blender/scripts/startup/bl_operators/presets.py
Lukas Stockner 6967255906 Color management: Support white balance as part of the display transform
This implements a von-Kries-style chromatic adaption using the Bradford matrix.
The adaption is performed in scene linear space in the OCIO GLSL shader, with
the matrix being computed on the host.

The parameters specify the white point of the input, which is to be mapped to
the white point of the scene linear space. The main parameter is temperature,
specified in Kelvin, which defines the blackbody spectrum that is used as the
input white point. Additionally, a tint parameter can be used to shift the
white point away from pure blackbody spectra (e.g. to match a D illuminant).

The defaults are set to match D65 so there is no immediate color shift when
enabling the option. Tint = 10 is needed since the D-series illuminants aren't
perfect blackbody emitters.

As an alternative to manually specifying the values, there's also a color
picker. When a color is selected, temperature and tint are set such that this
color ends up being balanced to white.
This only works if the color is close enough to a blackbody emitter -
specifically, for tint values within +-150. Beyond this, there can be ambiguity
in the representation.
Currently, in this case, the input is just ignored and temperature/tint aren't
changed. Ideally, we'd eventually give UI feedback for this.

Presets are supported, and all the CIE standard illuminants are included.

One part that I'm not quite happy with is that the tint parameter starts to
give weird results at moderate values when the temperature is low.
The reason for this can be seen here:
https://commons.wikimedia.org/wiki/File:Planckian-locus.png
Tint is moving along the isotherm lines (with the plot corresponding to +-150),
but below 4000K some of that range is outside of the gamut. Not much can
be done there, other than possibly clipping those values...

Adding support for this to the compositor should be quite easy and is planned
as a next step.

Pull Request: https://projects.blender.org/blender/blender/pulls/123278
2024-06-27 23:27:58 +02:00

1008 lines
31 KiB
Python

# SPDX-FileCopyrightText: 2009-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
import bpy
from bpy.types import (
Menu,
Operator,
OperatorFileListElement,
Panel,
WindowManager,
)
from bpy.props import (
BoolProperty,
CollectionProperty,
StringProperty,
)
from bpy.app.translations import (
pgettext_rpt as rpt_,
pgettext_data as data_,
)
from bl_ui.utils import PresetPanel
# For preset popover menu
WindowManager.preset_name = StringProperty(
name="Preset Name",
description="Name for new preset",
default=data_("New Preset"),
)
def _call_preset_cb(fn, context, filepath):
# Allow "None" so the caller doesn't have to assign a variable and check it.
if fn is None:
return
# Support a `filepath` argument, optional for backwards compatibility.
fn_arg_count = getattr(getattr(fn, "__code__", None), "co_argcount", None)
if fn_arg_count == 2:
args = (context, filepath)
else:
print("Deprecated since Blender 4.2, a filepath argument should be included in:", fn)
args = (context, )
try:
fn(*args)
except BaseException as ex:
print("Internal error running", fn, str(ex))
class AddPresetBase:
"""Base preset class, only for subclassing
subclasses must define
- preset_values
- preset_subdir """
# bl_idname = "script.preset_base_add"
# bl_label = "Add a Python Preset"
# only because invoke_props_popup requires. Also do not add to search menu.
bl_options = {'REGISTER', 'INTERNAL'}
name: StringProperty(
name="Name",
description="Name of the preset, used to make the path name",
maxlen=64,
options={'SKIP_SAVE'},
)
remove_name: BoolProperty(
default=False,
options={'HIDDEN', 'SKIP_SAVE'},
)
remove_active: BoolProperty(
default=False,
options={'HIDDEN', 'SKIP_SAVE'},
)
@staticmethod
def as_filename(name): # could reuse for other presets
# lazy init maketrans
def maketrans_init():
cls = AddPresetBase
attr = "_as_filename_trans"
trans = getattr(cls, attr, None)
if trans is None:
trans = str.maketrans({char: "_" for char in " !@#$%^&*(){}:\";'[]<>,.\\/?"})
setattr(cls, attr, trans)
return trans
name = name.strip()
name = bpy.path.display_name_to_filepath(name)
trans = maketrans_init()
