Commit Graph

119 Commits

Author SHA1 Message Date
Rob Haarsma
d5aaba6c81 Teeth's msvc6 projectfiles commit solved almost all my bf compile probs, only one problem remained;
the including of <MT_assert.h> in the NG_network project. So here's a fix.
2005-04-01 11:26:03 +00:00
Martin Poirier
e5d4f9d580 Some MSVC 6.0 projectfiles updates:
BIF_transform.h added in BL_src
Adding moto include paths to EXP_expressions
SDL include paths and correct python version for all targets in SCA_gamelogic
KX_RayCast.cpp/h in KX_ketsji
SumoPHYCallbackBridge.cpp/.h in PHY_Sumo
2005-03-31 18:39:38 +00:00
Martin Poirier
fd877b69b6 Adding CCG stuff to MSVC 6.0 projectfiles 2005-03-31 18:22:43 +00:00
Roel Spruit
1ec0238bd6 Added transform_manipulator.c to the windows MSVC 6.0 projectfile 2005-03-19 14:13:45 +00:00
Martin Poirier
d9e320b270 MSVC 6.0 Projectfile addition (include path) to compile after the big warning hunt commit. 2005-03-09 23:29:19 +00:00
Simon Clitherow
a14d5c57be Added new bpy files to MSVC 6 project files. 2005-03-06 16:57:17 +00:00
Martin Poirier
28902e9334 MSVC 6.0 projectfile changes to go with last commit. 2005-02-14 02:56:15 +00:00
Simon Clitherow
4d17f9797c - updated MSVC 6 projectfiles.
-  removed 'using namespace std;' from SCA_Joystick.h
     (gave compile error on VC6).
2005-01-30 15:41:59 +00:00
Simon Clitherow
f72219eea9 Added new files to VC6 project (KX_PolygonMaterial.cpp | h) 2005-01-16 15:42:22 +00:00
Martin Poirier
0dfa14b181 MSVC 6.0 Projectfiles changes to fit Ton's commit.
Added new file to BRE_Render and include paths for SDL includes.
Removed deleted files.
2004-12-27 21:05:39 +00:00
Jens Ole Wund
0883f68263 make mscv6 usrers happy
does not matter since *offical* wibdows release is msvc7 anyway
2004-11-23 22:29:17 +00:00
Jens Ole Wund
66faf81099 Msvc6 complies again with
bfont.ttf.c :)
2004-11-08 22:14:47 +00:00
Jens Ole Wund
de2c542d21 added outline.c :) 2004-10-09 20:46:29 +00:00
Martin Poirier
fb71ca829c Projectfile (MSVC 6.0) update for new softbody files 2004-10-01 15:23:41 +00:00
Martin Poirier
b997c654b1 MSVC 6.0 projectfiles fixes for new editmesh and bpython files. 2004-09-23 23:03:19 +00:00
Martin Poirier
143f0edc32 Editmesh spliting project files fix (MSVC 6.0) 2004-09-19 14:33:33 +00:00
Martin Poirier
05bf02c1a2 Adding undo files to projectfiles (MSVC 6.0) 2004-09-05 14:18:39 +00:00
Martin Poirier
19ba12946c Adding BPY sound module to projectfiles (MSVC 6.0) 2004-08-27 00:08:46 +00:00
Roel Spruit
284b4f4e75 added correct include paths for radio.h (for msvc debug build) and removed weird local includes (c:\blender...) in BPY_python projectfile 2004-07-28 21:00:23 +00:00
Martin Poirier
81303610b8 New BPython files missing from MSVC 6.0 projectfiles 2004-07-25 21:56:07 +00:00
Martin Poirier
9b857ffb87 New BPython files missing from MSVC 6.0 projectfiles 2004-07-21 22:59:09 +00:00
Roel Spruit
1c5302e68b added include path for some gameengine file and fixed an undefined function in the shading buttons 2004-07-21 19:01:44 +00:00
Jens Ole Wund
8fb5fc0594 work on mcvc6 projects
add unwrapper.c to BL_src
in opennl create project/workspace to build
modify blender. to link to blender_ONL.lib
add ",..\..\..\lib\windows\opennl" to libpath
add ",..\..\..\lib\windows\opennl\debug" to libpath for debug
add opennl project to intern workspace .. adjusting dependancies

BM crosses fingers to work
2004-07-14 20:57:38 +00:00
Simon Clitherow
21520c6c14 - updated VC6 project files for SOLID - blender now links with the
static solid lib.

