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Dalai Felinto 91058355cc font objects in blenderplayer fail when object with alpha is rendered
the embed bge has its own DisableForText() routine which prepares the GL flags for the text render.

For some reason blenderplayer is taking a slim approach and going straight for the rendering. This routine helps to address this bug/case (non reported, foundin my own project files). If need arises we should move this to its own routine incorporating the other GL tests the embed bge performs.
2012-02-14 18:23:58 +00:00
build_files Buildbot: WITH_BF_CYCLES_CUDA_BINARIES should be set for packing stage too. 2012-02-14 17:03:27 +00:00
doc py api docs - remove sphinx .doctree before zipping, saves some space 18mb --> 3.1 mb 2012-02-12 19:55:25 +00:00
extern update gpl header in cmake files 2012-02-11 04:05:00 +00:00
intern Carve fixes and optimizations: 2012-02-14 13:24:04 +00:00
release fix for typo 2012-02-13 12:57:46 +00:00
source font objects in blenderplayer fail when object with alpha is rendered 2012-02-14 18:23:58 +00:00
CMakeLists.txt patch from Jochen Schmitt to get blender building with gcc4.7 2012-02-09 07:01:30 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Correct mathutils documentation, also correct some python spelling errors and add makefile target check_spelling 2012-02-08 04:37:37 +00:00
SConstruct Compilation error when using mingw+scons 2012-01-17 10:32:17 +00:00