# Strip surrounding "_" as they are displayed as spaces.
return name.translate(trans).strip("_")
def execute(self, context):
import os
from bpy.utils import is_path_builtin
if hasattr(self, "pre_cb"):
self.pre_cb(context)
preset_menu_class = getattr(bpy.types, self.preset_menu)
is_xml = getattr(preset_menu_class, "preset_type", None) == 'XML'
is_preset_add = not (self.remove_name or self.remove_active)
if is_xml:
ext = ".xml"
else:
ext = ".py"
name = self.name.strip() if is_preset_add else self.name
if is_preset_add:
if not name:
return {'FINISHED'}
# Reset preset name
wm = bpy.data.window_managers[0]
if name == wm.preset_name:
wm.preset_name = data_("New Preset")
filename = self.as_filename(name)
target_path = os.path.join("presets", self.preset_subdir)
target_path = bpy.utils.user_resource('SCRIPTS', path=target_path, create=True)
if not target_path:
self.report({'WARNING'}, "Failed to create presets path")
return {'CANCELLED'}
filepath = os.path.join(target_path, filename) + ext
if hasattr(self, "add"):
self.add(context, filepath)
else:
print("Writing Preset: {!r}".format(filepath))
if is_xml:
import rna_xml
rna_xml.xml_file_write(context, filepath, preset_menu_class.preset_xml_map)
else:
def rna_recursive_attr_expand(value, rna_path_step, level):
if isinstance(value, bpy.types.PropertyGroup):
for sub_value_attr in value.bl_rna.properties.keys():
if sub_value_attr == "rna_type":
continue
sub_value = getattr(value, sub_value_attr)
rna_recursive_attr_expand(
sub_value,
"{:s}.{:s}".format(rna_path_step, sub_value_attr),
level,
)
elif type(value).__name__ == "bpy_prop_collection_idprop": # could use nicer method
file_preset.write("{:s}.clear()\n".format(rna_path_step))
for sub_value in value:
file_preset.write("item_sub_{:d} = {:s}.add()\n".format(level, rna_path_step))
rna_recursive_attr_expand(sub_value, "item_sub_{:d}".format(level), level + 1)
else:
# convert thin wrapped sequences
# to simple lists to repr()
try:
value = value[:]
except BaseException:
pass
file_preset.write("{:s} = {!r}\n".format(rna_path_step, value))
file_preset = open(filepath, "w", encoding="utf-8")
file_preset.write("import bpy\n")
if hasattr(self, "preset_defines"):
for rna_path in self.preset_defines:
exec(rna_path)
file_preset.write("{:s}\n".format(rna_path))
file_preset.write("\n")
for rna_path in self.preset_values:
value = eval(rna_path)
rna_recursive_attr_expand(value, rna_path, 1)
file_preset.close()
preset_menu_class.bl_label = bpy.path.display_name(filename)
else:
if self.remove_active:
name = preset_menu_class.bl_label
# fairly sloppy but convenient.
filepath = bpy.utils.preset_find(name, self.preset_subdir, ext=ext)
if not filepath:
filepath = bpy.utils.preset_find(name, self.preset_subdir, display_name=True, ext=ext)
if not filepath:
return {'CANCELLED'}
# Do not remove bundled presets
if is_path_builtin(filepath):
self.report({'WARNING'}, "Unable to remove default presets")
return {'CANCELLED'}
try:
if hasattr(self, "remove"):
self.remove(context, filepath)
else:
os.remove(filepath)
except BaseException as ex:
self.report({'ERROR'}, rpt_("Unable to remove preset: {!r}").format(ex))
import traceback
traceback.print_exc()