- also cleaned up solid.dsw workspace (removed unused projects).
2004-07-13 21:52:23 +00:00
Roel Spruit
629e526b25 - Added correct Writing/Reading of the new Sweep sequence effect (Thanks Ton, where would I be without you)
- Sweep effect updates after you change the type of sweep now.
2004-06-23 18:22:51 +00:00
Roel Spruit
35382146be I thought I added this include path for yafray to the msvc files already......o well, here it is again. it couldn't find RE-callbacks.h 2004-06-18 21:13:33 +00:00
Roel Spruit
a78ad46c0d added files for yafray plugin export to msvc 6 projectfiles 2004-06-16 20:47:17 +00:00
Joseph Gilbert
e8e073d326 - update to MSVC6 for Property support 2004-06-11 13:21:32 +00:00
Martin Poirier
87f6745050 MSVC 6.0 ProjectFiles update. The file Kester added in his last commits were missing from the project files. 2004-05-20 02:12:14 +00:00
Martin Poirier
e5c4bd6349 Projectfiles update for Python 2.3.X 2004-05-03 01:37:50 +00:00
Martin Poirier
f860c88405 projectfile update for the new python module 2004-04-24 20:50:23 +00:00
Simon Clitherow
bf253660b7 - updated MSVC 6 projectfiles with the glue removal changes. 2004-04-19 18:51:15 +00:00
Joseph Gilbert
d91de4da5c -update to msvc6 project for NLA module 2004-04-19 07:09:50 +00:00
Simon Clitherow
35b15f837c cleaning up MSVC 6 project files (Part 2). 2004-04-09 17:50:51 +00:00
Roel Spruit
96e5e1d5f0 - Added source\blender\python to MSVC 6 debug target include path for KX_Ketsji
- Added vertex_loop_select to bif_editmesh.h (gave a warning)
- Re-added "Get Same Uv" feature. this selects all faces that have the same uv-texture as the active face. it's placed in the Select headermenu while in faceselect mode.
2004-04-04 11:34:43 +00:00
Chris Want
dc2d6b035a Fixes to projectfiles:
* Added SDL CD stuff to Open AL project (/me lazy)
* Made ketsji project find the python headers
* Added noise stuff to python project
2004-04-03 23:46:33 +00:00
Simon Clitherow
3d45e6ca31 - updated MSVC 6 projectfiles with gameengine/solid changes. 2004-03-25 21:04:51 +00:00
Joseph Gilbert
363cf11e43 -update to msvc6 for render module 2004-03-14 02:08:05 +00:00
Martin Poirier
bb635946f9 Projectfiles fix for Mathutils 2004-02-29 15:07:31 +00:00
Roel Spruit
79eb9de35a some MSVC cleanup.
- removed DNA_script_types from makesdna project.
- fixed a few errors in the projectsettings of the yafray project...it's a wonder people actually got it to compile.
2004-01-21 20:57:29 +00:00
Roel Spruit
8df5de525c added python script files to MSVC 6.0 projectfiles and changed snprintf to PyOS_snprintf 2004-01-14 21:48:56 +00:00
Roel Spruit
576284038d added bmp.c and the new yafray files to the MSVC projectfiles 2004-01-10 13:42:35 +00:00
Kent Mein
e3080c9580 Added support for outputting bmp's
The padding is slightly messed up, so it produces somewhat trunkcated images
however it works.  I'll try and fix it later but I have to go home now.
Its atleast usable at this stage.

I moved bmp_decode.c to bmp.c and cleaned it up a little bit.

Kent
2004-01-09 22:04:08 +00:00
Roel Spruit
56db828948 - Added projectfiles for yafray
- renamed some variables in yafray_render.cpp so msvc doesn't whine

I'm not fluent in MSVC, so I hope I don't screw up :)
2004-01-05 15:58:48 +00:00
Roel Spruit
ce041f555c added Robert's cursor stuff to the msvc 6.0 project files 2003-12-26 20:29:11 +00:00
Roel Spruit
80622fca55 updated msvc projectfiles: added texture.c and removed some others.. 2003-12-21 22:43:10 +00:00
Martin Poirier
e1d0527cc5 Projectfiles fixes for new script space code thingy 2003-12-15 03:24:47 +00:00
Kent Mein
6bc7e0dbfd Update the build systems to include ray.c
Kent
2003-12-10 21:19:09 +00:00
Martin Poirier
bef272a5d2 Projectfile fix for new png.c file 2003-12-04 23:45:47 +00:00
Martin Poirier
f58d256a9c Projectfiles fix for new Python module 2003-11-23 20:24:23 +00:00