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Clément Foucault 6f51d7332b EEVEE-Next: Refactor Raytracing to support arbitrary closure
This refactors the whole pipeline to be closure agnostic.

This mean we can have only one raytracing step that covers
any closure type. In practice, it means that there is
3 objects having 1 closure each with a different closure
types each, we can run the raytracing once.

This create a huge overhead during the tile classification
stage. This is fixed by #116772 and will be merged separately.

Pull Request: https://projects.blender.org/blender/blender/pulls/116670
2024-01-07 02:52:04 +01:00
.gitea Docs: Add button to report python API documentation issue 2023-12-07 22:06:07 +01:00
.github Docs: change Git URLs to point projects.blender.org instead of git.blender.org 2023-02-07 14:23:05 +01:00
build_files Cleanup: Grammar in comments 2024-01-06 09:02:56 -05:00
doc Cleanup: Silence warnings from 1254fee589 2024-01-06 06:53:42 +01:00
extern Audaspace: faster audio resampling 2024-01-03 21:23:24 +01:00
intern Cleanup: Grammar in comments 2024-01-06 09:02:56 -05:00
locale I18N: Updated UI translations from git/weblate repo (94aa7cc090b7d06a). 2024-01-02 11:53:57 +01:00
release GPv3: Material Render Preview 2023-12-15 11:50:48 +01:00
scripts Cleanup: Format 2024-01-04 15:41:58 -05:00
source EEVEE-Next: Refactor Raytracing to support arbitrary closure 2024-01-07 02:52:04 +01:00
tests Cleanup: Grammar in comments 2024-01-06 09:02:56 -05:00
tools make: fix clang-format detection 2024-01-03 13:29:40 -07:00
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COPYING
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