Commit Graph

3573 Commits

Author SHA1 Message Date
Campbell Barton
afe5c536fa moving import/export scripts into packages (just moving scripts, need to add __init__.py still, temp break import/exporters) 2010-09-01 03:02:30 +00:00
Campbell Barton
16d26b7eb1 cleanup duplicate GPL haeders, blender made 2.4x __bpydoc__ into __doc__, removed version info, (thats what svn logs are for).
also moved create_derived_objects & free_derived_objects into io_utils, used by x3d and 3ds.
2010-09-01 02:48:23 +00:00
Campbell Barton
5036a9d20c use mix-in classes for import export operators, these define the filepath property and invoke function at the moment. 2010-09-01 02:25:49 +00:00
Thomas Dinges
614eb41c56 RNA Renaming Fixes for particle UI. 2010-08-31 15:12:24 +00:00
Thomas Dinges
a51f31e9a5 Fixes for RNA Renaming in Texture Properties (Volume Material) 2010-08-31 14:54:04 +00:00
Thomas Dinges
a98b93be57 2.5 Fluid UI:
* Required memory is now shown on the Bake Operator, rather as an extra label.
2010-08-31 12:54:17 +00:00
Campbell Barton
dfb8c5974e rna support for passing dynamic sized arrays to rna functions
using this for object.vertex_groups.assign([index list ...], group, weight, mode)
2010-08-31 11:31:21 +00:00
Luca Bonavita
2492c12170 == userprefs: addons ==
- From now on addons bl_addon_info['name'] doesn't need to specifcy also the category, it is put automatically in the addon box title
  In some script category and the category in the title were not matching, this had to be fixed manually.

- The warning icon is at the right of the addon box title, so that it cant disalign the addon name anymore when we have a warning.

- After discussing with Campbell, I've added the field bl_addon_info['api'] where we should specify the Blender API version number the addon is 
compatible with.
  This is certainly useful for clarity, and also I need it in place while preparing the downloadable addons.
  
- Also, bl_addon_info['version'] is now assumed to be a tuple of integers as it is bl_addon_info['blender'].
  Any important text should be placed in the bl_addon_info['warning'] field, not in the script version anymore.
  I'm going to reflect this change in bf-extensions so that scripts won't suddenly break.
2010-08-31 02:41:33 +00:00
Guillermo S. Romero
eb7c02c2a0 Fix spelling. 2010-08-30 19:51:12 +00:00
Campbell Barton
d59304e8e4 another function moved, should be last of the simple cases.
km.item_from_id() --> km.items.from_id()
2010-08-30 14:48:12 +00:00
Campbell Barton
44eb9f5095 missed this one too
scene.add_keying_set() --> scene.keying_sets.new()
also removed the use_ prefix since argument names, since this is mainly for properties.
2010-08-30 14:33:46 +00:00
Campbell Barton
eab50148e2 - keymap import/export works again (broke with own api changes)
- function renames, move WM functions into collections wm.add_keymap() --> wm.keymaps.new()
  note: new is used for named items in a collection, which return the result.
- Action.get_frame_range() is now a readonly property 'frame_range', floats rather then ints.
2010-08-30 13:50:59 +00:00
Campbell Barton
e5b1e646e6 bugfix [#23573] object rotates when IMAGE_SEARCH is off 2010-08-30 08:44:36 +00:00
Campbell Barton
df4dd70d7b various utf8 compatibility fixes
- OBJ import/export now work with non utf8 paths. (all exporters and importers need changes like this)
- strip non utf8 chars from new ID blocks (also applies to renaming)
- set the file rename button to allow non-utf8 chars.
2010-08-30 08:28:48 +00:00
Thomas Dinges
52ca27cc45 Patch [#23524] UI cleanup for commit 31587 by Filiciss Muhgue (filiciss).
Thanks!
2010-08-30 07:15:54 +00:00
Campbell Barton
69949d730b added animation data update to the help menu as discussed in last meeting. 2010-08-29 15:40:48 +00:00
Campbell Barton
7a7076c878 obj export fix for meshes with no UV textures 2010-08-28 12:15:14 +00:00
Campbell Barton
24627daabb patch [#23522] UI fixing for recent Python API changes
from Filiciss Muhgue (filiciss)
2010-08-27 22:12:59 +00:00
Mitchell Stokes
44cbc14771 The duplicate Text option in the TexFace panel came from a bad rename of tex -> use_bitmap_text instead of use_image, so I'm adding the use_image (Tex) back to the TexFace panel. 2010-08-27 10:05:33 +00:00
Campbell Barton
3ccb30c161 missed this with rna renaming. 2010-08-27 08:21:11 +00:00
Campbell Barton
26e71929d8 bugfix [#23220] .x3d export not exporting UV correctly
- UV texture coords were never written.
- TexFace with no material resulted in an invalid XML file (unclosed tag)
- freewrl wouldn't parse "FALSE", needs to be "false"
- the ID data name was being written as the filename, so in many cases images wouldn't load.
2010-08-27 07:32:58 +00:00
Campbell Barton
b0b787ef38 bugfix [#23534] Custom Properties not showing in OBJECT panel 2010-08-27 06:11:42 +00:00
Joshua Leung
3912f55408 Bugfix #23504: Axis-Angle Rotation keyframes were not being inserted correctly when using the 'Rotation' Keying Set 2010-08-27 04:43:47 +00:00
Campbell Barton
fb66c93b90 OBJ export nurbs curves now export again. 2010-08-27 04:43:42 +00:00
Campbell Barton
3cdcff9859 OBJ Import support for nurbs curves back, remove some commented code. 2010-08-27 04:07:12 +00:00
Campbell Barton
b0aa8368fe rna api
obj.add_vertex_group() --> obj.vertex_groups.new()
  obj.add_vertex_to_group() --> obj.vertex_groups.assign()

