blender/source
Campbell Barton 6926060185 - fix for BL_Shader::SetUniform() missing out the last part of the matrix.
- particle.c wasn't setting all components of the vector when reading cache and setting dummy velocity values.
- some functions incorrectly took a float[3] argument when the 4th value was set.
- remove a few redundant lines of code.
2011-08-27 03:20:32 +00:00
..
blender - fix for BL_Shader::SetUniform() missing out the last part of the matrix. 2011-08-27 03:20:32 +00:00
blenderplayer fix for buildinfo changes with blenderplayer 2011-08-22 19:13:26 +00:00
creator FFmpeg library update: 2011-08-22 18:49:42 +00:00
darwin set svn end of lines to native 2011-05-09 08:15:38 +00:00
gameengine - fix for BL_Shader::SetUniform() missing out the last part of the matrix. 2011-08-27 03:20:32 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests use static sets rather then tuples, python optimizes this case. 2011-08-08 05:21:37 +00:00
CMakeLists.txt Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00