6ffc988ae3
The expression module now uses an EXP prefix and it follows a distribution similar to blender. Additionally the hash function in EXP_HashedPtr.h was simplified and the files EXP_C-Api.h &.EXP_C-Api.cpp were deleted because were unused. Reviewers: campbellbarton, moguri, sybren, hg1 Projects: #game_engine Differential Revision: https://developer.blender.org/D1221
50 lines
1.4 KiB
C++
50 lines
1.4 KiB
C++
/*
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* EmptyValue.h: interface for the CEmptyValue class.
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* Copyright (c) 1996-2000 Erwin Coumans <coockie@acm.org>
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*
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* Permission to use, copy, modify, distribute and sell this software
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* and its documentation for any purpose is hereby granted without fee,
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* provided that the above copyright notice appear in all copies and
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* that both that copyright notice and this permission notice appear
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* in supporting documentation. Erwin Coumans makes no
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* representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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*/
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/** \file EXP_EmptyValue.h
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* \ingroup expressions
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*/
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#ifndef __EXP_EMPTYVALUE_H__
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#define __EXP_EMPTYVALUE_H__
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#include "EXP_Value.h"
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class CListValue;
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class CEmptyValue : public CPropValue
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{
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//PLUGIN_DECLARE_SERIAL (CEmptyValue,CValue)
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public:
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CEmptyValue();
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virtual ~CEmptyValue();
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virtual const STR_String & GetText();
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virtual double GetNumber();
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virtual int GetValueType();
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CListValue* GetPolySoup();
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virtual double* GetVector3(bool bGetTransformedVec=false);
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bool IsInside(CValue* testpoint,bool bBorderInclude=true);
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CValue * Calc(VALUE_OPERATOR op, CValue *val);
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CValue * CalcFinal(VALUE_DATA_TYPE dtype, VALUE_OPERATOR op, CValue *val);
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virtual CValue* GetReplica();
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#ifdef WITH_CXX_GUARDEDALLOC
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MEM_CXX_CLASS_ALLOC_FUNCS("GE:CEmptyValue")
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#endif
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};
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#endif /* __EXP_EMPTYVALUE_H__ */
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