note: obj.vertex_groups.assign() will be very slow, need to have this take a list rather then 1 vertex at a time.
2010-08-27 02:33:35 +00:00
Campbell Barton
6d195f6195 speedup for pyrna boolean checking.
if bpy.data.objects: ...

Would get loop over the entire collection, instead see if this collection has a single item.
2010-08-27 01:50:50 +00:00
Campbell Barton
9d2b1af0a1 move dopesheet UI template from C to python 2010-08-27 01:23:53 +00:00
Campbell Barton
240b164a87 fix some errors in rigify caused by recent api changes 2010-08-27 00:05:00 +00:00
Campbell Barton
50bce31dbb rna api changes
- mesh.add_geometry(v, e, f)  --> mesh.vertices.add(tot), mesh.edges.add(tot), mesh.faces.add(tot)
- mesh.add_material(mat) --> mesh.materials.link(mat)

changed material.link so it always adds a material even if it exists in the list, this behavior is good for users but not scripts since it can mess up indicies (some formats may have the same material set twice).
2010-08-26 22:44:05 +00:00
Mitchell Stokes
9089b68073 The Text TexFace option was listed twice, so i removed one. 2010-08-26 20:03:21 +00:00
Campbell Barton
df04f94b50 bugfix [#23520] Smoke broken - UI doesn't allow particle system selection 2010-08-26 09:30:52 +00:00
Nathan Letwory
fb7221ce21 Patch [#23390] Addition of Author field to user preferences
Contributed by Imran Syed (freakabcd)

