blender/intern/cycles/kernel/geom
Ethan-Hall 5b4ab89663 Shader Nodes: add Alpha output to Object Info node
An alpha component can be specified for an object's color. This adds an alpha
socket to the object info shader node allowing for the alpha component of the
object's color to be accessed in the shader editor.

Differential Revision: https://developer.blender.org/D14141
2022-03-07 17:35:48 +01:00
..
attribute.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
curve_intersect.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
curve.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
geom.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
motion_curve.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
motion_point.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
motion_triangle_intersect.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
motion_triangle_shader.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
motion_triangle.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
object.h Shader Nodes: add Alpha output to Object Info node 2022-03-07 17:35:48 +01:00
patch.h License headers: use SPDX for remaining files in Cycles 2022-02-15 17:52:38 +11:00
point_intersect.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
point.h Merge remote-tracking branch 'origin/blender-v3.1-release' 2022-02-25 21:36:09 +01:00
primitive.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
shader_data.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
subd_triangle.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
triangle_intersect.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
triangle.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
volume.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00