blender/scripts
Sean Kim 881178895b Sculpt: Add fast solver option for trim operations
This PR introduces the ability for users to switch between boolean
solvers while using the sculpt *Trim* tools (*Box Trim* & *Lasso Trim*)
much like the mesh boolean modifier and geometry node. Because the
*Exact* solver has performance issues with larger meshes, the *Fast*
solver is set to be the default.

In my very rough timing tests on my laptop on a mesh with **1.7m**
vertices, a *Trim* operation with the *Fast* solver finishes in roughly
20 seconds as opposed to still being in progress after five minutes
with the *Exact* solver.

Addresses part of #84229

Pull Request: https://projects.blender.org/blender/blender/pulls/119699
2024-03-26 17:25:06 +01:00
..
freestyle Cleanup: spelling in comments 2023-09-05 11:04:27 +10:00
modules Extensions: add BLENDER_USER_EXTENSIONS user directory 2024-03-22 16:08:25 +11:00
presets Revert changes from main commits that were merged into blender-v4.1-release 2024-03-18 15:04:12 +01:00
site Cleanup: spelling in comments, update dictionary 2023-09-03 21:35:07 +10:00
startup Sculpt: Add fast solver option for trim operations 2024-03-26 17:25:06 +01:00
templates_osl License headers: remove GPL header from OSL template script 2023-08-04 13:24:15 +10:00
templates_py Cleanup: code-comments, use doxygen formatting & spelling corrections 2024-03-26 17:55:20 +11:00