blender/source/gameengine/Rasterizer
2009-10-27 00:25:38 +00:00
..
RAS_OpenGLFilters [#17600] char* -> const char* 2008-09-20 11:08:35 +00:00
RAS_OpenGLRasterizer BGE: when letterbox is enabled use the camera framing as a clipping area (good for avoiding the HUD showing outside the bounds), use the framing color too (from dalai and myself) 2009-10-27 00:25:38 +00:00
CMakeLists.txt white space commit. (2 spaces -> tab). 2009-09-06 01:51:23 +00:00
Makefile 2.50: 2009-06-08 20:08:19 +00:00
RAS_2DFilterManager.cpp option to build the BGE without python, uses existing python check (cmake and scons) 2009-09-29 21:42:40 +00:00
RAS_2DFilterManager.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_BucketManager.cpp no need to store the physics env in each KX_GameObject 2009-08-04 05:14:10 +00:00
RAS_BucketManager.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_CameraData.h 2.50: 2009-06-08 20:08:19 +00:00
RAS_Deformer.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_FramingManager.cpp 2.50: 2009-06-08 20:08:19 +00:00
RAS_FramingManager.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_ICanvas.h added SetDisplayArea, GetDisplayArea was used in a confusing way 2009-10-26 22:33:43 +00:00
RAS_IPolygonMaterial.cpp - fix for BGE warnings 2009-08-19 10:26:43 +00:00
RAS_IPolygonMaterial.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_IRasterizer.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_IRenderTools.cpp Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
RAS_IRenderTools.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_LightObject.h Fix for bug #18900: game engine lights in non-glsl mode did move 2009-06-09 13:51:32 +00:00
RAS_MaterialBucket.cpp 2.50: 2009-06-08 20:08:19 +00:00
RAS_MaterialBucket.h svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22875:22935 2009-09-01 18:49:33 +00:00
RAS_MeshObject.cpp remove some unused function args 2009-07-30 21:42:29 +00:00
RAS_MeshObject.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_ObjectColor.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
RAS_Polygon.cpp bugfix [#19254] KX_PolyProxy returns improper VertexIndex with triangles, using .getVertexIndex() and .v1, .v2, etc. 2009-08-31 03:36:02 +00:00
RAS_Polygon.h svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22875:22935 2009-09-01 18:49:33 +00:00
RAS_Rect.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_texmatrix.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
RAS_TexMatrix.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
RAS_TexVert.cpp 2.50: 2009-06-08 20:08:19 +00:00
RAS_TexVert.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
SConscript option to build the BGE without python, uses existing python check (cmake and scons) 2009-09-29 21:42:40 +00:00