blender/doc
Brecht Van Lommel 2345efc6c5 Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface,
by Gaia Clary.

Rationale: the name was confusing and not always used consistently, and this
map itself is not something that can be layered, rather the map can be used
as texture coordinates in some layered setup.

The original intent was to indicate this contained more than just UV's, but
the game engine settings have already been moved out, and apparently users
didn't really get this from the name anyway.
2011-11-23 17:25:25 +00:00
..
blender_file_format pass -noaudio when running blender for various utilities - doc-gen and tests. 2011-10-19 21:55:27 +00:00
build_systems Remove some more $Id$ that still were left after r41227 and r41228. 2011-10-23 19:01:59 +00:00
doxygen use (const char*) rather than (char*) where possible. 2011-11-05 11:04:28 +00:00
guides == docs == 2010-10-13 14:44:22 +00:00
license == docs == 2010-10-13 14:44:22 +00:00
manpage pass encoding to uses of decode() incase the default isnt utf-8. ignore decode errors in some cases. 2011-11-17 04:05:54 +00:00
python_api Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface, 2011-11-23 17:25:25 +00:00