return {'CANCELLED'}
# XXX, stupid!
preset_menu_class.bl_label = "Presets"
if hasattr(self, "post_cb"):
self.post_cb(context)
return {'FINISHED'}
def check(self, _context):
self.name = self.as_filename(self.name.strip())
def invoke(self, context, _event):
if not (self.remove_active or self.remove_name):
wm = context.window_manager
return wm.invoke_props_dialog(self)
else:
return self.execute(context)
class ExecutePreset(Operator):
"""Load a preset"""
bl_idname = "script.execute_preset"
bl_label = "Execute a Python Preset"
filepath: StringProperty(
subtype='FILE_PATH',
options={'SKIP_SAVE'},
)
menu_idname: StringProperty(
name="Menu ID Name",
description="ID name of the menu this was called from",
options={'SKIP_SAVE'},
)
def execute(self, context):
from os.path import basename, splitext
filepath = self.filepath
# change the menu title to the most recently chosen option
preset_class = getattr(bpy.types, self.menu_idname)
preset_class.bl_label = bpy.path.display_name(basename(filepath), title_case=False)
ext = splitext(filepath)[1].lower()
if ext not in {".py", ".xml"}:
self.report({'ERROR'}, rpt_("Unknown file type: {!r}").format(ext))
return {'CANCELLED'}
_call_preset_cb(getattr(preset_class, "reset_cb", None), context, filepath)
if ext == ".py":
try:
bpy.utils.execfile(filepath)
except BaseException as ex:
self.report({'ERROR'}, "Failed to execute the preset: " + repr(ex))
elif ext == ".xml":
import rna_xml
preset_xml_map = preset_class.preset_xml_map
preset_xml_secure_types = getattr(preset_class, "preset_xml_secure_types", None)
rna_xml.xml_file_run(context, filepath, preset_xml_map, secure_types=preset_xml_secure_types)
_call_preset_cb(getattr(preset_class, "post_cb", None), context, filepath)
return {'FINISHED'}
class AddPresetRender(AddPresetBase, Operator):
"""Add or remove a Render Preset"""
bl_idname = "render.preset_add"
bl_label = "Add Render Preset"
preset_menu = "RENDER_PT_format_presets"
preset_defines = [
"scene = bpy.context.scene"
]
preset_values = [
"scene.render.fps",
"scene.render.fps_base",
"scene.render.pixel_aspect_x",
"scene.render.pixel_aspect_y",
"scene.render.resolution_percentage",
"scene.render.resolution_x",
"scene.render.resolution_y",
]
preset_subdir = "render"
class AddPresetCamera(AddPresetBase, Operator):
"""Add or remove a Camera Preset"""
bl_idname = "camera.preset_add"
bl_label = "Add Camera Preset"
preset_menu = "CAMERA_PT_presets"
preset_defines = [
"cam = bpy.context.camera"
]
preset_subdir = "camera"
use_focal_length: BoolProperty(
name="Include Focal Length",
description="Include focal length into the preset",
options={'SKIP_SAVE'},
)
@property
def preset_values(self):
preset_values = [
"cam.sensor_width",
"cam.sensor_height",
"cam.sensor_fit",
]
if self.use_focal_length:
preset_values.append("cam.lens")
preset_values.append("cam.lens_unit")
return preset_values
class AddPresetCameraSafeAreas(AddPresetBase, Operator):
"""Add or remove a Safe Areas Preset"""
bl_idname = "camera.safe_areas_preset_add"
bl_label = "Add Safe Area Preset"
preset_menu = "CAMERA_PT_safe_areas_presets"
preset_defines = [
"safe_areas = bpy.context.scene.safe_areas"
]
preset_values = [
"safe_areas.title",
"safe_areas.action",
"safe_areas.title_center",
"safe_areas.action_center",
]
preset_subdir = "safe_areas"
class AddPresetCloth(AddPresetBase, Operator):
"""Add or remove a Cloth Preset"""
bl_idname = "cloth.preset_add"
bl_label = "Add Cloth Preset"
preset_menu = "CLOTH_PT_presets"
preset_defines = [
