..
KXNetwork
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
BL_Action.cpp
BGE: Cleanup BL_Action
2015-10-19 20:28:05 +02:00
BL_Action.h
BGE: Cleanup BL_Action.
2015-10-19 20:27:04 +02:00
BL_ActionManager.cpp
BGE: Fix T46381 : last action frame not updated.
2015-10-19 16:03:40 +02:00
BL_ActionManager.h
BGE: Fix T46381 : last action frame not updated.
2015-10-19 16:03:40 +02:00
BL_BlenderShader.cpp
OpenSubdiv: Commit of OpenSubdiv integration into Blender
2015-07-20 22:29:26 +02:00
BL_BlenderShader.h
Fix a few compiler warnings reported by clang.
2013-08-18 14:15:51 +00:00
BL_Material.cpp
Move from MTFace to MTexPoly w/ texture checks
2015-07-14 22:36:00 +10:00
BL_Material.h
Move from MTFace to MTexPoly w/ texture checks
2015-07-14 22:36:00 +10:00
BL_Shader.cpp
BGE: Cleanup: Code style BL_Shader
2015-10-25 19:43:46 +01:00
BL_Shader.h
BGE: Cleanup: Code style BL_Shader
2015-10-25 19:43:46 +01:00
BL_Texture.cpp
BGE: Fix T37074: GLSL max texture units limit
2015-07-27 20:34:13 +02:00
BL_Texture.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
CMakeLists.txt
BGE: generic python callback list + replace KX_PythonSeq.
2015-10-26 20:27:08 +01:00
KX_ArmatureSensor.cpp
style cleanup
2013-03-18 11:44:56 +00:00
KX_ArmatureSensor.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
KX_BlenderMaterial.cpp
Move from MTFace to MTexPoly w/ texture checks
2015-07-14 22:36:00 +10:00
KX_BlenderMaterial.h
Move from MTFace to MTexPoly w/ texture checks
2015-07-14 22:36:00 +10:00
KX_Camera.cpp
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
KX_Camera.h
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
KX_CameraActuator.cpp
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
KX_CameraActuator.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
KX_CameraIpoSGController.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_CameraIpoSGController.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
KX_CharacterWrapper.cpp
BGE: Adding a Max Jumps value to the character physic window
2015-10-11 18:28:43 +02:00
KX_CharacterWrapper.h
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
KX_ClientObjectInfo.h
BGE: Fix T35288 Touch/Ray/Mouse sensor and Constraint actuator with material check doesn't work.
2015-07-25 09:43:06 +02:00
KX_ConstraintActuator.cpp
BGE : Collision mask support in raycast + and raycast cleanup.
2015-10-07 22:14:43 +02:00
KX_ConstraintActuator.h
BGE : Collision mask support in raycast + and raycast cleanup.
2015-10-07 22:14:43 +02:00
KX_ConstraintWrapper.cpp
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
KX_ConstraintWrapper.h
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
KX_Dome.cpp
BGE: Fix T45110, T44174, armature animations update and mirror render.
2015-06-22 18:16:31 +02:00
KX_Dome.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
KX_EmptyObject.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_EmptyObject.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
KX_FontObject.cpp
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
KX_FontObject.h
fix D1130 renamed the enum OBJ_FONT to OBJ_TEXT to avoid naming conflicts in Windows
2015-03-16 18:46:40 +01:00
KX_GameActuator.cpp
BGE: Adding a screenshot function to game actuator
2015-10-11 13:41:38 +02:00
KX_GameActuator.h
BGE: Adding a screenshot function to game actuator
2015-10-11 13:41:38 +02:00
KX_GameObject.cpp
BGE: generic python callback list + replace KX_PythonSeq.
2015-10-26 20:27:08 +01:00
KX_GameObject.h
BGE: Fix T46381 : last action frame not updated.
2015-10-19 16:03:40 +02:00
KX_IInterpolator.h
style cleanup
2012-09-16 04:58:18 +00:00
KX_IPO_SGController.cpp
BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code.
2013-11-04 19:22:47 +00:00
KX_IPO_SGController.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
KX_IpoActuator.cpp
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
KX_IpoActuator.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
KX_IpoConvert.cpp
BGE: Adding material IPO support to GLSL materials
2015-05-11 23:05:04 -07:00
KX_IpoConvert.h
BGE: Fix T27322: World F-Curve
2015-03-23 21:43:42 +01:00
KX_IPOTransform.h
style cleanup
2012-10-29 02:11:40 +00:00
KX_IScalarInterpolator.h
style cleanup
2012-09-16 04:58:18 +00:00
KX_ISceneConverter.h
BGE: Fix issues with async libload.
2015-10-25 19:22:29 +01:00
KX_ISystem.h
optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro.
2012-06-25 09:14:37 +00:00
KX_KetsjiEngine.cpp
BGE: Fix issues with async libload.
2015-10-25 19:22:29 +01:00
KX_KetsjiEngine.h
BGE: added bge.logic.{get,set}AnimRecordFrame functions
2015-08-25 13:42:09 +02:00
KX_Light.cpp
BGE : addObject in python without reference object.
