4e5440686d
The scale matrix must have its homogeneous 'w' (at mat[3][3]) set to the scale in order to also scale the translations along with it. However, this also scales the transform matrix's 'w' component, which is not supposed to happen. |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
tools@b11375e890 | ||
CMakeLists.txt |