blender/source/gameengine/PyDoc
Campbell Barton 240aa6d34d * More updates to game engine type docs from Roelf de Kock
* FBX Bugfix, was exporting all animation curves as 'Constant' type (no docs for this so could only guess), Thanks to Sander Brandenburg for spotting this problem.
Also improved keyframe removal to work on animation curves an angle
2009-05-13 22:52:31 +00:00
..
bge_api_validate_py.txt BGE API - small changes 2009-04-24 20:27:04 +00:00
epy_docgen.sh BGE Doc updates thanks to Roelf de Kock 2009-05-11 21:35:38 +00:00
GameKeys.py BGE API - small changes 2009-04-24 20:27:04 +00:00
GameLogic.py Moved game engine types into GameTypes.py because every type put into a module giving lots of references to KX_GameObject.KX_GameObject and having to write in links like L{CListValue<CListValue.CListValue>}. 2009-05-13 10:15:19 +00:00
GameTypes.py * More updates to game engine type docs from Roelf de Kock 2009-05-13 22:52:31 +00:00
Rasterizer.py BGE API - small changes 2009-04-24 20:27:04 +00:00
SConscript Scons epydos changed options 2009-04-19 22:02:48 +00:00