"cloth = bpy.context.cloth"
]
preset_values = [
"cloth.settings.quality",
"cloth.settings.mass",
"cloth.settings.air_damping",
"cloth.settings.bending_model",
"cloth.settings.tension_stiffness",
"cloth.settings.compression_stiffness",
"cloth.settings.shear_stiffness",
"cloth.settings.bending_stiffness",
"cloth.settings.tension_damping",
"cloth.settings.compression_damping",
"cloth.settings.shear_damping",
"cloth.settings.bending_damping",
]
preset_subdir = "cloth"
class AddPresetFluid(AddPresetBase, Operator):
"""Add or remove a Fluid Preset"""
bl_idname = "fluid.preset_add"
bl_label = "Add Fluid Preset"
preset_menu = "FLUID_PT_presets"
preset_defines = [
"fluid = bpy.context.fluid"
]
preset_values = [
"fluid.domain_settings.viscosity_base",
"fluid.domain_settings.viscosity_exponent",
]
preset_subdir = "fluid"
class AddPresetHairDynamics(AddPresetBase, Operator):
"""Add or remove a Hair Dynamics Preset"""
bl_idname = "particle.hair_dynamics_preset_add"
bl_label = "Add Hair Dynamics Preset"
preset_menu = "PARTICLE_PT_hair_dynamics_presets"
preset_defines = [
"psys = bpy.context.particle_system",
"cloth = bpy.context.particle_system.cloth",
"settings = bpy.context.particle_system.cloth.settings",
"collision = bpy.context.particle_system.cloth.collision_settings",
]
preset_subdir = "hair_dynamics"
preset_values = [
"settings.quality",
"settings.mass",
"settings.bending_stiffness",
"psys.settings.bending_random",
"settings.bending_damping",
"settings.air_damping",
"settings.internal_friction",
"settings.density_target",
"settings.density_strength",
"settings.voxel_cell_size",
"settings.pin_stiffness",
]
class AddPresetTextEditor(AddPresetBase, Operator):
"""Add or remove a Text Editor Preset"""
bl_idname = "text_editor.preset_add"
bl_label = "Add Text Editor Preset"
preset_menu = "USERPREF_PT_text_editor_presets"
preset_defines = [
"filepaths = bpy.context.preferences.filepaths"
]
preset_values = [
"filepaths.text_editor",
"filepaths.text_editor_args",
]
preset_subdir = "text_editor"
class AddPresetTrackingCamera(AddPresetBase, Operator):
"""Add or remove a Tracking Camera Intrinsics Preset"""
bl_idname = "clip.camera_preset_add"
bl_label = "Add Camera Preset"
preset_menu = "CLIP_PT_camera_presets"
preset_defines = [
"camera = bpy.context.edit_movieclip.tracking.camera"
]
preset_subdir = "tracking_camera"
use_focal_length: BoolProperty(
name="Include Focal Length",
description="Include focal length into the preset",
options={'SKIP_SAVE'},
default=True,
)
@property
def preset_values(self):
preset_values = [
"camera.sensor_width",
"camera.pixel_aspect",
"camera.k1",
"camera.k2",
"camera.k3",
]
if self.use_focal_length:
preset_values.append("camera.units")
preset_values.append("camera.focal_length")
return preset_values
class AddPresetTrackingTrackColor(AddPresetBase, Operator):
"""Add or remove a Clip Track Color Preset"""
bl_idname = "clip.track_color_preset_add"
bl_label = "Add Track Color Preset"
preset_menu = "CLIP_PT_track_color_presets"
preset_defines = [
"track = bpy.context.edit_movieclip.tracking.tracks.active"
]
preset_values = [
"track.color",
"track.use_custom_color",
]
preset_subdir = "tracking_track_color"
class AddPresetTrackingSettings(AddPresetBase, Operator):
"""Add or remove a motion tracking settings preset"""
bl_idname = "clip.tracking_settings_preset_add"
bl_label = "Add Tracking Settings Preset"
preset_menu = "CLIP_PT_tracking_settings_presets"
preset_defines = [
