blender/source/gameengine/Ketsji
Kester Maddock c9b4585618 Switch to using floats instead of shorts for normal data - they're supposed to be faster.
Also use shorts instead of ints for the index data, since index arrays are limited anyhow.
2004-06-30 13:41:19 +00:00
..
KXNetwork Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
KX_Camera.cpp Python updates: 2004-06-07 11:03:12 +00:00
KX_Camera.h Fixes for Camera objects and python: 2004-05-21 09:18:42 +00:00
KX_CameraActuator.cpp Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_CameraActuator.h Miscellaneous Fixes: 2004-06-04 03:00:13 +00:00
KX_CameraIpoSGController.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_CameraIpoSGController.h [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
KX_CDActuator.cpp Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_CDActuator.h Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_ClientObjectInfo.h 1. Check material names passed to the physics engine (for collision sensors.) 2004-04-11 02:50:02 +00:00
KX_ConstraintActuator.cpp Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_ConstraintActuator.h Miscellaneous Fixes: 2004-06-04 03:00:13 +00:00
KX_ConstraintWrapper.cpp Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_ConstraintWrapper.h Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_ConvertPhysicsObject.h Delete all SOLID shapes at the end of the game engine. They were all being leaked! 2004-05-08 00:25:20 +00:00
KX_ConvertPhysicsObjects.cpp Delete all SOLID shapes at the end of the game engine. They were all being leaked! 2004-05-08 00:25:20 +00:00
KX_EmptyObject.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_EmptyObject.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_GameActuator.cpp Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_GameActuator.h Miscellaneous Fixes: 2004-06-04 03:00:13 +00:00
KX_GameObject.cpp Added an UpdateTransform callback from SceneGraph -> Physics. 2004-05-26 12:06:41 +00:00
KX_GameObject.h Added an UpdateTransform callback from SceneGraph -> Physics. 2004-05-26 12:06:41 +00:00
KX_IInterpolator.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_IPhysicsController.cpp Synchronise game engine with Tuhopuu2 tree. 2004-04-24 06:40:15 +00:00
KX_IPhysicsController.h Added resolveCombinedVelocities() 2004-04-08 11:34:50 +00:00
KX_IPO_SGController.cpp [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
KX_IPO_SGController.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_IpoActuator.cpp Miscellaneous Fixes: 2004-06-04 03:00:13 +00:00
KX_IpoActuator.h Miscellaneous Fixes: 2004-06-04 03:00:13 +00:00
KX_IPOTransform.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_IScalarInterpolator.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_ISceneConverter.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_ISystem.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_KetsjiEngine.cpp Don't overwrite camera's projection matrix every frame. 2004-05-16 12:53:39 +00:00
KX_KetsjiEngine.h Cleanup unused/commented out code, compiler warnings, coding standards etc. 2004-05-16 13:10:10 +00:00
KX_Light.cpp Lighting updates: 2004-06-07 11:01:31 +00:00
KX_Light.h Added Python module for Lights. 2004-05-30 11:09:46 +00:00
KX_LightIpoSGController.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_LightIpoSGController.h [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
KX_MeshProxy.cpp Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_MeshProxy.h Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_MotionState.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_MotionState.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_MouseFocusSensor.cpp Python fixes: 2004-05-26 12:09:17 +00:00
KX_MouseFocusSensor.h Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_NearSensor.cpp Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_NearSensor.h Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_ObColorIpoSGController.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_ObColorIpoSGController.h [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
KX_ObjectActuator.cpp Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_ObjectActuator.h Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_OdePhysicsController.cpp Don't touch protected KX_GameObject members. 2004-05-16 12:52:54 +00:00
KX_OdePhysicsController.h Added resolveCombinedVelocities() 2004-04-08 11:34:50 +00:00
KX_OrientationInterpolator.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_OrientationInterpolator.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_PhysicsEngineEnums.h [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
KX_PhysicsObjectWrapper.cpp Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_PhysicsObjectWrapper.h Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_PhysicsPropertiesobsolete.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_PositionInterpolator.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_PositionInterpolator.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_PyConstraintBinding.cpp Removed unused var here is the diff: 2002-12-30 07:09:23 +00:00
KX_PyConstraintBinding.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_PyMath.cpp Added Python module for Lights. 2004-05-30 11:09:46 +00:00
KX_PyMath.h Added Python module for Lights. 2004-05-30 11:09:46 +00:00
KX_PythonInit.cpp Python updates: 2004-06-07 11:03:12 +00:00
KX_PythonInit.h Fixes for Camera objects and python: 2004-05-21 09:18:42 +00:00
KX_RadarSensor.cpp Miscellaneous Fixes: 2004-06-04 03:00:13 +00:00
KX_RadarSensor.h Miscellaneous Fixes: 2004-06-04 03:00:13 +00:00
KX_RayEventManager.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_RayEventManager.h [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
KX_RaySensor.cpp Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_RaySensor.h Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_SCA_AddObjectActuator.cpp Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_SCA_AddObjectActuator.h Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_SCA_EndObjectActuator.cpp Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_SCA_EndObjectActuator.h Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_SCA_ReplaceMeshActuator.cpp Python updates: 2004-06-07 11:03:12 +00:00
KX_SCA_ReplaceMeshActuator.h Python updates: 2004-06-07 11:03:12 +00:00
KX_ScalarInterpolator.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_ScalarInterpolator.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_ScalingInterpolator.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_ScalingInterpolator.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_Scene.cpp Python updates: 2004-06-07 11:03:12 +00:00
KX_Scene.h Minor Fixes: 2004-06-26 09:15:41 +00:00
KX_SceneActuator.cpp Minor Fixes: 2004-06-26 09:15:41 +00:00
KX_SceneActuator.h Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_SG_NodeRelationships.cpp Added an UpdateTransform callback from SceneGraph -> Physics. 2004-05-26 12:06:41 +00:00
KX_SG_NodeRelationships.h Added an UpdateTransform callback from SceneGraph -> Physics. 2004-05-26 12:06:41 +00:00
KX_SoundActuator.cpp Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_SoundActuator.h Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_SumoPhysicsController.cpp Added an UpdateTransform callback from SceneGraph -> Physics. 2004-05-26 12:06:41 +00:00
KX_SumoPhysicsController.h Rigid body physics for non spherical bounding objects. 2004-04-14 05:57:24 +00:00
KX_TimeCategoryLogger.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_TimeCategoryLogger.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_TimeLogger.cpp [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
KX_TimeLogger.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_TouchEventManager.cpp [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
KX_TouchEventManager.h Cleanup unused/commented out code, compiler warnings, coding standards etc. 2004-05-16 13:10:10 +00:00
KX_TouchSensor.cpp Minor Fixes: 2004-06-26 09:15:41 +00:00
KX_TouchSensor.h Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_TrackToActuator.cpp Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_TrackToActuator.h Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_VertexProxy.cpp Switch to using floats instead of shorts for normal data - they're supposed to be faster. 2004-06-30 13:41:19 +00:00
KX_VertexProxy.h Added Python module for Lights. 2004-05-30 11:09:46 +00:00
KX_VisibilityActuator.cpp Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_VisibilityActuator.h Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
KX_WorldInfo.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_WorldInfo.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_WorldIpoController.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_WorldIpoController.h [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
Makefile Added blender python module to game engine. 2004-04-02 13:21:04 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00