed - such as loading movies and sounds.
2010-01-30 22:33:47 +00:00
Campbell Barton
1943a73439 rename game object obcolor to color 2010-01-30 21:59:20 +00:00
Campbell Barton
25eb46810f bugfix [#20878] Filtering for keymaps became useless [26389] 2010-01-30 21:48:07 +00:00
Joshua Leung
515ecc0f97 Bugfix #20870: Local rotation drivers behave weird
Use euler rotations for local rotation drivers if the object/bone uses euler rotations. Otherwise, fall back to matrix-based conversions again.
2010-01-30 21:21:36 +00:00
Joshua Leung
96daa3348d Bugfixes:
* Old files imported to 2.5 with curves that got cycles FModifiers added during version patching, would not have their keyframes shown for editing. 

* #20893: Can't see/show the Properties area in the NLA
I don't know why this worked on a few of my test files several months ago, and yet now fails for many files today.
2010-01-30 21:11:46 +00:00
Joerg Mueller
d7d185ef4a Preparation to force an audio device via command line. Will be implemented by theeth. 2010-01-30 21:04:51 +00:00
Campbell Barton
9d66bfb524 bugfix [#20740] Separate All Loose Parts 2010-01-30 19:42:03 +00:00
Campbell Barton
3f93d27c4a cmake vars are not using _BF_ in var names. 2010-01-30 19:29:24 +00:00
Damien Plisson
62ebf87d85 OSX : update build scripts for updated openCollada libs + ray tracing optimization option in cmake
OpenCollada new version (721) lib has additional lib files to link with.

Added BF_RAY_OPTIMIZATION option in CMake (as the one in scons) for building SIMD optimized ray tracing code.
2010-01-30 19:07:48 +00:00
Campbell Barton
e1700aa6c9 [#20320] Quad View - Orthogonal grid changes to perspective grid
- respect view locking (dont change rv3d->view)
- on multiple calls to smoothview, get the original view from the previously called smoothview if it exists.
2010-01-30 18:54:36 +00:00
Benoit Bolsee
f7b7d7952d BGE: patch [#20293] Added python sensor attribute: Status. 2010-01-30 18:53:33 +00:00
Benoit Bolsee
cfdd53a4f8 BGE: patch #20399 Python control over adding/removing scenes. 2010-01-30 18:23:13 +00:00
Arystanbek Dyussenov
0c899f7ded Merge -c 26209,26214,26443 from COLLADA branch into trunk. 2010-01-30 18:20:56 +00:00
Arystanbek Dyussenov
8597925736 COLLADA branch: updated vc9 project files and w32 scons config. 2010-01-30 18:03:18 +00:00
Campbell Barton
d6611d9844 bugfix [#20894] Blender don't import the "eye" icon value from 2.49 files in the DopeSheet Editor 2010-01-30 17:49:32 +00:00
Campbell Barton
41861eecd1 [#20892] Locking animation curves with Tab Key don't hide the curves handles
drawing handles for fcurves wasnt checking ((fcu->grp) && (fcu->grp->flag & AGRP_PROTECTED))
2010-01-30 17:17:23 +00:00
Campbell Barton
29377db3f1 [#19872] Mesh edit missing undo push for mode changing
copy the editmesh select mode back to the scene on undo.
2010-01-30 16:09:56 +00:00
Campbell Barton
d4663166d6 bugfix [#20888] Crash when following instructions on the Blender Wiki and then clicking on the outliner 2010-01-30 15:44:11 +00:00
Brecht Van Lommel
ff794b994c Fix #19648: sculpt does not update linked duplicate multires. 2010-01-30 15:29:22 +00:00