60 lines
1.5 KiB
C++
60 lines
1.5 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file gameengine/BlenderRoutines/KX_BlenderSystem.cpp
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* \ingroup blroutines
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*/
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#include "KX_ISystem.h"
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#ifdef _MSC_VER
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# pragma warning (disable:4786)
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#endif
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#ifdef WIN32
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#include <windows.h>
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#endif
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#include <iostream>
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#include <stdio.h>
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#include "KX_BlenderInputDevice.h"
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#include "KX_BlenderSystem.h"
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#include "PIL_time.h"
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KX_BlenderSystem::KX_BlenderSystem()
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: KX_ISystem()
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{
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m_starttime = PIL_check_seconds_timer();
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}
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double KX_BlenderSystem::GetTimeInSeconds()
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{
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return PIL_check_seconds_timer() - m_starttime;
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}
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