Commit Graph

113 Commits

Author SHA1 Message Date
Rob Haarsma
5ff1376b37 added drawing of linenumbers in the texteditor 2003-01-23 16:37:40 +00:00
Rob Haarsma
e792bdb72a added buttondefine to show linenumbers 2003-01-23 16:36:47 +00:00
Kent Mein
4fe03a8923 Looks like the two definitions were inside constructors duh....
So I'm reverting.

Kent
2003-01-22 03:09:30 +00:00
Kent Mein
b018475935 Removed two local vars that were set and then never used.
(for example heres one:   bool isActor = objprop->m_isactor;)

Kent
2003-01-21 18:30:44 +00:00
Kent Mein
e4ef29295c changed:
#else !_APPLE
to:
#else /* !_APPLE */

Kent
2003-01-19 14:13:50 +00:00
Kent Mein
6597ac3657 I updated the sumo includes paths to point to the right places...
Probably can just remove the lines from these files but ohh well :)

Kent
2003-01-19 09:04:23 +00:00
Kent Mein
9891e69065 I modified the header so that it didn't warn about comment inside of a comment.
Changed
/* id blah
/* text
 */

to
/*
 * id blah
 * text
 */

Kent
2003-01-19 08:45:49 +00:00
Kent Mein
227a8b7d16 I took out adding ode to the directorys to build in blender/source/Makefile
since its no longer there.  Here is the diff.

Kent

Index: Makefile
===================================================================
RCS file: /cvsroot/bf-blender/blender/source/Makefile,v
retrieving revision 1.24
diff -u -r1.24 Makefile
--- Makefile    11 Jan 2003 22:47:48 -0000      1.24
+++ Makefile    14 Jan 2003 19:06:59 -0000
@@ -39,9 +39,6 @@
 include nan_definitions.mk

 DIRS = creator blender kernel gameengine
-ifneq ($(OS),$(findstring $(OS), "darwin freebsd irix linux"))
-    DIRS += ode
-endif
2003-01-14 19:08:56 +00:00
Francis Laurence
22b42656aa Remove BDR_isect.h
The purpose of this and the previous commit is to remove the old mesh
intersection function (activated by the "Intersect" button in the mesh buts)
2003-01-13 19:20:34 +00:00
Francis Laurence
fd2a468d5d Get rid of call to isect - the old (but loved)interection function. 2003-01-13 19:07:01 +00:00
Hans Lambermont
bb4ea174f1 kill unneccesary python ramblings on Solaris 2003-01-12 06:12:25 +00:00
Hans Lambermont
a1a8edffeb don't try to link against ODE on Irix 2003-01-11 22:47:48 +00:00
Hans Lambermont
1a32da86f1 skip BlOde for irix 2003-01-11 22:10:00 +00:00
Wouter van Heyst
5e6c729aa7 Revert NAN_OPENSSL to it's previous value of '/usr' on FreeBSD 2003-01-11 02:37:11 +00:00
Kent Mein
fc0e924e0f I went whole hog on the definitions each platform has its own block
and there is a block at the very end for platforms not specified above.

(not all of the defintions are in the platform's for example there
is no need for  export NAN_IKSOLVER ?= $(LCGDIR)/iksolver
to be repeated all over the place, all of the ones you'll probably
want to change are in the platform specific blocks though)

This allows all platforms to be overridden by env vars...

Kent
2003-01-10 22:45:25 +00:00
Kent Mein
3dbf2235e4 modified the default path to python for macosX to /sw
which is where fink puts it.

Kent
2003-01-10 16:15:49 +00:00
Wouter van Heyst
ade767d2af Linux now also uses ode from lib/ 2003-01-07 05:08:10 +00:00
Stefan Gartner
3531f874e0 added a buch of
#ifdef __APPLE__
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
(also for <GL/glu.h>)