"settings = bpy.context.edit_movieclip.tracking.settings"
]
preset_values = [
"settings.default_correlation_min",
"settings.default_pattern_size",
"settings.default_search_size",
"settings.default_frames_limit",
"settings.default_pattern_match",
"settings.default_margin",
"settings.default_motion_model",
"settings.use_default_brute",
"settings.use_default_normalization",
"settings.use_default_mask",
"settings.use_default_red_channel",
"settings.use_default_green_channel",
"settings.use_default_blue_channel",
"settings.default_weight",
]
preset_subdir = "tracking_settings"
class AddPresetEEVEERaytracing(AddPresetBase, Operator):
"""Add or remove an EEVEE ray-tracing preset"""
bl_idname = "render.eevee_raytracing_preset_add"
bl_label = "Add Raytracing Preset"
preset_menu = "RENDER_PT_eevee_next_raytracing_presets"
preset_defines = [
"eevee = bpy.context.scene.eevee",
"options = eevee.ray_tracing_options",
]
preset_values = [
"eevee.ray_tracing_method",
"options.resolution_scale",
"options.trace_max_roughness",
"options.screen_trace_quality",
"options.screen_trace_thickness",
"options.use_denoise",
"options.denoise_spatial",
"options.denoise_temporal",
"options.denoise_bilateral",
"eevee.fast_gi_method",
"eevee.fast_gi_resolution",
"eevee.fast_gi_ray_count",
"eevee.fast_gi_step_count",
"eevee.fast_gi_quality",
"eevee.fast_gi_distance",
"eevee.fast_gi_thickness_near",
"eevee.fast_gi_thickness_far",
"eevee.fast_gi_bias",
]
preset_subdir = "eevee/raytracing"
class AddPresetColorManagementWhiteBalance(AddPresetBase, Operator):
"""Add or remove a white balance preset"""
bl_idname = "render.color_management_white_balance_preset_add"
bl_label = "Add White Balance Preset"
preset_menu = "RENDER_PT_color_management_white_balance_presets"
preset_defines = [
"view_settings = bpy.context.scene.view_settings",
]
preset_values = [
"view_settings.white_balance_temperature",
"view_settings.white_balance_tint",
]
preset_subdir = "color_management/white_balance"
class AddPresetNodeColor(AddPresetBase, Operator):
"""Add or remove a Node Color Preset"""
bl_idname = "node.node_color_preset_add"
bl_label = "Add Node Color Preset"
preset_menu = "NODE_PT_node_color_presets"
preset_defines = [
"node = bpy.context.active_node"
]
preset_values = [
"node.color",
"node.use_custom_color",
]
preset_subdir = "node_color"
class AddPresetInterfaceTheme(AddPresetBase, Operator):
"""Add a custom theme to the preset list"""
bl_idname = "wm.interface_theme_preset_add"
bl_label = "Add Theme"
preset_menu = "USERPREF_MT_interface_theme_presets"
preset_subdir = "interface_theme"
class RemovePresetInterfaceTheme(AddPresetBase, Operator):
"""Remove a custom theme from the preset list"""
bl_idname = "wm.interface_theme_preset_remove"
bl_label = "Remove Theme"
preset_menu = "USERPREF_MT_interface_theme_presets"
preset_subdir = "interface_theme"
remove_active: BoolProperty(
default=True,
options={'HIDDEN', 'SKIP_SAVE'},
)
@classmethod
def poll(cls, context):
from bpy.utils import is_path_builtin
preset_menu_class = getattr(bpy.types, cls.preset_menu)
name = preset_menu_class.bl_label
name = bpy.path.clean_name(name)
filepath = bpy.utils.preset_find(name, cls.preset_subdir, ext=".xml")
if not bool(filepath) or is_path_builtin(filepath):
cls.poll_message_set("Built-in themes cannot be removed")
return False
return True
def invoke(self, context, event):
return context.window_manager.invoke_confirm(self, event, title="Remove Custom Theme", confirm_text="Delete")
def post_cb(self, context):
