blender/source/gameengine/SceneGraph/SConscript
2007-08-28 10:07:08 +00:00

10 lines
291 B
Python

#!/usr/bin/python
Import ('env')
sources = env.Glob('*.cpp') #'SG_BBox.cpp SG_Controller.cpp SG_IObject.cpp SG_Node.cpp SG_Spatial.cpp SG_Tree.cpp'
incs = '. #intern/moto/include'
env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['game','player'], priority=[50,130] )