so that people don't have to create symlinks in
/System/Library/Frameworks/OpenGL.framework on Mac OS X
(Charles Wardlaw)
2003-01-07 00:18:59 +00:00
Hans Lambermont
3a0c7e4a8a John Walton's changes for Irix mips3 (NaN makefiles build) 2003-01-06 23:01:28 +00:00
Frank van Beek
e8b0922986 - DEFFILE needed for linking Netscape Blender plugin now points to local
version of npB3DPlg.def
2003-01-05 17:58:46 +00:00
Hans Lambermont
42dcaf9add cleanup. 2003-01-05 14:28:33 +00:00
Hans Lambermont
95c780f203 remove ssr leftovers 2003-01-05 14:27:57 +00:00
Hans Lambermont
080dd299d6 - use ODE in lib/ for FreeBSD
- use default python library path
- remove obsolete SSR comments
2003-01-04 20:20:54 +00:00
Frank van Beek
3aa1f9ed3e - replaced files with the original versions that also contain 32x32 and
8 bit icons.
2003-01-04 17:18:50 +00:00
Frank van Beek
24f546162e - we're using python22.lib instead of python20.lib nowadays 2003-01-04 16:29:09 +00:00
Hans Lambermont
302399b9d0 and the other FreeBSD python locations. 2003-01-04 01:41:19 +00:00
Hans Lambermont
4a42823155 another FreeBSD python location change 2003-01-04 00:40:47 +00:00
Hans Lambermont
7ff3f0553f start using platform default locations for FreeBSD.
try not to break anything for other platforms.
2003-01-04 00:35:01 +00:00
Hans Lambermont
b506bdb2b7 Use FreeBSD's default python location when on FreeBSD 2003-01-04 00:19:53 +00:00
Hans Lambermont
5fda04dfdc Start using platform default locations of libraries that used to be in
lib/ and came from extern/ (which isn't in the new repository at all)

So use stuff like:

   ifeq ($(OS),freebsd)
     export NAN_OPENSSL ?= /usr
   else
     export NAN_OPENSSL ?= $(LCGDIR)/openssl
   endif

Hans
2003-01-03 22:51:49 +00:00
Michel Selten
0a51feab36 These updates enable the build of the gameengine
(configure --enable-gameengine). However, you still need to manually configure,
compile and install ode.

* Following the original NaN makefile, I removed the TerraplayNetwork files
  from the build. (Moved the two files to EXTRA_DIST).

* Pass a const char * to Py_BuildValue instead of a STR_String in
  BL_ActionActuator.cpp

* Added some include directories in Makefile.am's

Michel
2003-01-03 21:36:16 +00:00
Kent Mein
6e8abc4a8e Rob's patches for the slow render problem.
Kent
--
mein@cs.umn.edu
2003-01-01 17:47:20 +00:00
Kent Mein
e67802264a changed back to char :)
Kent
--
mein@cs.umn.edu
2002-12-31 14:43:16 +00:00
Kent Mein
69c57046e7 Sorry about that this is part of the last update. I ment to cancel it
and include both files.

Anyway I was fixing the warning with ascii char...  Here is the diff for
editfont.c (the .h was just fixing the header to match it)

Kent

Index: editfont.c
===================================================================
RCS file: /cvs01/blender/source/blender/src/editfont.c,v
retrieving revision 1.3
diff -u -r1.3 editfont.c
--- editfont.c  25 Nov 2002 12:02:05 -0000      1.3
+++ editfont.c  31 Dec 2002 11:52:10 -0000
@@ -226,11 +226,12 @@
        }
 }

-void do_textedit(unsigned short event, short val, char ascii)
+void do_textedit(unsigned short event, short val, unsigned char _ascii)
 {
        Curve *cu;
        static int accentcode= 0;
        int x, doit=0, cursmove=0;
+        int ascii = _ascii;
2002-12-31 11:54:33 +00:00
Kent Mein
b36298c60e :q! 2002-12-31 11:53:03 +00:00
Kent Mein
85ddbc4514 Updated the spacebar toolbox so the fonts are moved up 2 pixels.
It was causing funky artifacts on some letters that dropped down into the
background.

Here is the diff

Kent


Index: toolbox.c
===================================================================
RCS file: /cvs01/blender/source/blender/src/toolbox.c,v
retrieving revision 1.5
diff -u -r1.5 toolbox.c
--- toolbox.c   22 Dec 2002 13:43:21 -0000      1.5
+++ toolbox.c   30 Dec 2002 20:13:51 -0000
@@ -506,7 +506,7 @@
        oldcursor= get_cursor();
        set_cursor(CURSOR_STD);

-       tbfontyofs= (TBOXH-11)/2;       /* toolbox, hier stond ooit getheigh */
+       tbfontyofs= (TBOXH-11)/2 +2;    /* toolbox, hier stond ooit getheigh */
 }
2002-12-30 20:15:07 +00:00
Kent Mein
5e6d6710c4 renamed a var to avoid name conflicts...
In the header its just this..
-void initjit(float *jit, int num)
+void initjit(float *jitarr, int num)

its respectively renamed in jitter.c

Kent
2002-12-30 07:15:47 +00:00
Kent Mein
e9a7e30758 Removed another unused var and cleaned up a couple of lines of code
Here is the diff

