02fc4d6481
The Tonemap node has a wrong luminance scale. This is because the parallel reduction shader for logarithmic sum had a wrong identity value. In particular, its identity was set to 0.0, but since its initialization macro computed the log, the zero becomes a rather large negative value. To fix this, the general structure of the parallel reduction shader was changed such that the identity is used as is, and not passed to the INITIALIZE or LOAD macros. This simplifies the implementation and even avoid the extra texel fetches at the boundary. |
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.gitea | ||
.github | ||
build_files | ||
doc | ||
extern | ||
intern | ||
locale | ||
release | ||
scripts | ||
source | ||
tests | ||
tools | ||
.clang-format | ||
.clang-tidy | ||
.editorconfig | ||
.git-blame-ignore-revs | ||
.gitignore | ||
AUTHORS | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
make.bat | ||
pyproject.toml | ||
README.md |
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