Commit Graph

81 Commits

Author SHA1 Message Date
Campbell Barton
76b7afd909 removing xinerama on X11 dependency, this wasn't working very usefully. 2013-02-07 14:10:01 +00:00
Campbell Barton
2c1219dc17 enable xinerama for scons. 2013-02-06 01:28:56 +00:00
Bastien Montagne
ab2c273b12 Added GPL header to sconscripts!
Also changed shebang to '#!/usr/bin/env python', this is more portable across unixes...
2012-12-17 08:01:43 +00:00
Jens Verwiebe
8af6721eb5 OSX: make cmake and scons both compile jack and ndof with newer sdk's 2012-12-12 19:54:14 +00:00
Antony Riakiotakis
4782522379 Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifications.
Thanks!
2012-04-24 12:57:58 +00:00
Alexander Kuznetsov
f11a6d3a84 Adds support for utf paths on Windows.
Not all file formats/calls are supported yet. It will be expended.

Please from now on use BLI_fopen, BLI_* for file manipulations.
For non-windows systems BLI_fopen just calls fopen.
For Windows, the utf-8 string is translated to utf-16 string in order to call UTF version of the function.
2012-03-20 02:17:37 +00:00
Sergey Sharybin
9def83f7e0 XDND support now can be disabled using WITH_GHOST_XDND=OFF with CMake and WITH_GHOST_XDND=False with SCons
Disabled on FreeBSD platforms due to some linking errors.
2012-02-17 20:51:39 +00:00
Sergey Sharybin
e8a1daaf9b Drag-n-drop support on Linux
This commit implements drag-n-drop support from external applications into Blender.
Used xdnd implementation from Paul Sheer.
2012-02-17 16:58:09 +00:00
Jens Verwiebe
4ce5bb0ba2 OSX: adapt comments to new behaviour when compiling with gcc-4.6 but GHOST and QT with default compiler 2011-10-27 15:50:51 +00:00
Jens Verwiebe
7a20ced627 Fix player prototype, fix compile for OSX/XCode4.2, use always tablet enabled (test) 2011-10-27 15:46:26 +00:00
Campbell Barton
ce1ac3412d dont define the ghost PREFIX for scons, since this means our portable downloadable binary would find the system blender files (if installed).
this should stay disabled until scons supports system/portable installs as with cmake.
2011-10-06 02:29:15 +00:00
Jens Verwiebe
39300a5079 OSX: Correct copy/paste error and exclude endianess switch from darwin 2011-10-05 08:58:32 +00:00
Jens Verwiebe
b05a3f7e42 Cgange compile cindition for gcc-4.6-objC++ workaround 2011-09-30 20:26:14 +00:00
Jens Verwiebe
47ca7e23c0 Now in proper english, hehe 2011-09-28 17:52:07 +00:00
Jens Verwiebe
ce714341b9 Using non ASCII-conform char in comment broke compile 2011-09-28 17:45:32 +00:00
Jens Verwiebe
6088d460ef OSX: Give clear commenting and more up-to-date defaults 2011-09-28 17:28:37 +00:00
Jens Verwiebe
416885aad4 OSX: always compile GHOST and Quicktime with Apple-gcc-4.2, simplifies for non-apple compilers 2011-09-28 17:15:28 +00:00
Jens Verwiebe
6f2d937a63 OSX: introduced a workaround for compiling with non-apple gcc-4.6.1, ghost must be compiled with apple-gcc nevertheless due objc incompatibilities 2011-09-27 13:18:34 +00:00
Campbell Barton
4b449aefea remove support for irix 2011-09-21 08:40:30 +00:00
Sergey Sharybin
36f20f162c Fix #28154: linux3-config.py doesn't exist
Change OURPLATFORM from "linux<major_version>" to simple "linux".
Since new policy for linux kernel versions that major version in
platform doesn't make much sense for building rules so the same
rules could be used for both of linux2 and linux3 now/

Tested on both of linux2 and linux3 systems.
2011-08-21 13:31:46 +00:00
Sergey Sharybin
13eefec9dd More flexible configuration for 3dmouse library for scons.
Needed for release environment and buildbot.

