blender/source/gameengine
Aaron Carlisle 9f044cb422 Remove MinGW support
The Issue
=======

For a long time now MinGW has been unsupported and unmaintained and at this point,
it looks like something that we should just leave behind and move on.


Why Remove
==========

One of the big motivations for MinGW back in the day is that it was free compared to MSVC which was licensed based.
However, now that this is no longer true we have basically stopped updating the need CMake files.
Along with the CMake files, there are several patches to the extern libs needed to make this work.  For example, see:
https://developer.blender.org/diffusion/B/browse/master/extern/carve/patches/mingw_w64.patch

If we wanted to keep MinGW then we would need to make more custom patches to the external libs and
this is not something our platform maintainers are willing to do.

For example, here is the patches needed to build python: https://github.com/Alexpux/MINGW-packages/tree/master/mingw-w64-python3

Fixes T51301

Differential Revision: https://developer.blender.org/D2648
2017-05-27 15:34:55 -04:00
..
BlenderRoutines Unifying access to GLEW from the Blender Game Engine 2017-05-11 16:08:03 +02:00
Converter Cleanup/Refactor: pass Main pointer to all ID copy functions. 2016-07-10 14:52:00 +02:00
Expressions Remove MinGW support 2017-05-27 15:34:55 -04:00
GameLogic CMake: Use GCC7's -Wimplicit-fallthrough=5 2017-05-20 14:01:03 +10:00
GamePlayer Unifying access to GLEW from the Blender Game Engine 2017-05-11 16:08:03 +02:00
Ketsji Remove MinGW support 2017-05-27 15:34:55 -04:00
Network Remove SCons building system 2016-01-04 14:20:48 +05:00
Physics Unifying access to GLEW from the Blender Game Engine 2017-05-11 16:08:03 +02:00
Rasterizer BGE: Use BLI's stringify instead of implementing it again 2017-05-11 16:46:43 +02:00
SceneGraph Remove SCons building system 2016-01-04 14:20:48 +05:00
VideoTexture Remove MinGW support 2017-05-27 15:34:55 -04:00
CMakeLists.txt CMake: Enable strict flags for C++ 2015-03-27 18:23:31 +05:00