blender/intern/cycles/kernel/geom
2023-04-06 13:48:45 +02:00
..
attribute.h Cycles: Remove separate OSL attribute map and instead always use SVM attribute map 2022-09-09 15:35:44 +02:00
curve_intersect.h Cycles: Cleanup: Add general-purpose conversion between sin and cos 2023-01-24 17:59:29 +01:00
curve.h Refactor: renamed I -> wi, omega_in -> wo in Cycles 2023-01-17 18:07:13 +01:00
geom.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
motion_curve.h Cleanup: renaming and consistency for kernel data 2022-06-20 12:30:48 +02:00
motion_point.h Cleanup: renaming and consistency for kernel data 2022-06-20 12:30:48 +02:00
motion_triangle_intersect.h Cycles: switch Cycles triangle barycentric convention to match Embree/OptiX 2022-07-27 21:03:33 +02:00
motion_triangle_shader.h Fix #106394: motion triangles could have unnormalized normals 2023-04-06 13:48:45 +02:00
motion_triangle.h Cycles: reduce mesh memory usage by unflattening 2023-02-27 10:39:19 +01:00
object.h Fix T89037: Cycles: Backfacing node can be wrong for lights with negative scale 2023-01-10 02:55:23 +01:00
patch.h Cleanup: renaming and consistency for kernel data 2022-06-20 12:30:48 +02:00
point_intersect.h Cycles: simplify handling of ray distance in GPU rendering 2022-07-25 13:27:40 +02:00
point.h Cleanup: renaming and consistency for kernel data 2022-06-20 12:30:48 +02:00
primitive.h Cycles: Remove separate OSL attribute map and instead always use SVM attribute map 2022-09-09 15:35:44 +02:00
shader_data.h Refactor: renamed I -> wi, omega_in -> wo in Cycles 2023-01-17 18:07:13 +01:00
subd_triangle.h Cycles: reduce mesh memory usage by unflattening 2023-02-27 10:39:19 +01:00
triangle_intersect.h Cleanup: format 2023-02-27 21:34:53 +11:00
triangle.h Cycles: reduce mesh memory usage by unflattening 2023-02-27 10:39:19 +01:00
volume.h Cycles: Remove separate OSL attribute map and instead always use SVM attribute map 2022-09-09 15:35:44 +02:00