blender/source/gameengine
Dalai Felinto a8bca52d09 BGE fix #20456 - 2.5: mouse position problem (offseted by 1 vertically)
In Blender 2.49 the win width and height were been calculated including an extra pixel (e.g. a fullscreen editor would be (width + 1) by (height + 1) )
In opposite to that, Blender 2.5 window/editor code were fixed to have the exact width,height size.
So although the BGE canvas code was still the same as 2.49 it was producing a wrong result.

I'm also adding some commentaries in the setViewport code. BGE is setting the viewports 1 pixel larger.
the setViewport command is been used as if one should pass (minx, miny, width, height), while it should be (minx, miny, maxx, maxy). I will take care of that later, if any one has extra comments on that, please let me know.
2010-04-11 01:53:21 +00:00
..
BlenderRoutines BGE fix #20456 - 2.5: mouse position problem (offseted by 1 vertically) 2010-04-11 01:53:21 +00:00
Converter bugfix [#21230] set-scene animation updates not working 2010-04-02 13:43:56 +00:00
Expressions correct fsf address 2010-02-12 13:34:04 +00:00
GameLogic BGE: fix for [#21180] - missing min and max values in the API + mode fix (interval wasn't working) 2010-03-26 07:21:48 +00:00
GamePlayer BGE fix #20456 - 2.5: mouse position problem (offseted by 1 vertically) 2010-04-11 01:53:21 +00:00
Ketsji BGE fix: Parenting the object to itself crashes BGE + stubs update 2010-03-31 22:49:59 +00:00
Network correct fsf address 2010-02-12 13:34:04 +00:00
Physics correct fsf address 2010-02-12 13:34:04 +00:00
PyDoc BGE API DOC: a guide on how to build epydoc for windows 2010-03-30 06:37:44 +00:00
Rasterizer Fix compilation error in MinGW with my last commit. 2010-03-25 08:48:31 +00:00
SceneGraph BGE: [#19836] Recursive Parenting in game crashes Blender. Added parenting loop detection. 2010-03-25 21:43:36 +00:00
VideoTexture VideoTexture: clean previous commit. 2010-03-28 20:12:28 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile 2.5 2009-08-11 18:14:49 +00:00
SConscript option to build the BGE without python, uses existing python check (cmake and scons) 2009-09-29 21:42:40 +00:00