blender/source/gameengine
Tom Edwards 1f2136b329 Python/Depsgraph: bpy.data.*.is_updated now detects add/remove of any datablock.
Previously this only worked for some datablocks relevant to rendering, now it
can be used to detect if any type of datablock was added or removed (but not
yet to detect if it was modified, we need many more depsgraph tags for that).

Most of the changes are some function parameter changes, the important parts
are the DAG_id_type_tag calls.

Reviewed By: sergey, brecht

Differential Revision: https://developer.blender.org/D195
2014-01-15 16:47:53 +01:00
..
BlenderRoutines BGE Rasterizer Cleanup: Removing the Singletexture material mode. More conversion code will probably be needed. 2013-11-04 19:21:50 +00:00
Converter Python/Depsgraph: bpy.data.*.is_updated now detects add/remove of any datablock. 2014-01-15 16:47:53 +01:00
Expressions BGE: Fix for [#34398] "«illegal operator» in Expression Controller" reported by Andrey Kashlak (andreymal) 2013-07-22 22:46:17 +00:00
GameLogic Code Cleanup: move MOUSEX/Y to BGE, describe INBETWEEN_MOUSEMOVE 2014-01-12 01:59:17 +11:00
GamePlayer Add new BGE Stereo mode: 3DTV top-bottom. 2014-01-02 00:26:15 +01:00
Ketsji Code Cleanup: spelling 2014-01-13 15:31:57 +11:00
Network clang/cmake - quiet warnings for external libs and reference moto as a system include. 2013-07-15 08:26:16 +00:00
Physics Code Cleanup: remove object arg to CDDM_from_mesh mesh_create_derived 2013-12-26 08:27:08 +11:00
Rasterizer Add new BGE Stereo mode: 3DTV top-bottom. 2014-01-02 00:26:15 +01:00
SceneGraph Style Cleanup: remove preprocessor indentation (updated wiki style guide too) 2013-12-22 14:12:19 +11:00
VideoTexture BGE Rasterizer Cleanup: Cleaning up some includes. 2013-11-04 19:22:10 +00:00
CMakeLists.txt BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00
SConscript BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00