blender/release/scripts
Joshua Leung 7cc5aaf18a Added panel for accessing the "delta transforms" for Objects (this is closed by default to not clutter that much).
This should help silence complaints from some about "dloc",etc. not being easily keyable. 

It's also a nice way to have instances of animated objects located in different places, by animating either the standard transforms or the deltas, and then modifying by not animating the other version to keep the instances from going to a single point. This was a common newbie problem in 2.4x.
2010-10-16 11:52:30 +00:00
..
io/netrender Fix for fix, not UnicodeEncodingError (where did I get that from?) but UnicodeDecodeError. 2010-10-13 22:20:34 +00:00
keyingsets bugfix [#23795] Insert Visual Loc/Rot Keyframe of Armature Bones Broken 2010-09-23 08:15:53 +00:00
modules == rna info == 2010-10-15 13:09:38 +00:00
op patch [#24251] Add missing tooltips for image operatios 2010-10-15 08:41:58 +00:00
presets bugfix [#23988] The Maya preset as default 2010-10-06 20:29:00 +00:00
templates update for gamelogic templates 2010-10-11 22:25:28 +00:00
ui Added panel for accessing the "delta transforms" for Objects (this is closed by default to not clutter that much). 2010-10-16 11:52:30 +00:00