blender/release
Sean Kim 55fc1066ac Sculpt: Polyline hide operator
This PR adds a polyline hide operator for sculpt mode as well as the
necessary generic callback code to allow using this gesture in other
selection tools.

Added features include:
* *Polyline Hide* operator
* `WM_gesture_polyline_*` callback functions for other operators
* Status bar text while using the polyline modal
* Common *Gesture Polyline* keymap for usage with the modal

Unlike the *Box Hide* and *Lasso Hide* operators, the *Polyline Hide*
operator does not provide a simple shortcut to click and show all
hidden elements in a mesh. This is because the existing operators
operate on a click-drag action while the new operator is invoked by
just a click.

Design Task: #119353

Pull Request: https://projects.blender.org/blender/blender/pulls/119483
2024-04-29 14:04:16 +02:00
..
bin Cleanup: spelling in comments & punctuation 2024-04-19 15:57:06 +10:00
darwin macOS: Raise minimum required version to macOS 11.2 2024-02-16 17:53:51 +01:00
datafiles Sculpt: Polyline hide operator 2024-04-29 14:04:16 +02:00
freedesktop Linux desktop spec: remove "game engine" keyword 2024-04-11 17:43:38 +10:00
license Libraries: integrate xxHash library for fast hashing 2024-04-03 10:22:53 +02:00
lts Fix: Typo in release notes script 2024-01-22 16:30:04 +01:00
pypi License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
text Docs: Replace most wiki links with links to new developer docs 2024-01-18 16:49:38 +01:00
windows Windows: Enhance our debug batch files 2024-02-06 21:12:15 +01:00