blender/source/gameengine
2011-12-30 11:49:58 +00:00
..
BlenderRoutines Cucumber, first batch of merge - UI changes and custom exit key 2011-12-20 03:11:56 +00:00
Converter style edits for function declarations 2011-12-30 07:55:15 +00:00
Expressions style edits for function declarations 2011-12-30 07:55:15 +00:00
GameLogic style edits for function declarations 2011-12-30 07:55:15 +00:00
GamePlayer Cleaning up the GPU_extensions_init/exit() code a bit to keep the Blenderplayer from crashing on exit and restart. 2011-12-23 07:10:01 +00:00
Ketsji formatting edits, missed these last commit. 2011-12-30 11:49:58 +00:00
Network remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Physics correct indentation and some whitespace edits (no functional changes) 2011-11-11 13:09:14 +00:00
PyDoc remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Rasterizer bugfix: [#29486] 2D filters make scene disappear when wire material used - patch by Juha Mäki-Kanto 2011-12-17 21:23:02 +00:00
SceneGraph remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
VideoTexture Add missing GLEW_STATIC definition, causing link errors. 2011-11-26 15:08:01 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00