# Without this, the name & colors are kept after removing the theme.
# Even though the theme is removed from the list, it's seems like a bug to keep it displayed after removal.
bpy.ops.preferences.reset_default_theme()
class SavePresetInterfaceTheme(AddPresetBase, Operator):
"""Save a custom theme in the preset list"""
bl_idname = "wm.interface_theme_preset_save"
bl_label = "Save Theme"
preset_menu = "USERPREF_MT_interface_theme_presets"
preset_subdir = "interface_theme"
remove_active: BoolProperty(
default=True,
options={'HIDDEN', 'SKIP_SAVE'},
)
@classmethod
def poll(cls, context):
from bpy.utils import is_path_builtin
preset_menu_class = getattr(bpy.types, cls.preset_menu)
name = preset_menu_class.bl_label
name = bpy.path.clean_name(name)
filepath = bpy.utils.preset_find(name, cls.preset_subdir, ext=".xml")
if (not filepath) or is_path_builtin(filepath):
cls.poll_message_set("Built-in themes cannot be overwritten")
return False
return True
def execute(self, context):
from bpy.utils import is_path_builtin
import rna_xml
preset_menu_class = getattr(bpy.types, self.preset_menu)
name = preset_menu_class.bl_label
name = bpy.path.clean_name(name)
filepath = bpy.utils.preset_find(name, self.preset_subdir, ext=".xml")
if not bool(filepath) or is_path_builtin(filepath):
self.report({'ERROR'}, "Built-in themes cannot be overwritten")
return {'CANCELLED'}
try:
rna_xml.xml_file_write(context, filepath, preset_menu_class.preset_xml_map)
except BaseException as ex:
self.report({'ERROR'}, "Unable to overwrite preset: {:s}".format(str(ex)))
import traceback
traceback.print_exc()
return {'CANCELLED'}
context.preferences.themes[0].filepath = filepath
return {'FINISHED'}
def invoke(self, context, event):
return context.window_manager.invoke_confirm(self, event, title="Overwrite Custom Theme?", confirm_text="Save")
class AddPresetKeyconfig(AddPresetBase, Operator):
"""Add a custom keymap configuration to the preset list"""
bl_idname = "wm.keyconfig_preset_add"
bl_label = "Add Custom Keymap Configuration"
preset_menu = "USERPREF_MT_keyconfigs"
preset_subdir = "keyconfig"
def add(self, _context, filepath):
bpy.ops.preferences.keyconfig_export(filepath=filepath)
bpy.utils.keyconfig_set(filepath)
class RemovePresetKeyconfig(AddPresetBase, Operator):
"""Remove a custom keymap configuration from the preset list"""
bl_idname = "wm.keyconfig_preset_remove"
bl_label = "Remove Keymap Configuration"
preset_menu = "USERPREF_MT_keyconfigs"
preset_subdir = "keyconfig"
remove_active: BoolProperty(
default=True,
options={'HIDDEN', 'SKIP_SAVE'},
)
@classmethod
def poll(cls, context):
from bpy.utils import is_path_builtin
keyconfigs = bpy.context.window_manager.keyconfigs
preset_menu_class = getattr(bpy.types, cls.preset_menu)
name = keyconfigs.active.name
filepath = bpy.utils.preset_find(name, cls.preset_subdir, ext=".py")
if not bool(filepath) or is_path_builtin(filepath):
cls.poll_message_set("Built-in keymap configurations cannot be removed")
return False
return True
def pre_cb(self, context):
keyconfigs = bpy.context.window_manager.keyconfigs
preset_menu_class = getattr(bpy.types, self.preset_menu)
preset_menu_class.bl_label = keyconfigs.active.name
def post_cb(self, context):
keyconfigs = bpy.context.window_manager.keyconfigs
keyconfigs.remove(keyconfigs.active)
