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Brecht Van Lommel 525da1f872 Fix wrong alpha channel for OpenGL render results with transparent textures or
materials, the typical glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); blend
function does not give correct destination alpha.
2013-02-18 17:39:44 +00:00
build_files Buildbot: revert r54465 and r54466 -- issue was not caused by 2013-02-12 08:30:12 +00:00
doc misc changes 2013-02-14 05:02:20 +00:00
extern Correction to previous commit, needed to tweak some include 2013-02-18 11:50:03 +00:00
intern Add some more detailed CUDA error prints to try to debug #34166. 2013-02-15 14:54:11 +00:00
release checking for V3D_LOCAL was duplicated in transform.c, and both checks not quite correct. 2013-02-18 15:47:13 +00:00
source Fix wrong alpha channel for OpenGL render results with transparent textures or 2013-02-18 17:39:44 +00:00
CMakeLists.txt removing xinerama on X11 dependency, this wasn't working very usefully. 2013-02-07 14:10:01 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: comment unused members of bmesh operator slots and some osl style edits. 2012-11-20 14:31:58 +00:00
SConstruct SCons: install blender thumbnailer next to blender binary. 2013-02-13 08:55:03 +00:00