881178895b
This PR introduces the ability for users to switch between boolean solvers while using the sculpt *Trim* tools (*Box Trim* & *Lasso Trim*) much like the mesh boolean modifier and geometry node. Because the *Exact* solver has performance issues with larger meshes, the *Fast* solver is set to be the default. In my very rough timing tests on my laptop on a mesh with **1.7m** vertices, a *Trim* operation with the *Fast* solver finishes in roughly 20 seconds as opposed to still being in progress after five minutes with the *Exact* solver. Addresses part of #84229 Pull Request: https://projects.blender.org/blender/blender/pulls/119699 |
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