blender/source/gameengine/VideoTexture
2013-11-04 19:22:10 +00:00
..
BlendType.h BGE: Making sure m_objType is initialized in the BlendType (VideoTexture) constructor. 2013-08-03 05:01:50 +00:00
blendVideoTex.cpp correction to previous warning cleanup, also quiet shadow-warning for thumbnail size 2013-04-05 00:10:33 +00:00
CMakeLists.txt clang/cmake - quiet warnings for external libs and reference moto as a system include. 2013-07-15 08:26:16 +00:00
Common.h code cleanup: gpl header update (formatting) 2012-11-18 00:30:06 +00:00
Exception.cpp BGE: Making sure m_line is initialized in the Exception (VideoTexture) constructor. 2013-08-03 05:01:45 +00:00
Exception.h style cleanup 2013-03-29 06:21:28 +00:00
FilterBase.cpp style cleanup 2013-03-29 06:21:28 +00:00
FilterBase.h style cleanup 2013-03-29 06:21:28 +00:00
FilterBlueScreen.cpp code cleanup: 2013-03-25 02:41:30 +00:00
FilterBlueScreen.h style cleanup 2013-03-29 06:21:28 +00:00
FilterColor.cpp style cleanup: 2013-03-26 07:29:01 +00:00
FilterColor.h code cleanup: gpl header update (formatting) 2012-11-18 00:30:06 +00:00
FilterNormal.cpp code cleanup: 2013-03-25 02:41:30 +00:00
FilterNormal.h style cleanup 2013-03-29 06:21:28 +00:00
FilterSource.cpp code cleanup: gpl header update (formatting) 2012-11-18 00:30:06 +00:00
FilterSource.h BGE: Making sure m_buffV, m_buffU, and m_pitchUV are initialized in the FilterYV12 constructor. 2013-08-03 05:01:40 +00:00
ImageBase.cpp style cleanup 2013-03-29 06:21:28 +00:00
ImageBase.h style cleanup 2013-03-29 06:21:28 +00:00
ImageBuff.cpp Image paint: 2D painting now supports texture masks and does masking more 2013-05-12 09:14:13 +00:00
ImageBuff.h code cleanup: gpl header update (formatting) 2012-11-18 00:30:06 +00:00
ImageMix.cpp style cleanup 2013-03-29 06:21:28 +00:00
ImageMix.h BGE: Making sure m_offset is initialized in the ImageSourceMix constructor. 2013-08-03 05:01:36 +00:00
ImageRender.cpp BGE Rasterizer Cleanup: Cleaning up some includes. 2013-11-04 19:22:10 +00:00
ImageRender.h BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionality to RAS_IRasterizer. RAS_OpenGLRasterizer is a bit of a mess now with references to Ketsji and other modules it shouldn't be accessing. 2013-11-04 19:21:07 +00:00
ImageViewport.cpp BGE Rasterizer Cleanup: Cleaning up some includes. 2013-11-04 19:22:10 +00:00
ImageViewport.h style cleanup: 2013-03-26 07:29:01 +00:00
PyTypeList.cpp style cleanup 2013-03-29 06:21:28 +00:00
PyTypeList.h code cleanup: gpl header update (formatting) 2012-11-18 00:30:06 +00:00
SConscript split bge includes for scons onto their own lines (for easier merging) 2013-05-29 21:56:55 +00:00
Texture.cpp BGE Rasterizer Cleanup: Removing the Singletexture material mode. More conversion code will probably be needed. 2013-11-04 19:21:50 +00:00
Texture.h code cleanup: bge warnings 2013-04-04 23:16:23 +00:00
VideoBase.cpp style cleanup 2013-03-29 06:21:28 +00:00
VideoBase.h correction to previous warning cleanup, also quiet shadow-warning for thumbnail size 2013-04-05 00:10:33 +00:00
VideoFFmpeg.cpp Code cleanup: fix some vs2012 compiler warnings 2013-06-21 12:33:19 +00:00
VideoFFmpeg.h style cleanup 2013-03-29 06:21:28 +00:00