blender/source/gameengine
Brecht Van Lommel 7f170c18bb Bugfixes: fix for two memory leaks related to dupligroups,
and a missing reference count in the trackto actuator. This
showed up as leaked pose data, but actually the whole object
was not being freed.
2008-07-30 16:15:15 +00:00
..
BlenderRoutines Game Engine: alpha blending and sorting 2008-07-29 15:48:31 +00:00
Converter Bugfixes: fix for two memory leaks related to dupligroups, 2008-07-30 16:15:15 +00:00
Expressions improvement of 2d-filter custom shader, 2008-07-12 10:21:37 +00:00
GameLogic BGE patch: support runtime duplication of groups. Adding an object with Dupligroup option set will cause the group to be instantiated. No special actuator is needed for this feature, just put dupligroup objects in inactive layers and add them dynamically 2008-07-26 11:00:21 +00:00
GamePlayer BGE Bug Fix:#17349, fixes some problems about 2d-filters 2008-07-20 23:03:01 +00:00
Ketsji Bugfixes: fix for two memory leaks related to dupligroups, 2008-07-30 16:15:15 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics BGE patch: Optimization of bullet adaptation layer - part 1. 2008-07-21 12:37:27 +00:00
PyDoc BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time 2008-07-23 21:37:37 +00:00
Rasterizer * making sure BGE compiles after brecht's big commit (r15867). Needed <algorithm> to compile with msvc. 2008-07-29 21:56:50 +00:00
SceneGraph BGE patch: support for partial hierarchy in dupligroup instantiation; removal of links that point to inactive objects during group instantiation. 2008-07-18 19:56:56 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00