blender/source/gameengine
Campbell Barton 6926060185 - fix for BL_Shader::SetUniform() missing out the last part of the matrix.
- particle.c wasn't setting all components of the vector when reading cache and setting dummy velocity values.
- some functions incorrectly took a float[3] argument when the 4th value was set.
- remove a few redundant lines of code.
2011-08-27 03:20:32 +00:00
..
BlenderRoutines fix [bf-blender-Patches][27924] Redundant applying of SetNetworkDevice 2011-08-21 21:17:55 +00:00
Converter Committing patch #25675 "Make "Cast Buffer Shadows" option work in viewport and BGE" by me. 2011-08-24 20:28:54 +00:00
Expressions remove duplicate function for printing the current file:line of a python script in the BGE. 2011-07-22 11:21:01 +00:00
GameLogic Fix #28014: joystick sensor not working. Broke this with an earlier commit 2011-07-25 15:44:41 +00:00
GamePlayer fix [bf-blender-Patches][27924] Redundant applying of SetNetworkDevice 2011-08-21 21:17:55 +00:00
Ketsji - fix for BL_Shader::SetUniform() missing out the last part of the matrix. 2011-08-27 03:20:32 +00:00
Network cmake: cleanup include paths, some duplicates and going up some unneeded dirs. 2011-07-17 09:11:13 +00:00
Physics cmake: cleanup include paths, some duplicates and going up some unneeded dirs. 2011-07-17 09:11:13 +00:00
PyDoc == python api doc == 2010-10-13 10:42:33 +00:00
Rasterizer Committing patch #25675 "Make "Cast Buffer Shadows" option work in viewport and BGE" by me. 2011-08-24 20:28:54 +00:00
SceneGraph cmake maintenance 2011-05-31 01:15:44 +00:00
VideoTexture cmake: cleanup include paths, some duplicates and going up some unneeded dirs. 2011-07-17 09:11:13 +00:00
CMakeLists.txt use cmake defined names for jpeg, png, zlib and python libs, building on *nix with non-standard libjpeg/png/zlib locations was broken. 2011-01-25 14:43:13 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00