Buildbot rules would be updated with next commit after
environment will be tested.
2011-08-02 17:59:43 +00:00
Nathan Letwory
222190c618 typo fix 2011-08-02 14:45:35 +00:00
Nathan Letwory
7561d10c2e Don't include NDOF files when disabled. 2011-08-02 10:50:22 +00:00
Nathan Letwory
28ed1b6745 tabs -> spaces 2011-08-02 09:07:24 +00:00
Campbell Barton
fcd7d2b486 NDOF related edits
- fix for building without NDOF on X11
- quiet some warnings
2011-08-02 05:52:27 +00:00
Nathan Letwory
eea7c358c7 svn merge -r37276:38555 https://svn.blender.org/svnroot/bf-blender/trunk/blender . 2011-07-21 09:40:59 +00:00
Campbell Barton
44e45e54c5 - don't build ghost's event printer unless ghost debug is enabled.
- use char rather then STR_String for the event printer.
- added option to build WITH_GHOST_DEBUG for cmake
- renamed WITH_SDL_GHOST --> WITH_GHOST_SDL
2011-07-13 06:04:54 +00:00
Sergey Sharybin
9eb1b26312 Fix for recent GHOST SDL commit.
SCons rules haven't been changed to deal with new option.
2011-07-12 18:39:46 +00:00
Mike Erwin
e75ff53452 migrated NDOF code from soc-2010-merwin, SpaceNavigator now works on Mac blender 2011-06-08 21:18:03 +00:00
Campbell Barton
5f8fa29755 add cmake option to build without xinput (tablet support) 2011-03-25 04:56:48 +00:00
Andrea Weikert
195cc9c6a6 ToDo: long outstanding patch to allow access to system paths in background mode
Thanks Damien Plisson for contributing the Carbon and Cocoa implementation
2011-01-05 14:00:14 +00:00
Campbell Barton
7e913f25c2 throw an error is PREFIX isnt defined on X11 systems. defaults to /usr/local 2010-11-01 22:26:56 +00:00
Nathan Letwory
f875777212 Change /WX away for now, some odd thing going on between cloned environments. Need to check after release. 2010-10-26 23:32:59 +00:00
Nathan Letwory
d272ea36c2 Wrong check for platform accidently put /WX to non-msvc toolchains too. 2010-10-21 18:13:43 +00:00
Nathan Letwory
107b274fb8 Enable /WX in blenkernel
Silence warnings
2010-10-21 07:39:18 +00:00
Nathan Letwory
9e73da71f5 Enable /WX on Windows. 2010-10-21 07:14:31 +00:00
Guillermo S. Romero
a8269c8946 SVN maintenance. 2010-09-03 03:30:20 +00:00
Nathan Letwory
6c113b54b3 Finally change SConscript tabs to spaces. 2010-08-29 20:52:05 +00:00
Campbell Barton
4b40d73bfb rename most scons build targets to match cmake 2010-08-25 04:30:47 +00:00
Mike Erwin
0473790bbe removed gpencil Manhattan distance from user prefs. updated ghost build script. 2010-08-14 23:33:22 +00:00
Nathan Letwory
801ba2e345 Apply patch #23295 - Fix for SCons building on FreeBSD
Patch submitted by Jashank Jeremy. This adds support for freebsd7, freebsd8 and freebsd9. Thanks!
2010-08-13 20:54:34 +00:00
Jason Wilkins
5505697ac5 Merge GSOC Sculpt Branch: 28499-30319
https://svn.blender.org/svnroot/bf-blender/branches/soc-2010-jwilkins
See log of that branch for details.
2010-07-14 14:11:03 +00:00
Martin Poirier
f591f34e80 Wrong include path in revision 26519 (missing space when concatenating includes) 2010-02-01 18:23:24 +00:00
Damien Plisson
cfe7c136f9 Cocoa/DND : added bitmap data type handling in drag'n'drop operations
Conversion of OS type to ImBuf is done inside ghost.
2010-02-01 17:33:41 +00:00
Campbell Barton
530b8bba42 patch [#20612] Making Blender compile on AIX 4.3.3
from Philipp Gühring (sourcerer)
2010-01-19 10:57:59 +00:00
Nathan Letwory
e594a8739b Patch [#20588] Adding multisample support to Win32 Ghost - by Mitchell Stokes (Moguri)
Note: AA is still disabled due to AA creating problems for selection tools. If you must, set AA to 2 or 4 in wm_window.c where the GHOST window is created (line 317).
2010-01-13 19:02:13 +00:00
Damien Plisson
3b1c6d6065 Quicktime Carbon: Fix memory leak when build with cocoa 2009-12-03 12:16:00 +00:00
Nathan Letwory
372bfeb0c5 * make sure we don't choke on what we don't have :° 2009-12-02 01:12:22 +00:00
Nathan Letwory
8847615116 * make sure drop target files are filtered too. 2009-12-02 01:05:37 +00:00
Nathan Letwory
5a3791ab5b Apply patch [#20145] Ghost Win32 roundup patch: Minimum Window Size, Continuous Grab and Drag And Drop
This nice patch by Matt D. (matd in #blendercoders) adds three nice features that can be seen already in the other supported OSes:

* minimum window size: to prevent some bugs with the window manager of Blender, system windows cannot be resized smaller than the minimum size.

* Continuous Grab is finally in Windows! Default settings since alpha 0 already have the feature enabled by default, so grab a new build and enjoy :)

* GHOST support for drag and drop added. This prepares Blender for drag and drop from OS -> Blender. Currently not very useful, since wm needs to be readied for that. But it does work (do BF_GHOST_DEBUG=1 build and drag a file onto a Blender window).

Thanks Matt D.!
2009-12-02 00:57:12 +00:00