Adds a field where the user can put in name/nickname that exporters
then can use to write authoring information, where possible.
2010-08-26 07:19:24 +00:00
Campbell Barton
e7c4a0d53b rna api - replace panel properties bl_default_closed and bl_show_header with bl_options which has 2 flags: 'DEFAULT_CLOSED' and 'HIDE_HEADER'.
this matches operators which also uses bl_options like this
2010-08-26 01:05:37 +00:00
Campbell Barton
cb640d53d9 bugfix [#23497] Keymap editor search box not working 2010-08-25 14:29:14 +00:00
Matt Ebb
5bd7f0112c Fix/addition for recent RNA collections active index changes -
added scene render layers.active property and updated UI file
2010-08-25 07:03:35 +00:00
Campbell Barton
c6a3fb8545 bugfix [#23469] Missing Parent Menu in Pose mode 2010-08-25 02:56:37 +00:00
Campbell Barton
c09ed77697 bugfix/aviodance for [#23488] bpy.types.Texture.type don´t update the parameters of texture
bpy.data.textures.new() now has a type argument since changing the type after forces the hacky use of recast_type().
2010-08-25 01:20:50 +00:00
Campbell Barton
ad405f0cb7 remove rna function template_triColorSet(), was only used in one place and can be done just as well with 3 function calls. 2010-08-25 00:34:40 +00:00
Campbell Barton
e7a1acb1f6 patch [#23471] x3d export broken: empty files
from Christopher Creutzig (ccreutzig)
2010-08-25 00:21:34 +00:00
Joshua Leung
22e1ca4134 Fixing KeyingSets breakage from recent RNA renaming madness.
* 'Active' on TimeLine header needs to show choices ALL KeyingSets available (Builtins + Scene-Absolutes), not just the ones in Scene ("Absolute Paths")

* The active KeyingSet setting is needed/used-by for both of these.
2010-08-24 06:52:16 +00:00
Campbell Barton
379fea2d0d move more active variables to be nested in collections. 2010-08-24 04:02:50 +00:00
Campbell Barton
5c604e5524 remove recently added rna function uilayout.prop_search_self() and instead allow collections to be coerced into rna structs when they define a type.
eg:
 row.prop_search_self(scene, "active", "keying_sets", text="")
...becomes
 row.prop_search(scene.keying_sets, "active", scene, "keying_sets", text="")

This is more flexible since it works for other UI functions too.
2010-08-24 03:02:27 +00:00
Campbell Barton
48e34b9956 - pythons 'del somevalue.attr' could crash when used with the rna api (reported by Luca)
eg:
    bpy.context.StringProperty(attr='myprop'); del bpy.context.myprop

- made rna StringProperty/PointerProperty & similar into class methods.

- file selector hide option was inverted
2010-08-24 02:12:09 +00:00
Campbell Barton
f6c323aa42 - move more active properties into their collections:
scene.active_keying_set --> scene.keying_sets.active
  ...same for active_uv_texture. active_vertex_color, active_keyconfig, 

- move mesh.add_uv_layer() and mesh.add_vertex_color() into their collections
  also have them return the newly created layer and dont set the layer active.

  uvtex = mesh.uv_layers.new(name)
  vcol = mesh.vertex_colors.new(name)
2010-08-23 22:16:45 +00:00
Campbell Barton
b844792bd5 rename UI function
layout.prop_object() --> prop_search().

The internal name is uiItemPointerR, in python this can translate into into an Object, however this is misleading.
It can be confused with a blender Object and uiItemPointerR can also be used for strings.
2010-08-23 05:47:45 +00:00
Campbell Barton
11228cb403 rna: move metaball.active_element to metaball.elements.active
added rna funcs...
  elem = metaball.elements.new()
  metaball.elements.remove(elem)
2010-08-23 00:57:19 +00:00
Campbell Barton
a60f79daf7 - rna py-api bug fix, a NULL item in a collection was raising an error
eg: mesh.materials[0] 
 ... when this was an empty slot.