Kent

Index: GameLogic/SCA_KeyboardSensor.cpp
===================================================================
RCS file: /cvs01/blender/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp,v
retrieving revision 1.3
diff -u -r1.3 SCA_KeyboardSensor.cpp
--- GameLogic/SCA_KeyboardSensor.cpp    25 Nov 2002 15:29:42 -0000      1.3
+++ GameLogic/SCA_KeyboardSensor.cpp    30 Dec 2002 07:09:42 -0000
@@ -167,14 +167,14 @@
        } else
        {

-         //            cerr << "======= SCA_KeyboardSensor::Evaluate:: peeking at key status" << endl;
-               const SCA_InputEvent & inevent = inputdev->GetEventValue((SCA_IInputDevice::KX_EnumInputs) m_hotkey);
+       //              cerr << "======= SCA_KeyboardSensor::Evaluate:: peeking at key status" << endl;
+               const SCA_InputEvent & inevent = inputdev->GetEventValue(
+                       (SCA_IInputDevice::KX_EnumInputs) m_hotkey);

-               //              cerr << "======= SCA_KeyboardSensor::Evaluate::
status: " << inevent.m_status << endl;
+       //              cerr << "======= SCA_KeyboardSensor::Evaluate:: status: " << inevent.m_status << endl;

                if (inevent.m_status == SCA_InputEvent::KX_NO_INPUTSTATUS)
                {
-                       int i=4;
                } else
                {
                        if (inevent.m_status == SCA_InputEvent::KX_JUSTACTIVATED)
2002-12-30 07:13:26 +00:00
Kent Mein
cc95cdd390 Removed unused var here is the diff:
Kent


Index: gameengine/Ketsji/KX_PyConstraintBinding.cpp
===================================================================
RCS file: /cvs01/blender/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp,v
retrieving revision 1.3
diff -u -r1.3 KX_PyConstraintBinding.cpp
--- gameengine/Ketsji/KX_PyConstraintBinding.cpp        25 Nov 2002 15:29:49 -0000      1.3
+++ gameengine/Ketsji/KX_PyConstraintBinding.cpp        30 Dec 2002 07:08:18 -0000
@@ -128,7 +128,6 @@
 {
        int constraintid;

-       int len = PyTuple_Size(args);
        if (PyArg_ParseTuple(args,"i",&constraintid))
        {
                if (g_physics_env)
2002-12-30 07:09:23 +00:00
Stefan Gartner
707dfe1c38 added two accidentally deleted #'s (without them makesdna wouldn't work
properly)

sgefant
2002-12-27 21:14:32 +00:00
Kent Mein
f1c4f705a1 Removed the config.h thing from the .h's in the source dir.
So we should be all set now :)

Kent
--
mein@cs.umn.edu
2002-12-27 13:11:01 +00:00
Maarten Gribnau
1737a73a4a Disabled player's check for Publisher file for input.
Maarten
2002-12-22 22:02:57 +00:00
Maarten Gribnau
2417e61e16 Fixed binary files stored as text files for plug-ins
Maarten
2002-12-22 22:00:55 +00:00
Simon Clitherow
a79780b1a4 fixed a *really* minor bug where tooltips were not resetting if next
call to add_numbut() asks for a NULL tooltip. --aphex

============================================================
RCS file: /cvs01/blender/source/blender/src/toolbox.c,v
retrieving revision 1.4
diff -r1.4 toolbox.c
1356c1356,1360
< 	if(tip) strcpy(numbuts[nr].tip, tip);
---
> 	if(tip)
> 		strcpy(numbuts[nr].tip, tip);
> 	else
> 		strcpy(numbuts[nr].tip, "");
>
2002-12-22 13:43:21 +00:00
Maarten Gribnau
efb524d53f Rewired python for OSX. The Makefiles now use the Python that comes with OSX
in /usr/local.
mxTextTools is still disabled because of a link error.
Maarten
2002-12-21 22:26:46 +00:00
Kent Mein
3bc9dda799 added the DELKEY stuff...
else if(dev==DELKEY) {
                                if(but->pos>=0 && but->pos<strlen(str)) {
                                        for(x=but->pos; x<=strlen(str); x++)
                                                str[x]= str[x+1];
                                        str[--len]='\0';
                                        dodraw= 1;
                                }
                        }