2015-04-26 16:29:58 +02:00
KX_Light.h
BGE : addObject in python without reference object.
2015-04-26 16:29:58 +02:00
KX_LightIpoSGController.cpp
BGE code cleanup: Removing OpenGL and bf_gpu code from KX_LightObject
2014-03-27 22:32:06 -07:00
KX_LightIpoSGController.h
Code cleanup: RAS_ILightObject is class, not a struct.
2014-04-12 20:12:07 +02:00
KX_MaterialIpoController.cpp
BGE: Adding material IPO support to GLSL materials
2015-05-11 23:05:04 -07:00
KX_MaterialIpoController.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
KX_MeshProxy.cpp
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
KX_MeshProxy.h
style cleanup
2013-03-29 06:21:28 +00:00
KX_MotionState.cpp
BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code.
2013-11-04 19:22:47 +00:00
KX_MotionState.h
BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code.
2013-11-04 19:22:47 +00:00
KX_MouseActuator.cpp
Fix for building without Python
2015-06-14 04:53:10 +10:00
KX_MouseActuator.h
Fix for building without Python
2015-06-14 04:53:10 +10:00
KX_MouseFocusSensor.cpp
BGE : Collision mask support in raycast + and raycast cleanup.
2015-10-07 22:14:43 +02:00
KX_MouseFocusSensor.h
BGE : Collision mask support in raycast + and raycast cleanup.
2015-10-07 22:14:43 +02:00
KX_NavMeshObject.cpp
BGE: Navmesh fixes and improvements
2015-07-28 13:54:41 +02:00
KX_NavMeshObject.h
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
KX_NearSensor.cpp
Fix T38539: Can't set near sensor distance above 100 via python
2014-02-22 13:57:12 +11:00
KX_NearSensor.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
KX_ObColorIpoSGController.cpp
BGE: Object color channels can now be animated separately without zeroing out the other channels. Problem reported by Dalai via IRC.
2013-02-23 01:17:01 +00:00
KX_ObColorIpoSGController.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
KX_ObjectActuator.cpp
Fix T44919: BGE marhutils attrs leak memory
2015-06-02 11:08:17 +10:00
KX_ObjectActuator.h
BGE: Fix: Double jumps are not working with character motion actuator
2015-05-14 09:45:51 +02:00
KX_ObstacleSimulation.cpp
fix memory leak in KX_ObstacleSimulation
2013-08-04 17:20:03 +00:00
KX_ObstacleSimulation.h
style cleanup
2012-09-16 04:58:18 +00:00
KX_OrientationInterpolator.cpp
style cleanup, use { on newline after function definition.
2012-02-25 16:49:59 +00:00
KX_OrientationInterpolator.h
optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro.
2012-06-25 09:14:37 +00:00
KX_ParentActuator.cpp
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
KX_ParentActuator.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
KX_PhysicsEngineEnums.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
KX_PolyProxy.cpp
BGE: Fix T38030: wrong vertex index returned by KX_PolyProxy
2015-06-20 14:21:31 +02:00
KX_PolyProxy.h
code cleanup: remove unused define, correct header guard mismatch, add NULL check so DM_to_mesh() can have a NULL object passed (currently not used) and remove redundant NULL check.
2013-08-03 23:58:17 +00:00
KX_PositionInterpolator.cpp
style cleanup, use { on newline after function definition.
2012-02-25 16:49:59 +00:00
KX_PositionInterpolator.h
optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro.
2012-06-25 09:14:37 +00:00
KX_PyConstraintBinding.cpp
BGE: Fix memory leak and crash with certain physic types
2015-08-16 11:38:25 +02:00
KX_PyConstraintBinding.h
BGE: python API cleanup - bge submodules definitions
2015-02-03 15:32:54 +00:00
KX_PyMath.cpp
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
KX_PyMath.h
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
KX_PythonInit.cpp
Cleanup: remove _POSIX_C_SOURCE undefine
2015-10-20 14:06:29 +11:00
KX_PythonInit.h
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
KX_PythonInitTypes.cpp
BGE: generic python callback list + replace KX_PythonSeq.
2015-10-26 20:27:08 +01:00
KX_PythonInitTypes.h
Recreating bge python modules instead of using existing
2015-02-09 20:56:38 +00:00
KX_PythonMain.cpp
code cleanup: remove $Id's that crept back in, also osl style edits
2012-10-23 11:47:23 +00:00
KX_PythonMain.h
Fix T37488: Crash with --debug reading userpref.blend
2013-11-18 18:13:23 +06:00
KX_RadarSensor.cpp
BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code.
2013-11-04 19:22:47 +00:00
KX_RadarSensor.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
KX_RayCast.cpp
BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code.
2013-11-04 19:22:47 +00:00
KX_RayCast.h
BGE : Collision mask support in raycast + and raycast cleanup.
2015-10-07 22:14:43 +02:00
KX_RayEventManager.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_RayEventManager.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
KX_RaySensor.cpp
BGE : Collision mask support in raycast + and raycast cleanup.