- game world mist panel wasnt updated for rna renaming.
2010-08-22 17:23:08 +00:00
Campbell Barton
0267f6a0a3 patch [#23449] RNA renaming bugs
from Jacob F (raccoon)
2010-08-22 16:33:26 +00:00
Campbell Barton
96429a4792 fix for error rna naming 2010-08-22 12:59:13 +00:00
Brecht Van Lommel
de35361b11 Fix python errors in particles render panel and rigid body joint constraint. 2010-08-22 09:18:26 +00:00
Campbell Barton
4ca9a7e9c1 - bugfix [#23407] vertex painting on a mesh with no face segfaults
- removed animsys update values that dont need animating.
2010-08-22 06:31:26 +00:00
Campbell Barton
c2036fda5d fix for changes in recent renaming 2010-08-22 05:45:04 +00:00
Martin Poirier
7f1a08d432 netrender:
terminate can fail if process finished after the call to poll, just pass on error then.
2010-08-21 17:07:19 +00:00
Campbell Barton
e242f66ae6 bugfix for recent renaming [#23400] Unable to import *.3ds/*.obj files with textures 2010-08-21 08:38:29 +00:00
Campbell Barton
87eaf57593 fix for errors in constraints and modifiers made when rna renaming. 2010-08-21 07:15:11 +00:00
Campbell Barton
5c3d2b13b8 rna name which wasnt set to change but should have been: eff_group -> effector_group 2010-08-21 06:40:46 +00:00
Campbell Barton
93ffe7d7f1 rna renaming (manual edits) 2010-08-21 04:51:00 +00:00
Campbell Barton
c8c2393310 rna naming error in recent commits 2010-08-20 22:00:23 +00:00
Brecht Van Lommel
0db0b14a52 Fix #23384: python errors in input tab in user preferences. 2010-08-20 10:02:21 +00:00
Campbell Barton
6da7684ca6 fixed [#23400] Unable to import *.3ds/*.obj files with textures
changed some rna names to be more consistant
- use_texture -> use_image, since it sets if 'image' is used.
- use_map_color_diff -> use_map_color_diffuse since diffuse is used elsewhere in the same type.
2010-08-20 08:11:26 +00:00
Campbell Barton
4f5f868a52 rna data path names which are more likely to break animations.
Added an operator "Update Animation Data",
access from the search menu to update drivers and fcurves.
2010-08-20 06:09:58 +00:00
Campbell Barton
097a6ca926 rna remaining that negates values 2010-08-20 02:08:43 +00:00
Campbell Barton
bea1c4fb13 misc rna renaming. 2010-08-19 17:46:00 +00:00
Campbell Barton
fedde2f8e3 rna rename Spline/Curve/Text3D 2010-08-19 17:31:10 +00:00
Campbell Barton
7c98860a0d rna renaming FModifier & GameObjectSettings 2010-08-19 17:10:43 +00:00
Campbell Barton
eee445590a rna naming mainly forBoids 2010-08-19 15:49:30 +00:00
Campbell Barton
8e388a8f49 fixes for recent renaming 2010-08-19 14:43:52 +00:00
Campbell Barton
486b3cd2f5 more rna renaming for non-animated properties: mainly Texface, Particle & Pointcache changes.
Changed some names when applying.
- render was use_render, changed to show_viewport so call it show_render
- texface shadow was use_shadow_face, changed to use_shadow_cast since this only affects casting.
- transp was alpha_mode, changed to blend_type since its similar to other overlay blending where this property name is used.
2010-08-19 12:51:31 +00:00
Campbell Barton
46e25e7c77 bugfix [#23384] Items disappear after expanding key config items
using dir() on operator properties isnt good practice, better use properties.keys() or properties.items()
2010-08-19 11:32:48 +00:00
Campbell Barton
736edd547b fix for error in recent renaming 2010-08-19 11:04:46 +00:00
Campbell Barton
b00c0526c7 missed this with recent renaming 2010-08-19 10:54:41 +00:00
Campbell Barton
4e3390437e - Properties from base classes are now registered too, this allows class mix-in's to define properties.
An example of how this is useful - an importer mixin could define the filepath properties and a generic invoke function which can run the subclasses exec for each selected file.

- Panels and Menus now skip the property check when registering.

