554024e08e
Since the beginning of times hair settings in cycles were global for the whole scene but were located in the particle context. This causes quite some trickery to get shots set up for the movies here in the studio by forcing artists to create dummy particle system to change settings of hair on the shot. While ideally this settings should be properly become per-particle system for the time being it will save sweat and blood to move the settings to scene context. Reviewers: brecht Subscribers: jtheninja, eyecandy, venomgfx, Blendify Differential Revision: https://developer.blender.org/D2287 |
||
---|---|---|
.. | ||
app | ||
blender | ||
bvh | ||
cmake | ||
device | ||
doc | ||
graph | ||
kernel | ||
render | ||
subd | ||
test | ||
util | ||
CMakeLists.txt |