def invoke(self, context, event):
return context.window_manager.invoke_confirm(
self, event, title="Remove Keymap Configuration", confirm_text="Delete")
class AddPresetOperator(AddPresetBase, Operator):
"""Add or remove an Operator Preset"""
bl_idname = "wm.operator_preset_add"
bl_label = "Operator Preset"
preset_menu = "WM_MT_operator_presets"
operator: StringProperty(
name="Operator",
maxlen=64,
options={'HIDDEN', 'SKIP_SAVE'},
)
preset_defines = [
"op = bpy.context.active_operator",
]
@property
def preset_subdir(self):
return AddPresetOperator.operator_path(self.operator)
@property
def preset_values(self):
properties_blacklist = Operator.bl_rna.properties.keys()
prefix, suffix = self.operator.split("_OT_", 1)
op = getattr(getattr(bpy.ops, prefix.lower()), suffix)
operator_rna = op.get_rna_type()
del op
ret = []
for prop_id, prop in operator_rna.properties.items():
if not prop.is_skip_preset:
if prop_id not in properties_blacklist:
ret.append("op.{:s}".format(prop_id))
return ret
@staticmethod
def operator_path(operator):
import os
prefix, suffix = operator.split("_OT_", 1)
return os.path.join("operator", "{:s}.{:s}".format(prefix.lower(), suffix))
class WM_MT_operator_presets(Menu):
bl_label = "Operator Presets"
def draw(self, context):
self.operator = context.active_operator.bl_idname
# dummy 'default' menu item
layout = self.layout
layout.operator("wm.operator_defaults")
layout.separator()
Menu.draw_preset(self, context)
@property
def preset_subdir(self):
return AddPresetOperator.operator_path(self.operator)
preset_operator = "script.execute_preset"
class WM_PT_operator_presets(PresetPanel, Panel):
bl_label = "Operator Presets"
preset_add_operator = "wm.operator_preset_add"
preset_operator = "script.execute_preset"
@property
def preset_subdir(self):
return AddPresetOperator.operator_path(self.operator)
@property
def preset_add_operator_properties(self):
return {"operator": self.operator}
def draw(self, context):
self.operator = context.active_operator.bl_idname
PresetPanel.draw(self, context)
class WM_OT_operator_presets_cleanup(Operator):
"""Remove outdated operator properties from presets that may cause problems"""
bl_idname = "wm.operator_presets_cleanup"
bl_label = "Clean Up Operator Presets"
operator: StringProperty(name="operator")
properties: CollectionProperty(name="properties", type=OperatorFileListElement)
def _cleanup_preset(self, filepath, properties_exclude):
import os
import re
if not (os.path.isfile(filepath) and os.path.splitext(filepath)[1].lower() == ".py"):
return
with open(filepath, "r", encoding="utf-8") as fh:
lines = fh.read().splitlines(True)
if not lines:
return
regex_exclude = re.compile("(" + "|".join([re.escape("op." + prop) for prop in properties_exclude]) + ")\\b")
lines = [line for line in lines if not regex_exclude.match(line)]
with open(filepath, "w", encoding="utf-8") as fh:
fh.write("".join(lines))
def _cleanup_operators_presets(self, operators, properties_exclude):
import os
base_preset_directory = bpy.utils.user_resource('SCRIPTS', path="presets", create=False)
if not base_preset_directory:
return
for operator in operators:
operator_path = AddPresetOperator.operator_path(operator)
directory = os.path.join(base_preset_directory, operator_path)
if not os.path.isdir(directory):
continue