- renamed _idproperties_ to _idprops_ in function names, function names were getting very long.
2010-08-19 10:16:30 +00:00
Campbell Barton
5e53012558 utility function for updating animation system values when RNA changes.
- any numnber of attributes are supported for renaming, eg: modifiers["Foo.Bar"].prop.bar
- the path is resolved in blender so each attribute is type checked against the naming list.
- inherited properties are supported by recursively checking parent classes names aganst the name list.
- fcurves and drivers are currently supported.
2010-08-18 18:00:52 +00:00
Campbell Barton
cdd62d6150 missed renaming this 2010-08-18 13:02:59 +00:00
Campbell Barton
399dda68d8 fix errors with recent commits. 2010-08-18 10:42:00 +00:00
Campbell Barton
c04199b3a1 rna naming mainly for Scene/IK/KeyingSet's 2010-08-18 08:58:37 +00:00
Campbell Barton
55ed0f0507 more rna renaming. 2010-08-18 08:26:18 +00:00
Campbell Barton
513a907730 rna rename Bone and Text changes 2010-08-18 07:45:32 +00:00
Campbell Barton
7da5d9faec rna renaming, still only adjusting properties that wont be animated (at least its very unlikely). 2010-08-18 07:14:10 +00:00
Campbell Barton
54e6ea70c0 rna renaming for Render* structs 2010-08-18 04:10:23 +00:00
Campbell Barton
64347d81c4 rna renaming for 'Brush' struct 2010-08-18 03:56:14 +00:00
Campbell Barton
9784a1169d rna naming: verts -> vertices 2010-08-18 03:42:26 +00:00
Campbell Barton
f32a35fd9d apply rna naming for ToolSettings 2010-08-18 03:24:52 +00:00
Campbell Barton
3bd039eff9 apply rna rename most of the show_*, names. 2010-08-17 17:03:52 +00:00
Campbell Barton
b278279c95 document rna functions that have the no_self flag set as classmethods 2010-08-17 14:32:14 +00:00
Campbell Barton
7a31417f50 apply UserPrefs and Theme rna naming changes. 2010-08-17 13:14:41 +00:00
Thomas Dinges
7394e1a312 * Put "Custom Properties" panel to bottom in particle buttons as well. 2010-08-17 09:05:44 +00:00
Thomas Dinges
2e2592127e 2.5 Texture Panels:
* Removed "Plugin" Texture Type from the Interface as it is not implemented in 2.5 atm.
2010-08-17 08:56:47 +00:00
Campbell Barton
b9d99b9c5b apply all rna naming changes for rna_space.c 2010-08-17 07:49:53 +00:00
Campbell Barton
5f7045f7af - rna_info.py now outputs array length with types eg. float[16].
- corrected rna property name Controller.states -> state (pointed out by Dalai).
- rna_cleaner_merge script now only merges comment and new name.
2010-08-17 02:42:30 +00:00
Campbell Barton
5f525bd723 speedup and cleanup of OBJ exporter 2010-08-15 15:04:51 +00:00
Martin Poirier
bd7cfbc3cc netrender fixes:
slave use output log option correctly
use os.path.join more consistently (reported by Dalai Felinto)
unify frame range (was 4 digits on master, 6 elsewhere, now 6 everywhere).
Fix occasional broken pipe between master and slave (didn't affect result, just polluted log).
2010-08-14 16:30:41 +00:00
Campbell Barton
04f619d8af - PyLineSpit() - used to print the filename and line number for internal errors now works when executing class functions in a module.
- replaced PySys_GetObject("modules") with PyImport_GetModuleDict()
- use defaults for keymap import/export rather then setting the same value every time from the UI scripts.
2010-08-14 05:33:20 +00:00
Campbell Barton
ae6a632534 fix for error in world buttons when the world was None 2010-08-13 22:35:13 +00:00
Campbell Barton
79487cca47 bugfix [#21807] Import Key Configuration problems 2010-08-13 18:48:33 +00:00
Brecht Van Lommel
ed36b00e36 Fix #23297: python error caused empty brush panel in the image editor. 2010-08-13 17:13:07 +00:00
Campbell Barton
32792a58e3 bugfix [#22037] OBJ exporter produce wrong UV 2010-08-13 16:59:11 +00:00
Campbell Barton
8e6c654294 [#22884] slow import wavefont/.obj file
- dont run mesh update functions on zero user meshes (a bit of a cheap trick but works well), made in last commit by mistake.
- dont do a scenegraph update on linking an object, run scene.update() after linking objects.
- remove split material option since we have enough slots.
2010-08-13 15:07:57 +00:00
Campbell Barton
f662c0de05 exporters now set the filepath in the invoke() method rather then the menu drawing function. 2010-08-13 06:45:33 +00:00