blender/source
Jeroen Bakker 502b8e0f08 GPUViewport: Use GPUBatch for viewport drawing
When drawing the viewport to the screen the draw calls were not batched.
This resulted in measurable slowdown on Windows Intel 10th gen
platforms.

This patch would cache the last draw calls per viewport. Our API does
support partial redrawing of the viewport, but that isn't used anywhere.

This patch does not include stereoscopy rendering. This still uses the
imm approach and would still be slow on certain hardware.

Reviewed By: Clément Foucault

Differential Revision: https://developer.blender.org/D7357
2020-04-16 08:41:53 +02:00
..
blender GPUViewport: Use GPUBatch for viewport drawing 2020-04-16 08:41:53 +02:00
creator Cleanup: rename to BLI_path_cwd to BLI_path_abs_from_cwd 2020-04-08 16:46:16 +10:00
tools@35dd27ded6 Ensure master points at latest submodule heads 2020-04-15 14:41:47 +03:00
CMakeLists.txt