blender/source/gameengine/Ketsji/KXNetwork
Michel Selten 2883110a54 SCons updates: (All done by jesterKing)
* Windows .exe file now includes the blender icon.
* Builds with game engine on Windows only.
  I tried building the game engine on Linux, but I get weird errors when
  building with ode. There's a dirty #include path in
  Physics/BlOde/OdePhysicsEnvironment.cpp (../ode/src/joint.h). gcc doesn't
  like this somehow.
* Other platforms need to add a couple of flags to the SConstruct:
  use_sumo, use_ode, solid_include and ode_include
2004-01-20 20:28:39 +00:00
..
KX_NetworkEventManager.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_NetworkEventManager.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_NetworkMessageActuator.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_NetworkMessageActuator.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_NetworkMessageSensor.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_NetworkMessageSensor.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_NetworkObjectActuator.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_NetworkObjectActuator.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_NetworkObjectSensor.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_NetworkObjectSensor.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
Makefile FreeBSD can use the exact same python includes as everyone else 2003-03-25 23:36:40 +00:00
SConscript SCons updates: (All done by jesterKing) 2004-01-20 20:28:39 +00:00