for filename in os.listdir(directory):
self._cleanup_preset(os.path.join(directory, filename), properties_exclude)
def execute(self, context):
properties_exclude = []
operators = []
if self.operator:
operators.append(self.operator)
for prop in self.properties:
properties_exclude.append(prop.name)
else:
# Cleanup by default I/O Operators Presets
operators = [
"WM_OT_alembic_export",
"WM_OT_alembic_import",
"WM_OT_collada_export",
"WM_OT_collada_import",
"WM_OT_gpencil_export_svg",
"WM_OT_gpencil_export_pdf",
"WM_OT_gpencil_export_svg",
"WM_OT_gpencil_import_svg",
"WM_OT_obj_export",
"WM_OT_obj_import",
"WM_OT_ply_export",
"WM_OT_ply_import",
"WM_OT_stl_export",
"WM_OT_stl_import",
"WM_OT_usd_export",
"WM_OT_usd_import",
]
properties_exclude = [
"filepath",
"directory",
"files",
"filename",
]
self._cleanup_operators_presets(operators, properties_exclude)
return {'FINISHED'}
class AddPresetGpencilBrush(AddPresetBase, Operator):
"""Add or remove grease pencil brush preset"""
bl_idname = "scene.gpencil_brush_preset_add"
bl_label = "Add Grease Pencil Brush Preset"
preset_menu = "VIEW3D_PT_gpencil_brush_presets"
preset_defines = [
"brush = bpy.context.tool_settings.gpencil_paint.brush",
"settings = brush.gpencil_settings",
]
preset_values = [
"settings.input_samples",
"settings.active_smooth_factor",
"settings.angle",
"settings.angle_factor",
"settings.use_settings_stabilizer",
"brush.smooth_stroke_radius",
"brush.smooth_stroke_factor",
"settings.pen_smooth_factor",
"settings.pen_smooth_steps",
"settings.pen_subdivision_steps",
"settings.use_settings_random",
"settings.random_pressure",
"settings.random_strength",
"settings.uv_random",
"settings.pen_jitter",
"settings.use_jitter_pressure",
"settings.use_trim",
]
preset_subdir = "gpencil_brush"
class AddPresetGpencilMaterial(AddPresetBase, Operator):
"""Add or remove grease pencil material preset"""
bl_idname = "scene.gpencil_material_preset_add"
bl_label = "Add Grease Pencil Material Preset"
preset_menu = "MATERIAL_PT_gpencil_material_presets"
preset_defines = [
"material = bpy.context.object.active_material",
"gpcolor = material.grease_pencil",
]
preset_values = [
"gpcolor.mode",
"gpcolor.stroke_style",
"gpcolor.color",
"gpcolor.stroke_image",
"gpcolor.pixel_size",
"gpcolor.mix_stroke_factor",
"gpcolor.alignment_mode",
"gpcolor.alignment_rotation",
"gpcolor.fill_style",
"gpcolor.fill_color",
"gpcolor.fill_image",
"gpcolor.gradient_type",
"gpcolor.mix_color",
"gpcolor.mix_factor",
"gpcolor.flip",
"gpcolor.texture_offset",
"gpcolor.texture_scale",
"gpcolor.texture_angle",
"gpcolor.texture_clamp",
"gpcolor.mix_factor",
"gpcolor.show_stroke",
"gpcolor.show_fill",
]
preset_subdir = "gpencil_material"
classes = (
AddPresetCamera,
AddPresetCloth,
AddPresetFluid,
AddPresetHairDynamics,
AddPresetInterfaceTheme,
RemovePresetInterfaceTheme,
SavePresetInterfaceTheme,
AddPresetKeyconfig,
RemovePresetKeyconfig,
AddPresetNodeColor,
AddPresetOperator,
AddPresetRender,
AddPresetCameraSafeAreas,
AddPresetTextEditor,
AddPresetTrackingCamera,
AddPresetTrackingSettings,
AddPresetTrackingTrackColor,
AddPresetGpencilBrush,
AddPresetGpencilMaterial,
AddPresetEEVEERaytracing,
AddPresetColorManagementWhiteBalance,
ExecutePreset,
WM_MT_operator_presets,
WM_PT_operator_presets,
WM_OT_operator_presets_cleanup,
)