Kent
2002-12-21 10:14:03 +00:00
Kent Mein
9bb91f9e57 Fix so that rgba targa files view correctly in gimp:
Submitted to bf-committers by Chris Want

Kent

Index: targa.c
===================================================================
RCS file: /cvs01/blender/source/blender/imbuf/intern/targa.c,v
retrieving revision 1.4
diff -u -r1.4 targa.c
--- targa.c     2002/12/20 01:29:14     1.4
+++ targa.c     2002/12/21 09:50:24
@@ -289,6 +289,12 @@

        if (flags & IB_ttob) buf[17] ^= 0x20;

+        /* Don't forget to indicate that your 32 bit
+         * targa uses 8 bits for the alpha channel! */
+        if (ibuf->depth==32) {
+           buf[17] |= 0x08;
+        }
+
        if (write(file, buf, 18) != 18) return (0);
        if (ibuf->cmap){
                for (i = 0 ; i<ibuf->maxcol ; i++){
2002-12-21 09:52:03 +00:00
Kent Mein
0f95aa1622 This is sort of a two parter from the mailling list but really its the
same thing:

Added the xpcom include and added a flag to use mozilla vs netscape.
Which basically adds some ifdefs to
_Blender3DPlugin_implementation_.cpp

Basically I modified the nan_definitions.mk in the following way
(You'll need to update yours don't forget) ;)
Also updated the makefiles to use the new vars and flushed them out
so they first include whatever nspr is set to and then look in
NAN_MOZILLA_INC

I wasn't sure what the NAN_MOZILLA_INC and _LIB defaults should be
since were assuming they point to a netscape dir by default (or maybe
old mozilla???)
maybe they should be
   export NAN_MOZILLA_INC ?= $(LCGDIR)/netscape/include
   export NAN_MOZILLA_LIB ?= $(LCGDIR)/netscape/lib/

instead...

Anyone have any opinions on the defaults?

Kent
--
mein@cs.umn.edu

Index: nan_definitions.mk
===================================================================
RCS file: /cvs01/blender/source/nan_definitions.mk,v
retrieving revision 1.8
diff -u -r1.8 nan_definitions.mk
--- nan_definitions.mk  2002/12/19 21:12:58     1.8
+++ nan_definitions.mk  2002/12/20 19:28:51
@@ -75,7 +75,13 @@
     export NAN_TEST_VERBOSITY ?= 1
     export NAN_ZLIB ?= $(LCGDIR)/zlib
     export NAN_BMFONT ?= $(LCGDIR)/bmfont
-    export NAN_MOZILLA ?= $(LCGDIR)/mozilla
+    # Uncomment the following line to use Mozilla inplace of netscape
+    # CPPFLAGS +=-DMOZ_NOT_NET
+    # Location of MOZILLA/Netscape header files...
+    export NAN_MOZILLA_INC ?= $(LCGDIR)/mozilla/include
+    export NAN_MOZILLA_LIB ?= $(LCGDIR)/mozilla/lib/
+    # Will fall back to look in NAN_MOZILLA_INC/nspr and NAN_MOZILLA_LIB
+    # if this is not set.
     export NAN_NSPR ?= $(LCGDIR)/nspr
2002-12-20 19:37:38 +00:00
Kent Mein
171eeaa389 Fixed up the header comment so it didn't produce a warning about
comment inside of a comment

Also removed the config.h thing since this is a .h

Hopefully I'll get around to the other .h's soon.

Kent
--
mein@cs.umn.edu
2002-12-20 09:41:25 +00:00
Kent Mein
5a9b727079 Ok last change for the night :)
Time to go watch er.

Note this was already done with face_old, img_old was probably just
overlooked.
(If you guys didn't notice I was sick for a couple of days but I'm back now
as you can tell)

Kent
--
mein@cs.umn.edu

Index: editface.c
===================================================================
RCS file: /cvs01/blender/source/blender/src/editface.c,v
retrieving revision 1.3
diff -u -r1.3 editface.c
--- editface.c  2002/11/25 12:02:05     1.3
+++ editface.c  2002/12/20 02:50:55
@@ -1202,7 +1202,7 @@
        TFace *face, *face_old = 0;
        short xy[2], xy_old[2];
        //int a, index;
-       Image *img, *img_old;
+       Image *img, *img_old = 0;
2002-12-20 02:52:58 +00:00