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attribute.h
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Cycles: Remove separate OSL attribute map and instead always use SVM attribute map
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2022-09-09 15:35:44 +02:00 |
curve_intersect.h
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Cycles: Cleanup: Add general-purpose conversion between sin and cos
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2023-01-24 17:59:29 +01:00 |
curve.h
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Refactor: renamed I -> wi, omega_in -> wo in Cycles
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2023-01-17 18:07:13 +01:00 |
geom.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
motion_curve.h
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Cleanup: renaming and consistency for kernel data
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2022-06-20 12:30:48 +02:00 |
motion_point.h
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Cleanup: renaming and consistency for kernel data
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2022-06-20 12:30:48 +02:00 |
motion_triangle_intersect.h
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Cycles: switch Cycles triangle barycentric convention to match Embree/OptiX
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2022-07-27 21:03:33 +02:00 |
motion_triangle_shader.h
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Fix #106394: motion triangles could have unnormalized normals
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2023-04-06 13:48:45 +02:00 |
motion_triangle.h
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Cycles: reduce mesh memory usage by unflattening
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2023-02-27 10:39:19 +01:00 |
object.h
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Fix T89037: Cycles: Backfacing node can be wrong for lights with negative scale
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2023-01-10 02:55:23 +01:00 |
patch.h
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Cleanup: renaming and consistency for kernel data
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2022-06-20 12:30:48 +02:00 |
point_intersect.h
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Cycles: simplify handling of ray distance in GPU rendering
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2022-07-25 13:27:40 +02:00 |
point.h
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Cleanup: renaming and consistency for kernel data
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2022-06-20 12:30:48 +02:00 |
primitive.h
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Cycles: Remove separate OSL attribute map and instead always use SVM attribute map
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2022-09-09 15:35:44 +02:00 |
shader_data.h
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Refactor: renamed I -> wi, omega_in -> wo in Cycles
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2023-01-17 18:07:13 +01:00 |
subd_triangle.h
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Cycles: reduce mesh memory usage by unflattening
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2023-02-27 10:39:19 +01:00 |
triangle_intersect.h
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Cleanup: format
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2023-02-27 21:34:53 +11:00 |
triangle.h
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Cycles: reduce mesh memory usage by unflattening
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2023-02-27 10:39:19 +01:00 |
volume.h
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Cycles: Remove separate OSL attribute map and instead always use SVM attribute map
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2022-09-09 15:35:44 +02:00 |