blender/source/gameengine
Campbell Barton 64fbe2ee21 Minor modification to how objects are selected for animation baking,
Rather then only baking parent objects. Only bake objects which are have no parents in the original scene.
This allows for parenting and unparenting within the game engine without gaps in the animation curves.
2010-06-10 14:42:24 +00:00
..
BlenderRoutines - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
Converter Minor modification to how objects are selected for animation baking, 2010-06-10 14:42:24 +00:00
Expressions - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
GameLogic - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
GamePlayer reverting previous commit from Mitchell. His commit went to the trunk instead of the branch :) 2010-05-29 21:31:57 +00:00
Ketsji - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
Network - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
Physics - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
PyDoc == python api docs == 2010-06-07 23:50:43 +00:00
Rasterizer - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
SceneGraph - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
VideoTexture small warning fix. 2010-06-06 00:35:48 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile 2.5 2009-08-11 18:14:49 +00:00
SConscript option to build the BGE without python, uses existing python check (cmake and scons) 2009-09-29 21:42:40 +00:00