blender/source/gameengine/SceneGraph
Nathan Letwory 00291b5cf4 [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
[SCons] Build with Solid as default when enabling the gameengine in the build process
[SCons] Build solid and qhull from the extern directory and link statically against them

That was about it.

There are a few things that needs double checking:

* Makefiles
* Projectfiles
* All the other systems than Linux and Windows on which the build (with scons) has been successfully tested.
2004-03-22 22:02:18 +00:00
..
Makefile - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
SConscript SCons updates 2004-02-29 21:40:48 +00:00
SG_Controller.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
SG_Controller.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
SG_IObject.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
SG_IObject.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
SG_Node.cpp [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
SG_Node.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
SG_ParentRelation.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
SG_Spatial.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
SG_Spatial.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00