blender/build_files/cmake/Modules/FindZstd.cmake
Campbell Barton 5214e6f35d Cleanup: unset temporary CMake variables
Also use consistent case (for `_*_SEARCH_DIRS`).
2024-03-08 10:54:56 +11:00

66 lines
1.5 KiB
CMake

# SPDX-FileCopyrightText: 2019 Blender Authors
#
# SPDX-License-Identifier: BSD-3-Clause
# - Find Zstd library
# Find the native Zstd includes and library
# This module defines
# ZSTD_INCLUDE_DIRS, where to find zstd.h, Set when
# ZSTD_INCLUDE_DIR is found.
# ZSTD_LIBRARIES, libraries to link against to use Zstd.
# ZSTD_ROOT_DIR, The base directory to search for Zstd.
# This can also be an environment variable.
# ZSTD_FOUND, If false, do not try to use Zstd.
#
# also defined, but not for general use are
# ZSTD_LIBRARY, where to find the Zstd library.
# If `ZSTD_ROOT_DIR` was defined in the environment, use it.
if(DEFINED ZSTD_ROOT_DIR)
# Pass.
elseif(DEFINED ENV{ZSTD_ROOT_DIR})
set(ZSTD_ROOT_DIR $ENV{ZSTD_ROOT_DIR})
else()
set(ZSTD_ROOT_DIR "")
endif()
set(_zstd_SEARCH_DIRS
${ZSTD_ROOT_DIR}
)
find_path(ZSTD_INCLUDE_DIR
NAMES
zstd.h
HINTS
${_zstd_SEARCH_DIRS}
PATH_SUFFIXES
include
)
find_library(ZSTD_LIBRARY
NAMES
zstd
HINTS
${_zstd_SEARCH_DIRS}
PATH_SUFFIXES
lib64 lib
)
# handle the QUIETLY and REQUIRED arguments and set ZSTD_FOUND to TRUE if
# all listed variables are TRUE
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Zstd DEFAULT_MSG
ZSTD_LIBRARY ZSTD_INCLUDE_DIR)
if(ZSTD_FOUND)
set(ZSTD_LIBRARIES ${ZSTD_LIBRARY})
set(ZSTD_INCLUDE_DIRS ${ZSTD_INCLUDE_DIR})
endif()
mark_as_advanced(
ZSTD_INCLUDE_DIR
ZSTD_LIBRARY
)
unset(_zstd_SEARCH_DIRS)