2015-10-07 22:14:43 +02:00
KX_RaySensor.h
BGE : Collision mask support in raycast + and raycast cleanup.
2015-10-07 22:14:43 +02:00
KX_SCA_AddObjectActuator.cpp
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
KX_SCA_AddObjectActuator.h
style cleanup: trailing tabs & expand some non prefix tabs into spaces.
2012-10-21 05:46:41 +00:00
KX_SCA_DynamicActuator.cpp
BGE: Fix T19377 restore dynamics after unparenting object.
2015-08-10 17:08:11 +02:00
KX_SCA_DynamicActuator.h
BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code.
2013-11-04 19:22:47 +00:00
KX_SCA_EndObjectActuator.cpp
code cleanup: some warnings and formatting for PyMethodDef's in the BGE.
2012-11-10 05:42:50 +00:00
KX_SCA_EndObjectActuator.h
style cleanup: also correct some doxy comments
2012-08-18 13:07:48 +00:00
KX_SCA_ReplaceMeshActuator.cpp
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
KX_SCA_ReplaceMeshActuator.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
KX_ScalarInterpolator.cpp
style cleanup, use { on newline after function definition.
2012-02-25 16:49:59 +00:00
KX_ScalarInterpolator.h
optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro.
2012-06-25 09:14:37 +00:00
KX_ScalingInterpolator.cpp
style cleanup, use { on newline after function definition.
2012-02-25 16:49:59 +00:00
KX_ScalingInterpolator.h
optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro.
2012-06-25 09:14:37 +00:00
KX_Scene.cpp
BGE: Fix T46381 : last action frame not updated.
2015-10-19 16:03:40 +02:00
KX_Scene.h
BGE: Add recursive dupli group deletion
2015-10-11 14:08:38 +02:00
KX_SceneActuator.cpp
style cleanup:
2013-03-26 07:29:01 +00:00
KX_SceneActuator.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
KX_SG_BoneParentNodeRelationship.cpp
style cleanup
2012-09-16 04:58:18 +00:00
KX_SG_BoneParentNodeRelationship.h
style cleanup
2012-09-16 04:58:18 +00:00
KX_SG_NodeRelationships.cpp
style cleanup
2012-09-16 04:58:18 +00:00
KX_SG_NodeRelationships.h
style cleanup
2012-09-16 04:58:18 +00:00
KX_SoundActuator.cpp
Fix T46458: BGE Crash on load
2015-10-13 08:43:41 +11:00
KX_SoundActuator.h
Audaspace: fixing problems for the merge to master suggested by Campbell and Sergey.
2015-07-28 14:01:53 +02:00
KX_StateActuator.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_StateActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_SteeringActuator.cpp
Cleanup: style
2015-09-02 18:39:19 +10:00
KX_SteeringActuator.h
BGE: Fix T41502 Path following jumping
2015-02-18 23:24:02 +01:00
KX_TimeCategoryLogger.cpp
code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
2012-04-11 08:15:13 +00:00
KX_TimeCategoryLogger.h
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
KX_TimeLogger.cpp
code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
2012-04-11 08:15:13 +00:00
KX_TimeLogger.h
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
KX_TouchEventManager.cpp
BGE physics: When colliding, report first contact point to Python
2015-02-08 15:52:13 +01:00
KX_TouchEventManager.h
BGE physics: When colliding, report first contact point to Python
2015-02-08 15:52:13 +01:00
KX_TouchSensor.cpp
BGE: Fix T35288 Touch/Ray/Mouse sensor and Constraint actuator with material check doesn't work.
2015-07-25 09:43:06 +02:00
KX_TouchSensor.h
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
KX_TrackToActuator.cpp
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
KX_TrackToActuator.h
BGE: TrackTo actuator: increasing up & track axis options
2014-07-14 18:30:27 -07:00
KX_VehicleWrapper.cpp
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
KX_VehicleWrapper.h
BGE Clean-up: New EXP prefix for the BGE Expression module
2015-07-12 16:58:12 +02:00
KX_VertexProxy.cpp
Revert "BGE : KX_VertexProxy support for more than 2 UV channel."
2015-06-06 13:12:27 -07:00
KX_VertexProxy.h
Revert "BGE : KX_VertexProxy support for more than 2 UV channel."
2015-06-06 13:12:27 -07:00
KX_VisibilityActuator.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_VisibilityActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_WorldInfo.cpp
BGE: Change KX_WolrdInfo mathutils vector to color
2015-10-11 18:43:05 +02:00
KX_WorldInfo.h
Fix for building with C++ guarded alloc
2015-09-08 19:42:58 +10:00
KX_WorldIpoController.cpp
BGE: Fix T27322: World F-Curve
2015-03-23 21:43:42 +01:00
KX_WorldIpoController.h
BGE: Fix T27322: World F-Curve
2015-03-23 21:43:42 +01:00
SConscript
SCons: Fix for really nasty bug with polluting configuration environment
2015-08-04 18:06:28 +02:00