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Jeroen Bakker 502b8e0f08 GPUViewport: Use GPUBatch for viewport drawing
When drawing the viewport to the screen the draw calls were not batched.
This resulted in measurable slowdown on Windows Intel 10th gen
platforms.

This patch would cache the last draw calls per viewport. Our API does
support partial redrawing of the viewport, but that isn't used anywhere.

This patch does not include stereoscopy rendering. This still uses the
imm approach and would still be slow on certain hardware.

Reviewed By: Clément Foucault

Differential Revision: https://developer.blender.org/D7357
2020-04-16 08:41:53 +02:00
.github Revert "Merge branch 'master' into blender-v2.81-release" 2019-10-11 21:31:58 +02:00
build_files Build: use -no-pie for portable builds on Linux 2020-04-07 13:32:42 +02:00
doc usual PY API doc gen fix after adding a new member to Context... 2020-04-06 12:16:07 +02:00
extern Fix T73552: Mantaflow - liquid particles show up in organized unrealistic structure 2020-04-08 18:29:26 +02:00
intern Revert "Windows: support high resolution tablet pen events for Wintab" 2020-04-14 18:58:37 +02:00
release Update RNA Manual References 2020-04-15 13:48:59 -04:00
source GPUViewport: Use GPUBatch for viewport drawing 2020-04-16 08:41:53 +02:00
tests TaskScheduler: Minor Preparations for TBB 2020-04-09 19:18:14 +02:00
.arcconfig Fix .arcconfig not working with latest arcanist version 2020-03-01 22:35:31 +01:00
.clang-format Cleanup: add iterator macros to clang-format 2020-03-27 11:28:20 +11:00
.editorconfig editorconfig: correct indent size 2019-04-17 13:34:46 +02:00
.gitignore Fluid: Added wavelet noise tile to the gitignore 2020-01-29 19:21:52 +01:00
.gitmodules Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
CMakeLists.txt CMake: Add alembic boost dependency 2020-04-02 07:03:36 -06:00
COPYING
GNUmakefile Build: use clang-format from precompiled libraries for make format on Linux 2020-02-15 13:44:20 +01:00
make.bat Build: add "make test" command for Windows, output log file 2019-09-12 20:23:03 +02:00
readme.rst readme: separate development links 2019-04-13 14:45:51 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.