blender/source
Dalai Felinto 91058355cc font objects in blenderplayer fail when object with alpha is rendered
the embed bge has its own DisableForText() routine which prepares the GL flags for the text render.

For some reason blenderplayer is taking a slim approach and going straight for the rendering. This routine helps to address this bug/case (non reported, foundin my own project files). If need arises we should move this to its own routine incorporating the other GL tests the embed bge performs.
2012-02-14 18:23:58 +00:00
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blender Camera tracking: corrected default values for some reconstruction-related properties. 2012-02-14 17:03:06 +00:00
blenderplayer - Fix for commit 43551 which caused a linking error in blenderplayer. 2012-01-20 05:11:42 +00:00
creator OSX/cmake: don´t build target extractpyzip for MODULE 2012-01-17 13:11:53 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine font objects in blenderplayer fail when object with alpha is rendered 2012-02-14 18:23:58 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests use ValueError when vector/matrix multiplications sizes are not supported, was using TypeError for mat*vec and ValueError for vec*mat. 2012-02-11 14:27:36 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00