Go to file
Mitchell Stokes 648dec3411 Fix for bug #25804 (LibLoad'ed scene objects material CRASH when doing mat.getShader())
X_Material's mScene member variable wasn't properly set on merge if it didn't have an mBlenderShader defined. This patch always makes sure it gets set on merge.
2011-02-21 23:41:47 +00:00
build_files patch [#26146] debian/rules: Avoid unnecessary downloading 2011-02-21 13:59:42 +00:00
doc remove BGE's PyObjectPlus.isA method docs, was removed in favor of built-in isinstance(), report [#26080]. 2011-02-21 10:15:19 +00:00
extern build python module without binreloc, add dummy argv[0] to initialize bprogname. 2011-02-21 13:13:08 +00:00
intern Finally got around to fixing priorities, so cleanup in stubs.c can be done. blenderplayer builds again with cmake. 2011-02-21 16:41:36 +00:00
release Editbone length was still using "normalize()" instead of "normalized()" 2011-02-21 20:26:37 +00:00
source Fix for bug #25804 (LibLoad'ed scene objects material CRASH when doing mat.getShader()) 2011-02-21 23:41:47 +00:00
CMakeLists.txt build python module without binreloc, add dummy argv[0] to initialize bprogname. 2011-02-21 13:13:08 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile add 'make debug' option for stub cmake makefile. 2011-02-19 13:46:08 +00:00
SConstruct Check the os.environ at the start of the build process. 2011-02-18 09:39:15 +00:00